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  • [Skill Tree] Sacrificer
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[Skill Tree] Sacrificer
Pyro
« Citoyen »
1453955460000
    • Pyro#0647
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#21
  0
Fewfre a dit :
/no support. This game is bad enough with completely random deaths beyond your control. I spend my time, patiently waiting for the rushers to die, and the sham decided they need to jump higher. Suddenly -I'm- dead. for no reason. Being killed by a troll is at least a reason (they are bored), instead I got randomly chosen to be ****ed over.

This is the reason why death is not an answer for many mice. /no support

Dernière modification le 1454006040000
Scudder
« Citoyen »
1453997760000
    • Scudder#0000
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    • Tribu
#22
  0
/no support

not fair to randomly kill off mice as sacrifice or to play the game for others
Anythin
« Consul »
1454017200000
    • Anythin#0095
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    • Tribu
#23
  0
This suggestion is quite promising. I think the most important thing to mention is that the randomness should be taken out of this suggestion. Let the shaman choose which mice get sacrificed, then it'll be much more appealing to choose this skill tree in regards to trolling as well as predictability.

Also I think the Contact skill will be useless most of the time, since most shamans don't die at the start of the map so there will be little time left for the new shaman to actually be helpful. Also implementing this can be quite complex.

Overall this skill tree would be a fun and distinguishing addition to the skill trees. I support this suggestion.
Dobrymisiu
« Consul »
1503511440000
    • Dobrymisiu#0000
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#24
  0
/half support
cool idea but kinda op and edgy
Bemmh
« Consul »
1503513420000
    • Bemmh#0095
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    • Tribu
#25
  0
I dislike pretty much all of these... so /nosupport
Syrius
« Consul »
1503580680000
    • Syrius#8114
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    • Tribu
#26
  0
/Support!
Nat
« Citoyen »
1503599400000
    • Nat#5779
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    • Tribu
#27
  0
/nosupport
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