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« ‹ 161 / 198 › »
Map Crew FAQ
Aqvaswirle
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#3201
  0
Fxie a dit :
Pretty weak cop-out considering you're making decisions for

If seriously, what concrete maps are we talking about? Show me real examples, so I can point out what's wrong with them or explain why they deserve staying in rotation.
Aqvaswirle
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#3202
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Compulsory doublepost:

Baasbase has decided to quit the Map Crew.
Juliiien
« Citoyen »
1361804760000
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#3203
  0
Bye baas :(
Travelingpik
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#3204
  0
rip baas
Bezzaaa
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#3205
  0
Baaasssss Q.Q
Fxie
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#3206
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Aqvaswirle a dit :
If seriously, what concrete maps are we talking about? Show me real examples, so I can point out what's wrong with them or explain why they deserve staying in rotation.

Two examples, because these maps were "excepted" from the generic comments every other map with skulls recieved. It seems that you guys are mixing up simplicity with generic and vice-versa

@281144 - Really, this is nothing new. The only difference is the skulls act as lava without ground collision, which is the same use in many maps told they're generic without being any less creative than this.

@2993304 - Likewise, this "Z" formation has already been used several times, I have a bad feeling adding water that does nothing made it look less generic when really the building is unaffected entirely by the water and largely by the skulls.

They're both maps that "look" like they have more to them because of the new graphic, but neither do. At least no more than other maps called generic with about the same level of originality.
Fluffyshine
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#3207
  0
baaaas noooo D:
Barrydarsow
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#3208
  0
wtf baas you can't quit you're fired
Mousechris
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#3209
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Well this is all of a sudden, I didn't think Baasbase would just quit, even I didn't see it coming, there must be a explimation. Does anyone know why he quit?
Fluffyshine
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#3210
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Mousechris a dit :
Well this is all of a sudden, I didn't think Baasbase would just quit, even I didn't see it coming, there must be a explimation. Does anyone know why he quit?

Why don't you just ask him? :E
Zuzjar
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#3211
[Modéré par Mausibiene]
Aqvaswirle
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#3212
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Fxie a dit :
Two examples, because these maps were "excepted" from the generic comments every other map with skulls recieved. It seems that you guys are mixing up simplicity with generic and vice-versa

@281144 - Really, this is nothing new. The only difference is the skulls act as lava without ground collision, which is the same use in many maps told they're generic without being any less creative than this.

@2993304 - Likewise, this "Z" formation has already been used several times, I have a bad feeling adding water that does nothing made it look less generic when really the building is unaffected entirely by the water and largely by the skulls.

They're both maps that "look" like they have more to them because of the new graphic, but neither do. At least no more than other maps called generic with about the same level of originality.

@281144 - But Impure one of the first mapmakers used the new technique to make this map, so it was voted in due to the innovative approach. The construction is a bit generic but you can surely call all the rotation generic as maps take features after each other overall anywas.

Second one isnt P4.
Haruhitastic
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#3213
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bas :( i'll miss you bb
Baasbase
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#3214
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Barrydarsow a dit :
wtf baas you can't quit you're fired

afffffffffffffff barry worst
Necroseer
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#3215
  0
next impure leave

doit
Dunald
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#3216
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Necroseer a dit :
next impure leave

doit

didnt even notice him joining
Impuredeath
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#3217
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Necroseer a dit :
next impure leave

doit

I am busy and all, but I won't leave. I rather just be a bit inactive, can't harm (xD) anything.
Travelingpik
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#3218
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fired for laughing at own pun.
Impuredeath
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#3219
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Travelingpik a dit :
fired for laughing at own pun.

I was typing it and just laughed xD
Fxie
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#3220
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Aqvaswirle a dit :
@281144 - But Impure one of the first mapmakers used the new technique to make this map, so it was voted in due to the innovative approach. The construction is a bit generic but you can surely call all the rotation generic as maps take features after each other overall anywas.

Second one isnt P4.

He was not *the* first, and given how completely obvious the idea is (everyone thought of this), it certainly wasn't an innovative step forward. I think you're looking at the username here. This map should be judged fairly, not because of who made or nor, even if it were the case as it is not, being "innovative." Many old perms that were decent at the time SUCK and really need to go. First doesn't mean better and rotation certainly suffers every time map crew thinks so.

Also, the second got discussed for P4, whereas many did not even reach that point. Why was this one chosen to be discussed above all others that were no less original than it?
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