Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
Bishomilad « Citoyen » 1485437220000
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@6965964 |
Vantyr « Citoyen » 1485457680000
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@7026872 |
Cureoglu44 « Citoyen » 1485499440000
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@6853310 |
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@5688982 Dernière modification le 1485838320000 |
Matemagico « Citoyen » 1485524700000
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removed Dernière modification le 1485524880000 |
Blackzero « Citoyen » 1485529620000
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Xxshedownxx > @7027708 Dernière modification le 1485529680000 |
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@7028035 |
Guilhermephp « Citoyen » 1485626820000
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@6985115 |
Alvsmatheus « Citoyen » 1485775380000
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@7030387 @7033558 Dernière modification le 1485863160000 |
Thegbc « Censeur » 1485890640000
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@3686291 |
Mapcrew « Consul » 1485953880000
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Left as is: @7000019 - +Lindas - The art is cute and the gameplay itself is also fine, but it will be a pain to shaman in here, because there are always troubles if shamans have to build in water. @7012771 - Ayentrax - The collision at the upper part is confusing, because the most white lines don't have any collison at all, but the one with the cheese have. Also the gameplay is rather boring to play on, because the most of the time you just have to run into one direction and then you have to jump on a trampoline and that's all. @7014389 - Beletch - The art is fantastic and the idea behind the gameplay is also good, but I would suggest some edits for you. I'm not a huge fan of the two "fake cheese". And another point is, that the path you have to walk is a bit confusing if you never did it before. Some hints could solve the problem, like a little chest that marks the way, etc. @3178982 - Dededr - The art could be a little bit more detailed. Other than that the gameplay lacks a bit. The trampoline is too weak, so if mice, who didn't make the jump, need help from the shaman, then the shaman doesn't have enough space to build something to get them up. @258624 - Framnm - The map is fine as it is. @2874090 - Framnm - The art could be a bit more detailed and the high gravity kinda destroys the fun. @7015241 - Papelio - The art and the gameplay itself are okay, but the collision with grounds is weird, so you can't go back to finish the map by your own and have to wait for the shaman and because of the water it will be also annoying for the shaman and for the waiting mice. @7016319 - Cassabiel - The art is great, but the gameplay is rather short and also boring. For the shaman it's a one plank solution and for the mice it is walljump only. @6465368 - Pratton - The map is too simple. The art could be a bit more detailed and the path to complete the map is too easy and not really enjoyable, since all you have to do is to use the trampolines. @6127494 - Ltuv - Since the gameplay consists of walljump only it's not really interessting for players.The art looks good tho. Try to improve your gameplay by adding other elements. @6977553 - Belazou - The gameplay consists too much of walljumping over the art, which is rather boring for players. Another point is that the cheese is nearly off screen, so if the shaman wants to help players who struggle walljumping he has to build into the off screen area, which isn't acceptable. @7020224 - Okpatinhos - The art is okay, but it feels like it could be a bit more detailed. The gameplay is also okay, but the higher gravity is a bit annoying. @6980539 - Angelo124 - The colours are a bit confusing, so you can't see on which ground you can walk and on which not. Also is the gameplay a bit too short. You could try to make the ground collisions a bit more clear and also add a different game element to your map, to make it more interessting, @6360009 - Serigorro - The art could be more detailed and the gameplay consists of walljump only, which is rather boring for players. Try to think about a different gameplay and improve your art. @7021525 - Wawzaw - The gameplay is rather boring for players, since it consists of walljump only. Try to think about different elements you could add to make the map more enjoyable. @7021787 - Rukean - The art is a bit small and you could have used more space to fill it with art. The gameplay is a bit annoying, because you have to use the trampoline that often, because it's weak. Also I dislike that the lava instantly kills you if you touch it. @6959611 - Fatterin - The collision is confusing at the first sigh, so a lot of players will die by trying to jump on the arms. Other than that it's not really enjoyable because you have to wait for the shaman to build. And for the shaman it's