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Map Editor Q&A
Mikekungpd
« Citoyen »
1342739400000
    • Mikekungpd#0000
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#401
  0
Hamyu a dit :
You're welcome~ c:

Wait ur on?
Beavisjr
« Citoyen »
1342757460000
    • Beavisjr#0000
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#402
  0
I have 3 questions
first one is:
Are we able to submit *baffbotballoon maps?
Second one is:
Are these two bootcamp; no sham; or racing?:
@2378336, @2394600
Third is:
Why is it when i make a map; the next day I try to put it in editor or make it a tribe house it says "Deleted" or "Does not exist"? And I check my maps yet they have nothing wrong with them....
Sixteen
« Citoyen »
1342760280000
    • Sixteen#6773
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#403
  0
Is there a room to test p0-p1 maps? /room perm is for p3-p9 :(
Fortwoone
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1342780380000
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#404
  0
Hamyu a dit :
First, upload this XML into your map editor:

<C><P F="4" L="1600"/><Z><S /><D /><O /></Z></C>

After you upload it, you can change your background to anything you want. Don't forget that you can use the selector tool to move the map around in map editor so you can see the map further to the right! Otherwise, just build it like any normal map.

I'm not sure what exactly it is you're asking here, but you can reload the same @code into your map editor and you're able to edit it again even by pasting XMLs while the old map is loaded. That way, ven if you accidentally export an empty tribe house map, you can remake it into a fully built, scrolling tribe house. :D

how can I use the selector tools to move around the map?
Dunbullyme
« Citoyen »
1342781520000
    • Dunbullyme#0000
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#405
  0
Fortwoone a dit :
how can I use the selector tools to move around the map?

Hold space, click and drag. If that's what you mean.
Sirbrodzik
« Citoyen »
1342787820000
    • Sirbrodzik#0000
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#406
  0
Should bootcamp maps be exported to P0 or tribehouse?
Allyzzah
« Citoyen »
1342788300000
    • Allyzzah#0000
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#407
  0
Impuredeath a dit :
I think i can help you with that ^^

Here:
http://dl.dropbox.com/u/71633172/rodenticus%20recovered.htm

yeah
Dunald
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1342789080000
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#408
  0
Sirbrodzik a dit :
Should bootcamp maps be exported to P0 or tribehouse?

If they're easy enough for at least 90% of a normal room to complete it, it should be p0,
Though that'd be a rather bad bootcamp map, so i suggest Tribehouse.
Noone wants to be a shaman, nor a mouse, during a bootcamp map when they're playing in a normal room
Denysaa
1342796400000
    • Denysaa#0000
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#409
[Modéré par Inconnu_0]
Dunbullyme
« Citoyen »
1342797000000
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#410
  0
Sirbrodzik a dit :
Should bootcamp maps be exported to P0 or tribehouse?

Tribe house, so you won't get spammed with 'FU YOUR MAP I LOST ALL MY SAVES'.
Eliteblaze
« Citoyen »
1342846080000
    • Eliteblaze#0000
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#411
  0
Is their any tutorial on how to make a cage/trap appear or fall? If so can i know or have the like? ^^
Fortwoone
« Citoyen »
1342872960000
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#412
  0
How many is the maxed of scrolling map's lengh?(bad english)
Icotunbol
« Citoyen »
1342873680000
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#413
  0
How to hide V anchors C anchors in mechanisms
Fxie
« Citoyen »
1342875000000
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#414
  0
Icotunbol a dit :
How to hide V anchors C anchors in mechanisms

You should turn off /silence before whispering people in-game. I tried to answer you and was blocked.

You hide anchors by including a foreground in the dynamic grounds nailed together, then putting that foreground behind all of the other grounds.

Here's a sample XML:
a dit :
<C><P /><Z><S><S o="4444ff" X="400" H="40" N="" Y="200" T="12" P="1,0,0.3,0.2,0,0,0,0" L="400" /><S o="ff4444" X="400" H="10" Y="200" T="13" P="1,0,0.3,0.2,0,0,0,0" L="40" /></S><D /><O><O P="0" X="215" C="11" Y="200" /><O P="0" X="400" C="14" Y="200" /></O></Z></C>

.
Bytoch
« Citoyen »
1342880880000
    • Bytoch#0000
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#415
  0
@2597952 P1
Icotunbol
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1342882260000
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#416
  0
Thanks fxie.. the only thing i didnt do was put the Forergound one behind the mechanism! :D

@2590245

it works now :P
Elguerreroxd
1342888560000
    • Elguerreroxd#0000
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#417
[Modéré par Inconnu_0]
Happyspirit
« Citoyen »
1342888920000
    • Happyspirit#0000
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#418
  0
I wouid like to know informateon on how to create wind grounds.
Roflzor
« Censeur »
1342901880000
    • Roflzor#0095
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#419
  0
What happend to the P1 submission thread? :o
Tzette
« Citoyen »
1342902240000
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#420
  0
Roflzor a dit :
What happend to the P1 submission thread? :o

Submit your map in the submissions threads, depending of the map, if he won't be discussed further, he may become P1.
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