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Sizerace Map Submissions
Uhuge
« Citoyen »
1584280980000
    • Uhuge#0000
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#21
  0
@5577824
@5636306
@6483317

Dernière modification le 1584437520000
Boxofkrain
« Censeur »
1584356220000
    • Boxofkrain#0000
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#22
  3
#sizerace

Hi! Me with Bolodefchoco were working on upgrading the code of sizerace.
Now, it's semi-official module hosted by Bolo and you can play it in /room #sizerace or inside of your tribehouse using /module #sizerace.

From now, you, as map creator, can define transformation sizes available for players.
You can do it yourself by adding to XML code of your map parameter size. You should add 3, 4 or 5 sizes from 0.1 to 5, otherwise they will not work.
You can also change the game time yourself by adding time parameter. It can not be value smaller than 60 or greater than 120.

XML code with definied sizes and time example:
1
<C><P size="0.1,0.5,2,4.5" time="60" /><Z><S /><D /><O /></Z></C>


It's ok if you don't want to change sizes or time, they will be set to default.

Dernière modification le 1584356460000
Elmattjuan
« Citoyen »
1584470820000
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#23
  0
LOVING NEW SEMI-MODULE <3
Elmattjuan
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1584481260000
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#24
  0
@7690388 – new map
Matzi
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1584484020000
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#25
  0
@7112109
@7110637
@7108998
Urook
« Citoyen »
1584490920000
    • Urook#1131
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#26
  0
@7688186
@7690397
@7690461
@7690475
Reshman
« Consul »
1584511680000
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#27
  1
@7687874 - Accepted
@7687973 - Accepted
@7688053 - Accepted
@7688058 - Accepted
@7688490 - Needs a small edit
@5577824 - Accepted
@5636306 - Accepted
@6483317 - Needs a small edit
@7690388 - Accepted
@7112109 - Accepted
@7110637 - Accepted
@7108998 - Accepted
@7688186 - Very hard/Impossible
@7690397 - Accepted
@7690461 - Accepted
@7690475 - Accepted

Dernière modification le 1588677720000
B0wl
« Citoyen »
1584664500000
    • B0wl#7075
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#28
  0
@7691308
@7689848
@7691321

Dernière modification le 1586278740000
Stovedove
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1584763500000
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#29
  0
@7691817
Elmattjuan
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#30
  0
@7691327
Stovedove
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#31
  0
another map :v
Matzi
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#32
  0
@7120425
Guepardo7
« Citoyen »
1585021260000
    • Guepardo7#1478
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#33
  0
@7693211
@7693218
@7694194

Dernière modification le 1585193940000
Bhvana
« Censeur »
1585517220000
    • Bhvana#0543
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#34
  0
@7696030
Uhuge
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1588316280000
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#35
  0
@7714773
Blackage
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1588351500000
    • Blackage#7092
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#36
  0
@7714898
@7698243
@7697607

Dernière modification le 1588365960000
Reshman
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#37
  1
Since there isn't as severe lack of maps for Sizerace now, I'll expect a higher quality of maps however I'll mention the flaws of the map to better inform you of how you can try and improve the maps.

Rejected/Require major edits:
@7691817 - Stovedove#0000 - Top left portion of the map is quite bland doesn't fit in with the rest of the map and feels like it's just filler, cheese is also partially hidden behind the help button in the sizerace minigame so should be placed elsewhere. I liked the part where mice climb up the chocolate ground, and I'd suggest sticking with a concept of mice interacting with more chocolate grounds.

@7693211 - Guepardo7#1478 - I like that how it's easy and quite simple, however the different paths are poorly balanced. I don't see any reason why mice would jump over the ice wall or go to the left and slide down the angled ice instead of just running right, the alternative path is just as easy or easier as well as being quicker.

@7694194 - Guepardo7#1478 - After changing size to small at the very beginning, there is no point for mice to change again at all for the rest of the map. Gameplay is also quite short.

@7696030 - Bhvana#0543 - I've had to remove the size parameter in the XML because you selected values larger than 5 making it impossible to try the map. The right side portion of the map doesn't allow mice to retry if they fail it so they will end up getting stuck there.

@7714898 - Blackage#7092 - Gameplay is quite short and underwhelming, would have been more interesting if there were alternate paths for mice to take and more of the darker and lighter grounds (trampoline and water). Also I feel there should be a bit more distinction in the colour between them, it's a bit difficult to notice the difference.

@7698243 - Blackage#7092 - Similar issue as the other map, gameplay is just a little too short and may have been better if there were alternate paths for mice to take. I would recommend making it a scroll map with some more thin ice tubes, and adding some other paths for mice to take.

@7697607 - Blackage#7092 - I liked some parts such as the start and overall the map flows well. However the top left part of the map is quite fiddly and tricky to do. There isn't much difference between the difficulty and time between the two paths near the end, ideally one should be easier but take longer for mice to do.


Require minor edits:
@7689848 - B0wl#7075 - Make the start(the very first ice) and end(reaching the hole) easier.
@7691321 - B0wl#7075 - Make the start easier.



Accepted:
@7691308 - B0wl#7075
@7691327 - Elmattjuan#0000
@7120425 - Matzi#1510
@7693218 - Guepardo7#1478
@7714773 - Uhuge#0000

Dernière modification le 1588678020000
Crazy
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1588686540000
    • Crazy#7020
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#38
  0
@7716955
Blackage
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#39
  0
@7698243- Edited
@7714898- Edited
@7697607- Edited
@7693104

Dernière modification le 1590004680000
Stovedove
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#40
  0
@7691817 - edited?
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