Module API & Minigame Suggestions |
Dyinghere « Citoyen » 1618099380000
| 3 | ||
I had an idea for a module but I lack any kind of technical know-how to make it happen. But what if there was a gametype that was kind of the opposite of the "___ stole the cheese!" map? Like... One player is chosen to be the only one who can actually get the cheese, either by a barrier of some kind that only they can pass through, or just everyone else being unable to collect it, whichever is easier to code. There is no shaman on the map, and all the maps are collide. All the other mice have to help the player get to the cheese with their bodies, and once the chosen player has it and returns to the hole, everyone gets cheese. There can be variations to both maps and effects - maybe high or low gravity, or multiple cheese, etc. Just a map like the transform maps where people have no choice but to work together but this time it's about specifically helping one single person to keep everyone from getting greedy. (Which means it might not do very well, but you know. I think it would be fun.) Dernière modification le 1618099500000 |
Drgenius « Citoyen » 1633461180000
| 0 | ||
Dyinghere a dit : I'm interested in this idea! I'll DM you. |