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| « Citoyen » 1431370860000
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| @3674735 |
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| « Citoyen » 1431549480000
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| @3010962 Dernière modification le 1432229580000 |
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| @5996830 Dernière modification le 1432326240000 |
| « Censeur » 1431677820000
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| « Citoyen » 1431719460000
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| @5988838 |
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| [Modéré par Ana, raison : Doble post] |
| « Citoyen » 1431733440000
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| @5904680 Thank you. |
| « Citoyen » 1431929040000
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| @5993490 |
| « Citoyen » 1432005660000
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| @5995438 @5995455 @5998448 Dernière modification le 1432184040000 |
| « Citoyen » 1432052280000
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| « Citoyen » 1432325700000
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| Left as is: @5963972 - +Mistersacri - Platforms seem to be placed randomly. Too much wall jumping for P11, map itself looks very unappealing. @5921020 - +Mistersacri - Grounds are extremely misleading which leads to confusing gameplay. Not many pathways to reach mice. Also very unappealing. @5900146 - +Mistersacri - Reviewed over whisper (not many ways of speeding up, not too many paths). @5975973 - Okpatinhos - The map is okay up until the end of the scroll, where it looks to be put together very poorly and quickly. The map has ways to speed up, which is very nice, but I do not think there are sufficient pathways due to the size of the map and the layout. @5940004 - Thizian - Too much wall jumping, not enough pathways, grounds very misleading. @5921153 - Thizian - Not P11 style at all. Nowhere near enough pathways for vampires to catch mice, too much wall jumping on the sides. @5991517 - Thizian - Very limited pathways, which makes for poor gameplay. @5979171 - Namelessh - Lots of wall jumping, not many pathways. It has a fancy mech, but that does not make up for the poor gameplay in the rest of the map. @5060690 - Thewtfjason - The map isn't bad at all! I find that the platforms become invisible too quickly though. During a test, many mice died due to this issue. @5213172 - Joseventus - Nice art, but that is all the map has going for it. The gameplay is very dull and boring. @1427243 - Viniciusdara - Fancy design, but the map gameplay is very poor. There are not many pathways to get around and the scroll seems unnecessary @3674735 - Tigropod - Very few pathways to move around. The wall jumping on the sides of the map is pretty annoying. Lots of areas look bad due to blank space. @5983706 - Pabloratonx - Poor design and use of decorations. The grounds used remind me of another map in rotation, except this one has very bad gameplay. @5985539 - Wskotka - Very few pathways to get around, making the map difficult for vampires. Too much randomly scattered cheese. Many grounds are misleading. @3010962 - Mrkurt - Interesting art, but gameplay on grass grounds is very poor. I really like the moving clouds at the top. @5987594 - Haloowween - Reviewed over whisper (looks like another map). @4170192 - Mandymuis - Hidden cheese/hole. Symmetry does not work well in this map. Offscreen grounds. Not many pathways, very boring gameplay. @5988838 - Yessicaines - Very poor design, looks unappealing. Hidden grounds are way too hard to see to make for proper gameplay. @5904680 - Nippypony - Not enough pathways to make for proper gameplay. Very nice use of trees with grass! Looks very good. @5993490 - Longlongtail - Boosters on the sides act as trampolines, which we avoid in P11. I do not like the boosters at the very top, they will almost never be used. @5995438 - Juupeerr - Map looks very unappealing. Misleading friction on the slanted earth grounds. @5995455 - Juupeerr - Due to the moving boards, it will be very difficult for the starting vampire to convert someone else as mice can "trap" the vampire on the other side so he can never reach them. The map itself is kind of unappealing with all the thickness 10 grounds. @5998448 - Juupeerr - Needs an upgrade to its aesthetics. Earth with wood with ice with a bad background looks very unappealing. The ice moves a bit too slowly, so players may get stuck waiting to get up for too long and be converted. @5979200 - Gjdoritos - Too much wall jumping. There are areas where mice can get stuck/not be able to go through. The map does not have many paths and the background does not match the ground theme at all. @5996990 - Tioyudis - Cannot leave the spawn without knowing how to wall jump. This is very bad for less experienced players! Not enough paths to get around effectively. Will be discussed: None Ignored: None Dernière modification le 1432472100000 |
| « Citoyen » 1432331760000
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| « Citoyen » 1432341240000
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| @3692459 @3948287 Dernière modification le 1432343340000 |
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| « Citoyen » 1432435440000
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| [Modéré par Xanthefleur] |