Most frustrating types of maps? |
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The maps in the normal room that require a lot of bootcamp like skills. They make you do a ton of work and only two mice get in. I hate those maps. If I wanted to play in bootcamp or racing I would play in bootcamp/racing. And the shaman war maps. |
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the maps that thares no sham, but, only pro's can do in time D: |
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Art maps with little differentiation on what's a ground and what's not. [size=8]I kind of do like collision though.. |
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i.hate.COLLISION. D:< |
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Art maps that move. Shams and puts a B plank to hold it still everyone gets teleported in the corner |
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Cooperative maps / dual (those with double shamans) Soulmate maps, Wind , Gravity, Night mode, Collision. Dernière modification le 1423654140000 |
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Wind maps ofc :3 |
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Yes those wind maps are killer, especially when you get the cheese and the wind is stronger. :c |
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Water Collision Soulmate Wind Bomb |
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Some art maps that my computer can't handle (e.g., a carnival map with mice and fireworks, a forest map with monkeys, a map with three bees, and one with four pushy cats). Dernière modification le 1423827000000 |
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There are a lot of maps that annoy me, but there are two types that paticularly make me want to rip my hair out. In normal rooms, the 'wait to build' maps. Maps where you can't do anything until the shaman builds, and all you do is sit around until somebody snowballs you off U.U And especially because like 90% of shams in Normal rooms are divine. So its usually just 2 wasted minutes. Pretty much the only reason I dont play in normal rooms And, puzzle bootcamp maps. I hate these even more than tramp/ice/lava spam bootcamps. Its those maps where you cant even FIGURE OUT where to go. U.U the entire map is just everywhere and so are the mice, so you cant find the intended path. |
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Variety is the spice of life |
![]() ![]() « Citoyen » 1423852740000
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Sinnwidrig a dit : Words of a person who does not understand what an opinion is. |
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I think you missed my opinion entirely. |
![]() ![]() « Citoyen » 1423854060000
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Sinnwidrig a dit : You stated it as fact, nothing to indicate it is your personal opinion. The rest of us are entitled to our opinions, and the way it was stated simply implies you want to force yours as fact. |
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Please regale us with more tales of how you conquered the internet and all beasties therein with the empathy and rationality of your caliber, good noble knight. |
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xenguy a dit : So I guess you'd prefer for shamans to waste their turns on maps where they aren't needed instead. xenguy a dit : I really wish there were more puzzle-like bootcamp maps in the P3 category as opposed to generic permutations of cornerjumps and turnarounds. |
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Auroraclears a dit : Don't make assumptions -.- it's my opinion. I'm simply saying I don't like how long it takes to build something that often fails in the end, I get bored quickly :I and I don't really care what maps a sham gets, I'm just saying I don't like types of maps where you cant move until the shaman does something. And the are some puzzle-like bootcamps that I do like, it's a nice deviation from having the same thing over an over, however, it's those that nobody knows where to go that irk me. On some, watch the pros for a minute or so and you'll get a general idea of where to go, but I've seen about 3 or 4 maps that I could stare at for the full 5 minutes and still not get a general idea of where to go x.x I prefer when bootcamp tests my skills at wjing and the such rather than brain teasers. :V but that's just me. |
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Angelrange a dit : If you come a across one of these you should report it here: http://atelier801.com/topic?f=6&t=411129&p=47#m922 |
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Mech maps I like the creativity of them but if I had a pence for each time the map got broken because of bubbles then I'd be rather rich seriously A801 remove those bubbles |