#Divinity Map Submissions |
Mastaoftime « Citoyen » 1487796120000
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Map Code: @2484122 Reason: Hidden Roof |
Gekkeiju « Citoyen » 1488035880000
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@7063736 |
Foxehfoxeh « Citoyen » 1488129240000
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@7065860 |
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Reporting map: @3358184 encourage bc @2477040 cramped -> encourage offscreen @2559227 dangerous spawn Dernière modification le 1488421800000 |
Gekkeiju « Citoyen » 1488458580000
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Checkpoint |
Mastaoftime « Citoyen » 1488477900000
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Map Code: @1492702 Reason: encourages bc |
Gekkeiju « Citoyen » 1488636540000
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Accepted Maps @7032115 - Darklantern - Difficulty 6 @7030543 - Mousechris - Difficulty 3 Almost Accepted Maps @7033362 - Jjrules - difficulty 4 - added on 11/03/2016 please resize the bars to 10×10 blocks and put them wholly inside the screen. @689537 - Force_Shaman minor misalignment : woods' y. the center part can be less cramped by moving the left pink up and the right pink down considering http://i.imgur.com/3ldivIT.png @6994668 - Amelizz - added @7073978 align the grounds. cage design : mice should collide with visible grounds. the bulging part should be more steep and made of ice so that builds cannot be supported only by wrapping them around it. in order to prevent balloons' buoyancy solution please make it upside down antigravity (this map cannot be no-balloon). example : @7068484 Rejected Maps @6997808 - Kateluvsyou geometrically unaligned:random values for pretty much everything in the map, inconstant spacing of grounds. @6997825 - Kateluvsyou small ices are unaligned, big ice: http://prntscr.com/e4ty4o offscreen gameplay. http://imgur.com/a/4o7fB @6997843 - Kateluvsyou geometrically unaligned (random x,y). visually unapealing (all ice with day background). generic. @7007508 - Kateluvsyou geometrically unaligned (http://prntscr.com/e4u8q4 , random x/y even 10x10 wood and hole have different x) 10×10 wood ground is not safe enough as a spawn. generic (some solutions could be built in the same way as @6894757) @2802244 - Darklantern shaman is caged for no purpose (this map is designed for hard mode). no cheese for chamane. @2224295 - Darklantern almost soloable. (http://i.imgur.com/7AriLPc.png) . the use of cloud is confusing @3782002 - Darklantern its concept is easily broken : http://prnt.sc/e4udfc @3522481 - Darklantern encourages offscreen gameplay (http://i.imgur.com/UiRq0JT.png) ice blocks seem useless. @2952761 - Darklantern almost soloable. opening the cage is all shaman needs to do. @7005488 - Yinjackson This map cannot be no-balloon because gameplay would be much different in its anti-gravity version. (for example downward cannons always go downward) @7018238 - Jjrules offscreen gameplay @7022185 - Jjrules wind allows mice to jump across. offscreen cheese is forbidden in TFM. @7016975 - Kateluvsyou 10×10 ice block is too dangerous as a spawn. almost soloable : http://i.imgur.com/oVavZxd.png @7018244 - Kateluvsyou one balloon under the cheese may solve it. 10×10 wood block is not safe enough as the spawn. @7018246 - Kateluvsyou awkward for mice to climb up at the cheese. a little generic. @7019453 - Kateluvsyou penetration overpowered : http://i.imgur.com/g8XbA54.png @7020483 - Slipprs difficulty significantly depends on the number of mice and their cooperativeness. @7020606 - Slipprs although these solutions http://imgur.com/a/XZAEb should be intended, force base (http://i.imgur.com/AW1CK7D.png) and some other generic solutions http://imgur.com/a/K1qqn are possible @675844 - Force_Shaman http://i.imgur.com/K2bp8BQ.png ice block is all we need to build on. and the roof shows potential for force build @655098 - Force_Shaman the anchorable grounds under the red nails are hidden. @7023170 - Force_shaman cheese was moved after the checkpoint. @694188 - Force_Shaman major shortcut : http://imgur.com/CDsvsUr @7021072 - Amelizz penetration solution is overpowered http://imgur.com/a/0V6qY @7017770 - Amelizz too large area is abandoned. shaman body is intended as a part of the build, but this solu is possible http://imgur.com/a/GNCjX @7017744 - Amelizz force solu is overpowered for this map; the purpose of water is unclear @7023039 - Wersacho generic. if the triangles were upside down this map couldnt be solved by generic H foundation. @7038502 - Leedsboy solid grounds are expressed in two different ways: wood and grey rectangle, which is confusing. difficulty depends on how good mice are at imagining the planks hidden behind the black area. @7034701 - Tunaxxl soloable @5733084 - Gekkeiju synchronization on the cloud works differently from other objects, which makes builds glitchy. @6604651 - Gekkeiju a little too hard @6911915 - Amelizz generic/ the idea of using a cloud as a divider has been over killed; despite the fact you can't use a balloon through the cloud the idea of the map is still the same; @476169, @2048692, @1333807, @461925, @901990 @6942506 - Amelizz generic, map can be solved by a h foundation; offscreen advantage @6975088 - Krenium penetration overpowered. mice can go over the circle. @6994741 - Amelizz geometrically unaligned. balloons overpowered. Ignored Maps @7001453 - Mauriluck - P44. additionally this map doesn't satisfy the requirements to be no-balloon. @3783919 - Darklantern - P0 @3176827 - Darklantern - P0 Removed Maps @249255 - misalignment @2782301 - hidden roof may cause unexpected failures. @155582 - there is a invisible ground below making this map vey annoying ppl can put box and just win this map @2639154 - offscreen advantage asking for improvement @6834168 - add a mice spawn at shaman's place. Dernière modification le 1489241340000 |
Kimsterjay « Consul » 1488703080000
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Gekkeiju a dit : Fixed, @6834168 |
Deeznuts « Citoyen » 1488716940000
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March divinity maps @7072353 @7070177 @7070133 @7069740 @7090845 @7099539 Dernière modification le 1490975580000 |
Deeznuts « Citoyen » 1488727980000
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Fixed almost accepted map Is it too steep? the iceblocks. How is the gravity? Is it ok with -7? Without gravity: @7073978 With gravity: @6994668 |
Apolonis « Citoyen » 1488765360000
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@7074663 No Balloons. |
Mastaoftime « Citoyen » 1489261680000
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Map Code: @1300215 Reason: Encourages bc |
Foxehfoxeh « Citoyen » 1489364700000
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@7081536-edited a problem with the wood wedge and added no balloons. Dernière modification le 1489395600000 |
Caerula « Citoyen » 1489728600000
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Reporting map: @357644 grass ground is dynamic |
Slipprs « Citoyen » 1490060460000
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@7017089 @7019531 @7020606 @7022539 @7061491 @7061501 @7062450 @7062480 @7062711 @7081648 |
Caspiance « Citoyen » 1490548800000
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reporting @1776941, reason: it sucks actual reason: mice die by jumping off the far right with cheese and not realizing they're about to die due to wind |
Caerula « Citoyen » 1490834400000
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reporting map: @3950493: double sham @2287800: double sham @1593943: double sham @763690: double sham http://atelier801.com/topic?f=6&t=846751&p=1 Dernière modification le 1491121980000 |
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@6260100 |
Sirakaba « Citoyen » 1491058380000
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@7091458 |
Gekkeiju « Citoyen » 1491122100000
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Brainfulmice a dit : The following maps have been removed. [17:31] [•] Nukualofa - @3950493 - 0 - 100% - P8 [17:32] [•] Mattqo - @2287800 - 206 - 59% - P8 [17:33] [•] Wwaze - @1593943 - 23 - 43% - P8 [17:33] [•] Kittyasd - @763690 - 0 - 100% - P8 |