×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Soumission de cartes
  • /
  • Rotation Officielle - P9 - Divers
« ‹ 215 / 293 › »
  • Portugais (brésilien)
  • Arabe
  • Japonais
  • Anglais
  • Italien
  • Français
  • Polonais
  • Hongrois
  • Roumain
  • Turc
  • Espagnol
  • Néerlandais
Rotação Oficial - P9 - Diversosالدوران الرسمي - P9 - منوعات 公式カテゴリー - P9 - 複合 Official Rotation - P9 - MiscellaneousRotazione Ufficiale - P9 - VarieRotation Officielle - P9 - DiversOficjalna Rotacja - P9 - RóżnePálya Körforgás - P9 - VegyesRotația Oficială - P9 - DiverseResmi Rotasyon - P9 - KarışıkRotación Oficial - P9 - MisceláneoOfficiële Rotatie - P9 - Diversen
Epikdisko
« Citoyen »
1526154120000
    • Epikdisko#6942
    • Profil
    • Derniers messages
#4281
  0
Mapcrew a dit :
Left as is:
@7433242 - Epikdisko#6942 - The lava part is too hard so most of the mice will die and after the despawn, it's only a big walljump which is boring and annoying.

Updates:
  • Removed Lava
  • Blocked all deaths
  • Added some more trampolines
    -Set their collision to objects to off
  • Removed despawn
  • Added possibility to start over after failing. No deaths!

https://cdn.discordapp.com/attachments/398848078225997826/444909643538366494/Quick_Game.png


@7433242
Fakedoaero
« Citoyen »
1526203860000
    • Fakedoaero#0000
    • Profil
    • Derniers messages
#4282
  0
@7438887
Weck
« Citoyen »
1526220540000
    • Weck#3300
    • Profil
    • Derniers messages
#4283
  0
@7439602
Obsyt
« Citoyen »
1526221380000
    • Obsyt#0000
    • Profil
    • Derniers messages
    • Tribu
#4284
  0
@6566669
@6602234

Dernière modification le 1526931240000
Curin
« Citoyen »
1526227920000
    • Curin#9312
    • Profil
    • Derniers messages
#4285
  0
@7392655
Keyx
« Citoyen »
1526246760000
    • Keyx#0000
    • Profil
    • Derniers messages
    • Tribu
#4286
  1
@7439918
@7439980

Dernière modification le 1526252160000
Tennis
« Citoyen »
1526321640000
    • Tennis#8153
    • Profil
    • Derniers messages
    • Tribu
#4287
  0
@7430470 - edited
Sladkoru
« Citoyen »
1526325300000
    • Sladkoru#5992
    • Profil
    • Derniers messages
    • Tribu
#4288
  0
@7108707
Evil
« Consul »
1526398800000
    • Evil#9510
    • Profil
    • Derniers messages
#4289
  0
@7440582
Feiticeirobr
« Censeur »
1526461140000
    • Feiticeirobr#0000
    • Profil
    • Derniers messages
    • Tribu
#4290
  0
@7440830
Eyux
« Citoyen »
1526490240000
    • Eyux#0000
    • Profil
    • Derniers messages
    • Tribu
#4291
  0
@7421540
@7365493

Dernière modification le 1526491440000
Vintage
« Consul »
1526501400000
    • Vintage#0246
    • Profil
    • Derniers messages
    • Tribu
#4292
  0
@7078797
@7442977

Dernière modification le 1526829240000
John
« Citoyen »
1526703660000
    • John#9081
    • Profil
    • Derniers messages
#4293
  0
.......

Dernière modification le 1526958000000
Deadlag
« Citoyen »
1526749740000
    • Deadlag#0095
    • Profil
    • Derniers messages
    • Tribu
#4294
  0
@7442114
Mapcrew
« Consul »
1526969100000
    • Mapcrew#0020
    • Profil
    • Derniers messages
    • Tribu
#4295
  2
Left as is:
@7433242 - Epikdisko#6942 - The gameplay doesn't offer anything new or unique, and having to restart the whole map if you miss one jump or trampoline is kind of frustrating.
@7438887 - Fakedoaero#0000 - The concept of no-jumping is actually interesting but it makes the gameplay rather annoying instead of enjoyable in this map, especially if you miss any of the boosters or springs.
@7439602 - Thiago3434#0000 - Boring and mainstream gameplay, and the chocolate grounds below the wood seem kinda pointless.
@7439918 - Keyx#0000 - Neat concept, perhaps it could be interesting in an other map, but it just doesn't seem to work well here, the gameplay is boring.
@7108707 - Sladkoru#5992 - Several players spawned below the wood ground and died instantly. I'm leaving this as is for now so you can fix the issue, because it's a fun map nevertheless, even though the low gravity+springs concept was already used in many other maps.
@7440582 - Evil#9510 - It's nice being able to choose between waiting for the shaman or trying to grab the bottom cheese, but the rest of the map has tedious gameplay.
@7440830 - Feiticeirobr#0000 - It's too easy to die but not as easy to get up to the cheese, because the restitution of the trampoline is too low. When you do have the cheese though it's a bit problematic to get into the hole beucase it has a not so fortunate positioning right below the bottom grounds.
@7421540 - Eyux#0000 - This map is huge, which is not necessarily bad for collision maps but it does have its downsides, there's too much walljumping involved and getting up to the cheese is somewhat boring overall even with many players in the room.
@7442977 - Vintage#0246 - This is just way too precise and difficult and it wouldn't really fit normal rotation in my opinion with all the cornerjumps. I can easily see a mass death happening below the cheese too.


P1'ed:
@7392655 - Curin#9312 - The middle rotating part is too frustrating and cramped but other than that it's not so bad, alright for P1.
@7430470 - Tennis#8153 - Mixing buttons and soulmate is an interesting idea, but most of the players just wait for an other couple to do the work which kind of ruins the fun.
@7365493 - Eyux#0000 - This concept has been used before and there's a map already in rotation that plays almost the same, but it was fun.
@7078797 - Vintage#0246 - It's way too cramped at first, but not so bad after a while.


Will be discussed:
@6566669 - Obsyt#0000 - I love that it's a bit chaotic and it worked fine in public. Perhaps it could work better without a shaman.
@6602234 - Obsyt#0000 - Nothing too unique but it works.
@7439980 - Keyx#0000 - Cool vanilla parody, the dropping ice grounds make it unpredictable which also gives the map a replay value.
@7442114 - Deadlag#0095 - Nice use of tramps, the gameplay is enjoyable and there are a few different routes to take, however I'd rather see it in P7. I'll see what the others think about it!


Ignored:
None

Dernière modification le 1526978760000
Deadlag
« Citoyen »
1527029220000
    • Deadlag#0095
    • Profil
    • Derniers messages
    • Tribu
#4297
  0
@7428296
Tennis
« Citoyen »
1527072420000
    • Tennis#8153
    • Profil
    • Derniers messages
    • Tribu
#4298
  1
@7457382 - soulmate
@7450996 - collision

Dernière modification le 1529095140000
Urook
« Citoyen »
1527093480000
    • Urook#1131
    • Profil
    • Derniers messages
    • Tribu
#4299
  0
@7444345
@5905894

Dernière modification le 1528151400000
Sladkoru
« Citoyen »
1527107220000
    • Sladkoru#5992
    • Profil
    • Derniers messages
    • Tribu
#4300
  0
@7108707 edited
  • Forums
  • /
  • Transformice
  • /
  • Soumission de cartes
  • /
  • Rotation Officielle - P9 - Divers
« ‹ 215 / 293 › »
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27