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Rotação Oficial - P8 - Dois Shamansالدوران الرسمي - P8 - ذو الشامانان 公式カテゴリー - P8 - デュアルシャーマン Official Rotation - P8 - Dual ShamanRotazione Ufficiale - P8 - Doppio SciamanoRotation Officielle - P8 - Deux ChamanesOficjalna Rotacja - P8 - Podwójny SzamanPálya Körforgás - P8 - Sámán ÖsszefogásRotația Oficială - P8 - Doi șamaniResmi Rotasyon - P8 - Çift ŞamanRotación Oficial - P8 - Doble ChamánOfficiële Rotatie - P8 - Dubbele Sjamaan
Art
« Citoyen »
1523326800000
    • Art#4696
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#3241
  0
@7422666
Arbuzeek
« Consul »
1523386020000
    • Arbuzeek#5159
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#3242
  0
@7422924
Mquk
« Consul »
1523461320000
    • Mquk#0095
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#3243
  0
@7068420 - edited
Eyux
« Citoyen »
1523475780000
    • Eyux#0000
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#3244
  0
@7292211
Commandantso
« Censeur »
1523544240000
    • Commandantso#0000
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#3245
  0
@7423500
Awphy
« Citoyen »
1523644260000
    • Awphy#9545
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#3246
  0
@5420264
Mapcrew
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1523882460000
    • Mapcrew#0020
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#3247
  3
Left as is:
@6999945 - Vintage#0246 - The layout is fine and appealing for Shamans, but the map needs more support for the Shamans start their builds.
@7355667 - Vintage#0246 - Those big cloud ground blocks limit too much Shamans creativity, they will aways go down to the mouse spawn, build a ramp and then a bridge to the cheese and ramp up to the hole. Also, the map doesn't require two Shamans.
@7405826 - Matzi#1510 - The map has a good layout, but seems that some parts are awkward, like the vertical ice grounds and the map has nothing really special for the rotation.
@7400014 - Smutny_Nalesnik#0000 - Already in discussion.
@7400015 - Smutny_Nalesnik#0000 - The tokens cage around the mice spawn is too cramped and painful for the Shaman figure out how to get the mice out from there. They can block the way or do something that the mice will die colliding on the tokens. The rest of the map has nothing in special, the Shaman will have to build a bridge to the cheese and then ramp up to the hole.
@7418002 - Teuvmt#0000 - O mapa tem uma estética um pouco desagradável, é tudo num mesmo tom e sem muitas decorações. O layout é complicado também, os Shamans não tem um bom suporte para iniciar suas construções e o mapa não tem nada em especial, é apenas um monte de construções verticais e uma grande ponte no meio.
@6987179 - Fram#4747 - O mapa é interessante, porém é um pouco difícil para alguns shamans entenderem como o mapa funciona. Não vejo o mapa sendo mais do que P1.
@7008188 - Fram#4747 - Os Shamans não têm suportes estáveis para iniciar suas construções. Os objetos shaman que aparecem com o mapa parecem inúteis, a maioria dos shamans simplesmente os ignorará construindo pela rota inferior, ou eles os removerão usando um canhão para abrir espaço para construir pela rota superior.
@7195285 - John#9081 - There's too much to build for this map. Most of the builds are just the same, but for both sides, ramp up to the cheese/hole and bridge to both spawns. Boring and not very fun.
@7423781 - John#9081 - There's no much builds variety here. Most of the builds are vertical, it will be painful for the Shaman. The map is unappealing in general and there's similar maps already in rotation.
@7418822 - Emenerisqa#0608 - The Shaman just need to ramp down to the mice spawn, maybe with 1 or 2 planks. Also, the water ground is useless.
@4103321 - Namelessh#0000 - Not much variety in builds, the left side will painful for a vertical build and the right side has nothing in special.
@2781420 - Muntz#0000 - The roof is unnecessary, it can block mice path, if the Shaman build using the top part. The map has too much to build, a lot of ramps and bridge builds, which make the map pretty boring. You can may improve the map layout.
@2621614 - Anjodanet#0000 - A parte de baixo do mapa é muito apertada, muitos jogadores iniciantes podem ter problemas para construir por ali. A parte direita do mapa é muito difícil e pode induzir o Shaman a construir pela parte de fora do mapa (pelo lado ou pela parte de cima) para chegar até o queijo. A parte que vai até a toca também pode induzir a uma construção vertical chata e difícil para alguns Shamans.
@7420408 - Urook#1131 - Very interesting layout and concept as well, but the map is too cramped and may be hard for the new Shamans.
@7246438 - Qadori#0000 - Barely can see where the Shaman will have support to start their builds. The Shamans will have to build long bridges and ramps, which are annoying and make the map boring.
@7421971 - Looils#0000 - Some useless grounds, there's nothing really unique on this map and mainly too cramped some parts.
@3725649 - Brunoav#0000 - Mapas com gravidade devem ser simples e fáceis para os Shamans e da mesma forma desafiador. Esse mapa pode ser muito complicado para Shamans iniciantes.
@3623250 - Brunoav#0000 - O mapa é apertado na maioria dos lugares, aparenta que a parte de baixo do mapa não será bem utilizado levando em consideração que os Shamans não têm bons suportes para iniciar as suas construções.
@7422666 - Art#4696 - A parte de baixo do mapa é muito apertada e os Shamans não têm um bom suporte para iniciar as suas construções também. O meio é ok, porém o piso de grama na parte de cima é desnecessário. O piso de água na parte inferior da direita é muito doloroso para os Shamans construírem também. O caminho para chegar até a toca é bastante apertado e pode induzir a uma construção fora da área do mapa.
@7422924 - Arbuzeek#5159 - The left part can induce for the Shaman an offscreen build and the rest of the map requires long bridge to the hole. Not very fun and not interesting.
@7068420 - Mquk#0000 - Couldn't see much variety in builds, seems that will be the same route with the same ramps. It'll be too long even with 2 Shamans.
@7292211 - Eyux#0000 - Os pisos de nuvem mais atrapalham o mapa do que ajudam. As rotas que o mapa oferecem parecem um pouco desbalanceadas, a parte de baixo é resolvida com uma longa ponte e a parte de cima tem que ficar desviando dos obstáculos de gelo e ambas não são muito divertidas.
@5420264 - Awphy#9545 - Way too cramped in the bottom part and not appealing for vertical builds to the cheese and hole.


