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Atelier 801
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What does your totem look like?
Force_shaman
« Censeur »
1538515500000
    • Force_shaman#0000
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#21
  0
There are also a lot more gaping holes and lava in tfm than there are in real life. The thing that makes a totem overpowered is the map control that it grants, and there is more space to cover on the x axis than the y axis.
Barberserk
« Consul »
1538563560000
    • Barberserk#0000
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#22
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Again, bridging takes a plank and an anvil. building upwards is harder, there are no ladder-like items to summon with one click. And most maps require movement in the y axis also, very few are flat.
Force_shaman
« Censeur »
1538567700000
    • Force_shaman#0000
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#23
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It's foolish to make your totem do something you can already do normally; Building up isn't hard, and proper stable x axis bridges require more than an anvil for support. They require the use of at least 2 static grounds, or a b nail which the totem can supply. Building upwards however can be stabilized in most cases with only one ground, as you can simply bridge the floppy end to the ground again.
Barberserk
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1538640960000
    • Barberserk#0000
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#24
  0
You are wrong and experience has taught me so, but let's not tire the matter.
Nylia
« Censeur »
1538655960000
    • Nylia#4010
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#25
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http://img.atelier801.com/2ca4f215.png
Namekuji
« Censeur »
1540023360000
    • Namekuji#0990
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#26
  0
https://cdn.discordapp.com/attachments/499325644090376195/503119165402513438/Screenshot_1.png
the only bridge totem that matters
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