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Map Assistance Team
Mousechris
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#341
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Seeteegee a dit :
We have nine other members.

Ok then tell me because i keep asking but no one replys, do you think i should send in a app?
Dddin
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#342
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Your choice
Garybro
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#343
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Mousechris a dit :
Ok then tell me because i keep asking but no one replys, do you think i should send in a app?

It's up to you. If you would like to dedicate your skills to others, then you should. And one person shouldn't stop you.
Mousechris
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#344
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Well I honestly wanna hear what other think, the good thing for why i should send one is is i LOVE maps, i love looking at them i love helping others with maps pretty much all day i either hang out in map editor making maps or in tribe house playing maps (or on forums[sometimes map related forum thing]) and I'm constantly on the forum so i would always have time to look at this thread.

The bad stuff? I...... writing....... so i don't know..... and i don't even have many higher permed just two...... but then again if i think about it theres about a billion mice who have 0 xD

Seriously i want to know someones personal opinion
Garybro
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#345
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Mousechris a dit :
Well I honestly wanna hear what other think, the good thing for why i should send one is is i LOVE maps, i love looking at them i love helping others with maps pretty much all day i either hang out in map editor making maps or in tribe house playing maps (or on forums[sometimes map related forum thing]) and I'm constantly on the forum so i would always have time to look at this thread.

The bad stuff? I...... writing....... so i don't know..... and i don't even have many higher permed just two...... but then again if i think about it theres about a billion mice who have 0 xD

Seriously i want to know someones personal opinion

I have two higher permed, and someone (wont mention) has 0, but we're in the group. I hate writing, but just make the reviews helpful, and detailed. Don't have to be 10 paragraphs.
Dddin
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#346
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Write that in your application. Not here.
I had one perm map huehue but it got deleted ;;
I've got 13 room shaman maps though >:D
Mousechris
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#347
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Dddin a dit :
Write that in your application. Not here.

I'm trying to get peoples personal opinion, i'm not putting my resime up right now
Dddin
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#348
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@2907938 - P3
Shadowwinter
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#349
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Hunterelite a dit :
@2131113

http://i.imgur.com/LSfsm.png
The red arrows I want you to remove those grounds. All them had little to no use in the map. I think you should remove them and with the space you have left make something more. However I can't make the map for you.

The grounds between the pink arrows you should move up a bit I felt a bit annoyed with how low they were and the cheese is in such a tight spot.

The tramps I think you should lower there restution just a bit, it's kind of too high to be called a tramp. Lastly the brown arrows I think you should higher the friction on the chocolate grounds. I feel like alot of mice would get trapped down there because of how hard it is to grip.
Dddin
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#350
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Maxxzinnn a dit :
I have added that black ground to stop the trolls (its ice)

It's not needed don't worry.
Trolls in room shaman are to be banned anyway.
And some cannons will do the trick.
Shadowwinter
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#351
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Hunterelite a dit :
@1848627

http://i.imgur.com/KOeNG.png
The red arrow, I think you should remove those grounds because there's no reason to have that there. Make mice spawn on the hole if you haven't already. This will add a bit more gameplay.

The Cyan arrow (Light blue) I think you should add an ice wall there, just to keep mice from flying off screen.

The brown arrows you should change that to 45 rotated chocolate, I suggest something like this.

http://i.imgur.com/B52GB.png
Maybe lower it down a bit to so mice don't have to go off screen to get cheese, although it doesn't matter too much.

The orange arrow I think you can make that look nicer, and the white arrow I think you should make that 20 Pixels L. It'll make the map look a bit neater.
Betelgueze
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#352
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Dddin a dit :
@2907938 - P3

Will get on that tomorrow.

Beat your first one, some key parts in your other two maps screwing me over which prevents me from completing :B
I'll get into detail on those depending whether I beat them or not also tomorrow.
Mousechris
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#353
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@2912150 P13/P3

I did it! After 15 hours of trying to compeate the bootcamp map in under 2 minutes i finaly did it!


http://i1263.photobucket.com/albums/ii635/Mousechris/Bootcamppro.jpg
I showed it to yoyoyorlozer before when it was the original, she told me it was borderline P13 and i should edit it to make it more fun and iteresting :) so how is it now?
Shadowwinter
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#354
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Hunterelite a dit :
@1562621

http://i.imgur.com/CmqwE.png
The red arrows I think you should remove those grounds and the cheese, the cheese colored arrow I want you to add another cheese but just one this time.

The orange arrows I think you should change to wood so Shaman can make a build without having it bounce all over the place.

The purple arrows I think you should change the tramps restution to 0.8 so they can actually be tramps instead of just fake grounds.

Mice will still be able to solo and shaman will have a stable place to build. With the 2 tramps to the left and right removed mice will have to walljump the tramps to get to hole, rewarding the skilled mice while still giving the shaman someone to help.
Shadowwinter
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#355
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Zarner a dit :
@1971937 for p9
I need some opinions to use the mech in a better way .

I don't think I need a image to review this one. When mice push the 2 grounds to get cheese I think there should be some kind of trap. That really changes the map so the shaman will have to help. while this is a P9 map, I think the trap mechanism should open up a new way for mice to get cheese while shaman is still able to help the trapped mice. That's all I can really think of ^^;

Edit: Sorry for the double post, merge if nessacary.
Dddin
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#356
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@2912150 by Mousechris

http://i.imgur.com/xhh3A.png
Pretty fun map. Spawn part may lack in gameplay. End part may lack in gameplay. Other parts are fine.

First spawn bit should be improved. Add other elements. Perhaps peg-45degrees Ice? Water?

White arrow pointing to the right: Remove.
White arrow pointing down: Either remove or move it to the right.
Black box: Add a stone.
White box: Add ice.
Badly drawn white line: So like this, mice can CJ from this ice (with cheese) to reach the ice. More fun don't you think.
Black arrow: Lower. To a point when mice can't reach by simply jumping and instead have to cj the ice at the right to gain speed to reach. I haven't tested this and if it doesn't work then you can let it remain. Though that part would lack in some fun. If not you can remove the 40px width ice altogether and just rely on the one on the left of it.

The stone at the leftmost side: Make this an ice with stone in it (for aesthetics) and lower it abit so that mice can cj this from above and hit the ice next to hole. Then I'd suggest making that ice longer and higher too (the one beside the hole).

The stone below the black box: Can you lift this up. There isn't any challenge here.

I know these may be confusing you can give me the XML I'll help you edit.

Refer to first line.
Mousechris
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#357
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Dddin a dit :
@2912150 by Mousechris

I don't see what your getting at
Issssa
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#358
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@2765533
P5
Zarner
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#359
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@1246957 by Wangos

I like the map it's well aligned simple and neat.

I'd still like to make some suggestion:

1 The green rectangle there add a grass ground.

2 The yellow square place the cheese there.

3 The brown square place the hole there.

4 The black arrow place the mice spawn there.


http://i.imgur.com/gGoHW.jpg
With those suggestions the shaman will have more to build not just 4-5 planks solutions.
Mousechris
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#360
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@2913715 P5

Please I need help improving the gameplay and I'm at 50/50 grounds, the art is fine it's a art of me so it's pretty much spot on what I need help with is the gameplay
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