P1'ed:
@7423500 - Commandantso#0000 - Nice layout.


Will be discussed:
@7337416 - Matzi#1510 - Harmless, let's see what the others think.


Ignored:
None

Dernière modification le 1523893980000
Calsetsoy
« Citoyen »
1523901060000
    • Calsetsoy#0000
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#3248
  0
@5508744
Eyux
« Citoyen »
1523931300000
    • Eyux#0000
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#3249
  0
@7365499
Smutny_nalesnik
« Consul »
1523979780000
    • Smutny_nalesnik#0000
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#3250
  0
,,,,,,.,,

Dernière modification le 1524383940000
John
« Citoyen »
1524085860000
    • John#9081
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#3251
  0
@7422951

Dernière modification le 1524581640000
Matzi
« Citoyen »
1524278880000
    • Matzi#1510
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#3252
  0
@7405826
Urook
« Citoyen »
1524342720000
    • Urook#1131
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#3253
  0
@5748011
@5955793

Dernière modification le 1524343860000
Muntz
« Citoyen »
1524410520000
    • Muntz#0000
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#3254
  0
@2781420 edited
Tatoloops
« Citoyen »
1524510780000
    • Tatoloops#0000
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#3255
  0
@7429381
Mapcrew
« Consul »
1524842400000
    • Mapcrew#0020
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#3256
  0
Left as is:
@5508744 - Calsetsoy#0000 - The grass grounds in the top and the cloud grounds in the bottom make the these parts cramped, bad builds can block the way easily. Symmetrical maps isn't appealing for the shaman rotation nowadays, it decrease the map replay value. Also, it's kind of similar to others maps already in rotation.
@7422951 - John#9081 - Symmetrical maps isn't appealing for the shaman rotation nowadays, it decrease the map replay value. The map is quite similar to others maps already in rotation. Also, the builds will be only long bridges and ramp up from the mice to the cheese/hole.
@7405826 - Matzi#1510 - The mice spawn part is quite cramped, it will be really painful to build for the mice, and it's too far way from a stable support. The rest of the map isn't interesting neither, since the builds aren't more than bridges and ramp up to the cheese/hole.
@5955793 - Urook#1131 - The map has some variation in builds, which is nice, but the mice spawn is way too cramped and doesn't offer a good support for the mice. The ground in the mice spawn is small, which means that it will be a boring waiting game for them since they can't move too much or will die.
@2781420 - Muntz#0000 - Your edits are appreciated, but the layout still unappealing for the rotation, it requires a lot of building and there's nothing interesting on it.
@7429381 - Tatoloops#0000 - The map is way too cramped to build for the cheese and hole, and it will be way too painful for vertical builds, since there's no properly supports that even the anticloud grounds don't provide. Also, the map layout isn't appealing neither.


P1'ed:
@5748011 - Urook#1131 - It's a nice layout, but there's a lot of unused space in the map.


Will be discussed:
@7365499 - Eyux#0000 - É um pouco difícil para os Shamans construírem através das nuvens, porém o mapa flui bem.


Ignored:
None
Urook
« Citoyen »
1524851460000
    • Urook#1131
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#3257
  0
@5955793 edited
@7435054

Dernière modification le 1525466220000
Fakedoaero
« Citoyen »
1524896160000
    • Fakedoaero#0000
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#3258
  0
@7431311
John
« Citoyen »
1524935760000
    • John#9081
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#3259
  0
......

Dernière modification le 1524936120000
Andrezitow
« Citoyen »
1524939660000
    • Andrezitow#1287
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#3260
  0
@7431681
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