×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Soumission de cartes
  • /
  • Rotation Officielle - P11 - Survivor Vampire
« ‹ 225 / 252 › »
  • Portugais (brésilien)
  • Arabe
  • Japonais
  • Anglais
  • Italien
  • Français
  • Polonais
  • Hongrois
  • Espagnol
  • Turc
  • Néerlandais
Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor
Lei
« Censeur »
1548189540000
    • Lei#0095
    • Profil
    • Derniers messages
    • Tribu
#4481
  0
@4715718
@4546056
John
« Citoyen »
1548306720000
    • John#9081
    • Profil
    • Derniers messages
#4482
  0
@7565896
Bemmh
« Consul »
1548366660000
    • Bemmh#0095
    • Profil
    • Derniers messages
    • Tribu
#4483
  0
Left as is:
@7259316 - Ethonyds#3905 - There is too many grounds, which will make it too hard for the vampires.



Will be discussed:
@4715718 - Uskil#0020 - Played well in public, I like the artwork.
@4546056 - Uskil#0020 - Fun, I like how the cheese gradually makes it easier for the vampires as they won’t have to play with it.
@7565896 - John#9081 - OK map made interesting with some nightmode.


Ignored:
None

Dernière modification le 1548367260000
John
« Citoyen »
1548397080000
    • John#9081
    • Profil
    • Derniers messages
#4484
  0
@7565895
@7562351 - Mouse Spawn Locations.

Dernière modification le 1548573240000
Bemmh
« Consul »
1548870300000
    • Bemmh#0095
    • Profil
    • Derniers messages
    • Tribu
#4486
  0
Left as is:
@7562351 - John#9081 - Already reviewed.
@6994732 - Ethonyds#3905 - The gameplay isn’t as fun as I would’ve hoped. It’s not really something new and exciting.
@7259316 - Ethonyds#3905 - Kind of similar to the previous map, nothing too exciting here either.


Will be discussed:
@7565895 - John#9081 - Was reviewed and put into discussion via whispers.


Ignored:
None
John
« Citoyen »
1548893520000
    • John#9081
    • Profil
    • Derniers messages
#4487
  0
@7569863
@7400677 - edited

Dernière modification le 1549193520000
Mapcrew
« Consul »
1549941300000
    • Mapcrew#0020
    • Profil
    • Derniers messages
    • Tribu
#4489
  0
Left as is:
@7569863 - John#9081 - This map is already in discussion.
@7400677 - John#9081 - The vamps would have a difficult time catching the mice, as there's no real escape route. In fact, this map was rejected twice before, because of how boring the layout is.
@7259316 - Ethonyds#3905 - There are too many grounds on this map, and it would be too difficult for vamps to catch the mice. The overall layout has too many horizontal grounds, and makes it seem flat, and boring.


Will be discussed:
None


Ignored:
None

Dernière modification le 1549942080000
Hakanwalker
« Citoyen »
1550068440000
    • Hakanwalker#5312
    • Profil
    • Derniers messages
#4490
  0
@7574115
John
« Citoyen »
1550762880000
    • John#9081
    • Profil
    • Derniers messages
#4492
  0
@7398880

Dernière modification le 1551199440000
D_v
« Citoyen »
1550869800000
    • D_v#4721
    • Profil
    • Derniers messages
    • Tribu
#4493
  0
@7554364
Mapcrew
« Consul »
1551306420000
    • Mapcrew#0020
    • Profil
    • Derniers messages
    • Tribu
#4494
  1
Left as is:
@7574115 - Louis49#0000 - There are too many grounds on this map and it would make it too difficult for the vamps. Not only that, but the layout is really messy, and looks like it was thrown together in five minutes. The mice spawn is bad, and would leave most mice trapped with the vamps at the very start. Also, the water isn't necessary.
@7398880 - John#9081 - The layout for this map isn't very exciting, and the gameplay is bland. It'd get boring to play on too quickly. The background is nice though.
@7554364 - D_V#4721 - Since there is no border to keep the mice in, mice and vamps are able to hide off screen, which isn't allowed. In the future, always put roofs on P11 maps. The layout also isn't too exciting, and would get boring fast. It's highly in favor of the mice, since the only way to get further up is by wall jumping, and newer players would struggle. Maps that rely on walljumping aren't usually enjoyable.


Will be discussed:
@6994732 - Ethonyds#3905 - Played well in public, and will be discussed.


Ignored:
None
Boreale
« Citoyen »
1551470760000
    • Boreale#4738
    • Profil
    • Derniers messages
#4495
  0
@7579173
V_21
« Censeur »
1551639660000
    • V_21#0000
    • Profil
    • Derniers messages
#4497
  0
@7399328
@7399330

Dernière modification le 1551901560000
Ventrumx
« Citoyen »
1551812160000
    • Ventrumx#4278
    • Profil
    • Derniers messages
    • Tribu
#4498
  0
@4758468
Bemmh
« Consul »
1552235880000
    • Bemmh#0095
    • Profil
    • Derniers messages
    • Tribu
#4499
  2
Left as is:
@7579173 - Boreale#4738 - The gameplay isn't very fun due to it being mirrored. Maps that are mirrored are typically no fun to play on because the gameplay will get repetative quite quickly.
@7399447 - Ethonyds#3905 - I found the grounds that have no collision with mice a bit confusing as some of them do actually have collision. The gameplay isn't too exciting and it gets rather dull after a while.
@7399328 - V_21#0000 - I liked the concept of the bomb, that the screen turned white for a while but it doesn't really help the vampires. Makes it harder on both parts. It would be cool if you could have 5-6 grounds that got ''exploded'' in the process instead of the water.
@7399330 - V_21#0000 - I prefer this version, only that the white stays for too long. I do still think that the bomb doesn't have enough of an impact on the gameplay, at least not once the white disappear.
@4758468 - Ventrumx#4278 - The layout is quite random and not very enjoyable. It's really hard to get back up if you go down where the cheese is. The overall gameplay isn't very fun and exciting.


Will be discussed:
None


Ignored:
None

Dernière modification le 1552236780000
Ventrumx
« Citoyen »
1552328460000
    • Ventrumx#4278
    • Profil
    • Derniers messages
    • Tribu
#4500
  0
@6662175
  • Forums
  • /
  • Transformice
  • /
  • Soumission de cartes
  • /
  • Rotation Officielle - P11 - Survivor Vampire
« ‹ 225 / 252 › »
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27