nearly a one plank solution. @6962122 - Fatterin - The art is okay, but the gameplay is rather boring, since it consists about walljump only. @7016289 - Harunoq - Cute art, but rather boring for the players since the map consists of walljump only. Try to add different elements into your map, to make the map more enjoyable. @7022598 - Rukean - The idea is okay, but because of the background you added you're not able to see the portals, which isn't much enjoyable. Also it would be more fun, if the shaman would be able to use the gaps for his planks. Like it is right now he can't. @7023299 - Leo911 - Art is cute, but since the gameplay consists of walljump only it's rather boring for players. Try to add different elements into your map, to make it more enjoyable. @7022852 - I_Eat_Cheese - The art is okay, but the collision of the grounds is a bit confusing, because you don't know which path to choose to get cheese and which path you need to finish the map. Hints would be nice. @7034532 - I_Eat_Cheese - Art is cute, but like in your other map it's not 100% clear how to walk. Some hints would be great. @7023298 - Westtq - Art is okay, but since the gameplay consists of walljump only (or waiting for the shaman to build up) it's rather boring for players. Try to add different elements into your map, to make it more enjoyable. @7023259 - Tiojeje - The idea is cute, but the art lacks of some details and it takes so long until the cleaner is there, that the most mice will die because they are bored or the shaman has already solved the map before the art appears. @7026190 - Skittlesuni - The art could be a bit more detailed. It's rather boring to wait for the shaman to build up to the cheese. @6965964 - Bishomilad - It's weird to shaman on, because the some grounds don't collidate with grounds, like they should (cloud ground). Other than that it's boring for mice to wait for the shaman to build to the cheese. @7026872 - Youlkmn - Art is good, but since the gameplay consists of walljump only it's rather boring for players. Try to add different elements into your map, to make it more enjoyable. @6853310 - Cureoglu44 - Art is okay, but since the gameplay consists of walljump only it's rather boring for players. Try to add different elements into your map, to make it more enjoyable. @7027708 - Lordebandido - The art is cool, but waiting for the shaman to build to the cheese is boring and can also be frustrating if the shaman is afk. Think about a way to make the map soloable and enjoyable for mice and submit it again. @6985115 - Guilhermephp - Art lacks a bit of details and since the gameplay consists of walljump only it's rather boring for players. Try to add different elements into your map, to make it more enjoyable. Also try to improve your art. @7030387 - Alvsmatheus - Art is good, but since the gameplay consists of walljump only it's rather boring for players. Try to add different elements into your map, to make it more enjoyable. @7033558 - Alvsmatheus - The collision of the grounds isn't totally clear. You can't see on which ground you can walk and on which not. Also the gameplay is a bit boring, because the main part of it is basically the trampoline. Try to think about how to make the gameplay more enjoyable by adding some more game elements to it. @3686291 - Thegbc - P1 is totally fine for it. @5688982 - Mousetat - The idea behind it is cool, but it turns out to be too chaotic for public rooms. P1'ed: @7000011 - +Lindas - The collision of the grounds is a bit weird, but players will get used to it. @7015306 - Cassabiel - The art is good, the gameplay rather short, but P1 will do it. @7015891 - Miirp - Art is amazing and the gameplay is good enough. @7020508 - Tdft - The art is great and also the idea behind your map. I just don't like that it will be too hard for the most of the mice and also that a shaman can easily ruin it, since the donuts don't collidate with objects. P1 should be fine. @7028035 - Guga1111 - The art is fantastic, but the gameplay is a bit boring for players, because you have to repeat the same way twice. But it's totally fine for P1. Will be discussed: None Ignored: None Dernière modification le 1485961740000 |
Gobbek « Consul » 1485969480000
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@5783514 |
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@7022852 @7034532 |
Okpatinhos « Citoyen » 1485983040000
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@7020224 - Edited @7038490 Dernière modification le 1486172220000 |
Papelio « Consul » 1486067520000
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@7015241- edited |
Jumpfake « Citoyen » 1486137480000
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@7036512 @7036660 |
Matemagico « Citoyen » 1486149240000
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@6087802 |
Liliuh « Citoyen » 1486232820000
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@7039692 |
Mastaoftime « Citoyen » 1486301580000
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@7040824 |