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Key hunt minigame map submission (room #keyhunt)
Figoi
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#21
  0
Fluffyshine a dit :
Sim.


Nao tem motivo para reservar posts...


Did you mean @3770477? :S

Oh yeah, thanks ;2
Beachking
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#22
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@682500

Blue Key/First: X 60 Y 265

Red Key: X 400 Y 325

Pink Key: X 740 Y 265

Green Key: X 740 Y105

Gold: X 60 Y 105
Cifra
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#23
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@3205513

Blue Key: X 400 Y 150

Red Key: X 400 Y 355

Green: X 750 Y 325

Pink: X 50 Y335

Gold: X 400 Y 90
Felipedtx
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#24
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@3770394

Red : X 343,Y 167

Green : X 531,Y 62

Pink: X 274, Y 97

Blue X 709,Y 66

Golden : X 117, Y 157
Cifra
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#25
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@3202460

Blue: X 400, Y 290

Red: X 760, Y 70

Green: X 40, Y 70

Pink: X 400, Y 250

Golden : X 400, Y 155
Fluffyshine
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#26
  0
Left as is
a dit :

Lucahappy @3770489 so much wj, coordinates are messed up
Mrloll @3654952 already in
Mrkurt @3776993 "There is no gold box, only the gold key", so much wj
Guidellk @3773468 [...]Keys and boxes must be foreground grounds if it is in a crowded area (like spawn). Fix it and then re-submit it.

Superasno @3748959 already in
Haxhhhhhhhhh @3777799 "Keys should be either a square of 20x20 or circle (L=10) . Boxes should be either a square of 40x40, or a circle (L=20)." It looks bad tho

Rainbowjay @1373429 "Keys should be either a square of 20x20 or circle (L=10) . Boxes should be either a square of 40x40, or a circle (L=20)." Fix it and I'll put it up

Brunoobarbos @3777673 bad map
Doneky @3778435 getting the free key is boring, move them positions and re-submit it
Mcxasawe @3778701 what?
Benbirkralm @3778858 add mice spawn
Cifra @3205513 "The game runs without a shaman, so maps should be easy enough for everyone to finish: That means no big wj etc etc (for now at least)"

Cifra @3202460 that trampoline... increase its restitution


Will be discussed
a dit :

Xaxadoooooo @3776507 Found it fun
Veredar @3773181 a bit boring, but, why not?
Figoi @3770477 nice one
Srmal @1536228
Beachking @682500 Nice map! Let's see what sharpie thinks about this one
Felipedtx @3770394

Their coords are here: http://paste.moepl.eu/view/26deff47

http://i.imgur.com/oGLpA9g.png
@Code color_x,y color_x,y color_x,y color_x,y color_x,y;

a dit :
eg: for @3768059:
@3768059 blue_720,300 red_40,290 gold_400,50;

So that I can check them faster.
Cifra
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#27
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@1719383 blue_400,80 red_775,345 green_680,200 golden_90,240
@3202460 blue_400,290 red_760,70 green_40,70 pink_400,250 golden_400,155 FIXED!
Eclair
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#28
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@3779470 blue_120,240 red_635,70, green_490,70, pink_85,345, gold_600,155
Kmlcan
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#29
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@3779514 red_540,100 blue_195,265 green_695,340 pink_680,165 gold_300,95
Benbirkralm
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#30
  0
Benbirkralm a dit :
Map Code : @3778858

Blue x: 760 / y: 320

Red x: 380 / y: 290

Pink x: 690 / y: 320

Green x: 217 / y: 137

Gold x: 580 / y: 36

edited.
Graecus
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#31
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@3170062 blue_510,130, red_30,340 green _145,60 pink_480,250 gold_700,65
Zutto
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#32
  0
@1972167

Red: x: 229 y: 276

Blue: x: 400 y: 87

Green: x: 348 y: 352

Pink: x: 45 y: 158

Gold: x: 740 y: 115
Thanks!
Fluffyshine
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#33
  0
Nevermind.
Veredar
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#34
  0
@3779783 RED _655,180 BLUE _380,350 GREEN _710,300 PINK _480,150 GOLD _60,350
Rainbowjay
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#35
  0
Fluffyshine a dit :
Rainbowjay @1373429 "Keys should be either a square of 20x20 or circle (L=10) . Boxes should be either a square of 40x40, or a circle (L=20)." Fix it and I'll put it up

@1373429 Blue_660,80 Red_100,335 Green_180,75 Pink_300,215 Gold_680,335 Fixed

@1338617 Blue_680,340 Red_520,120 Green_250,220 Pink_250,120 Gold_740,220
Spacewind
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#36
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why don't we get stats in key debuglua?
Kmlcan
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#37
  0
Spacewind a dit :
why don't we get stats in key debuglua?

Because debuglua rooms doesn't effect your stats.
Spacewind
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#38
  0
Kmlcan a dit :
Because debuglua rooms doesn't effect your stats.

in future when the minigames are working will they be allowed to have stats?
Fluffyshine
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#39
  0
Spacewind a dit :
in future when the minigames are working will they be allowed to have stats?

No, I guess.
Bowlt
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#40
  0
@3442146 red_710,355, blue_340,240, green_630,55, pink_390,365, gold_145,60,
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