Rotação Oficial - P11 - Vampire Survivorالدوران الرسمي - P11 - الخفافيش 公式カテゴリー - P11 - ヴァンパイアサバイバル Official Rotation - P11 - Vampire SurvivorRotazione Ufficiale - P11 - Survivor VampiricoRotation Officielle - P11 - Survivor VampireOficjalna Rotacja - P11 - Wampirzy SurvivorPálya Körforgás - P11 - Vámpíros TúlélőRotación Oficial - P11 - Survivor de VampirosResmi Rotasyon - P11 - Vampirli SurvivorOfficiële Rotatie - P11 - Vampier Survivor |
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@3374953 @3509389 @3555729 @3685801 |
Bhvana « Censeur » 1552707660000
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@7584125 |
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@7569863 @7398880 Dernière modification le 1553727720000 |
Qadori « Consul » 1553471040000
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@7248426 |
Mapcrew « Consul » 1555121040000
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Left as is: @6662175 - Ventrumx#4278 - The map's layout is very generic and ultimately wouldn't really add anything beneficial to the game. Also, It's quite confusing that you can't pass the spot in the top right corner, which is quite annoying. @7584125 - Bhvana#0543 - While the design of this map is unique, it wouldn't be right for p11. The lava's practically useless. And also, mirrored maps are usually considerably boring because it does not offer much diversity. @7569863 - John#9081 - Please do not make your maps defilante. Your maps are decent, but we are starting to see the same design over and over; we want to see something different. @7398880 - John#9081 - Newer players would have a difficult time getting up to the top platform, even experienced players have trouble with it. The map is also quite generic. The bright background is very straight up in your face; it hurts your eyes. This map is mirrored as well, and mirrored maps tend to be very boring. @7248426 - Qadori#0000 - It's a great map overall. However, it's too hard for vampires, please make it easier and submit it again. Will be discussed: None Ignored: @3374953 - Diego#4901 - Posted more than 2 maps (#4501) @3509389 - Diego#4901 - Posted more than 2 maps (#4501) @3555729 - Diego#4901 - Posted more than 2 maps (#4501) @3685801 - Diego#4901 - Posted more than 2 maps (#4501) Dernière modification le 1555123800000 |
Qadori « Consul » 1555513680000
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@7248426 |
Moldify « Citoyen » 1556344560000
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@6074639 @6586511 - tweaked my old map :)) Dernière modification le 1556393040000 |
Mapcrew « Consul » 1557005940000
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Left as is: @6074639 - Moldify#0000 - While the gameplay is fine, it just seems typical for infection. We're looking for something more unique. @6586511 - Moldify#0000 - This map seems a bit too claustrophobic. Not only that, but generic to maps we already have in rotation. Will be discussed: @7248426 - Qadori#0000 - Very nice edits from the last submission. Will be put into discussion. Ignored: None Dernière modification le 1557007740000 |
Coco_nugs « Citoyen » 1557467160000
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@7601331 |
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@7604709 |
Soricelul_1 « Citoyen » 1558609620000
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@7605139 |
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Left as is: @7601331 - Coco_Nugs#2345 - While this map does look cool, it's impractical for vampires, since if they fell, they wouldn't be able to get back up easily. There's no real escape routes, and mice would stick to everything making it a bit uncomfortable when in a sticky situation. The upper portion of the map seems a bit empty as well. @7604709 - Ork#0015 - The platforms on this map seem all a bit too small, and newer players would have a bit of trouble trying to jump to certain places. It seems to rely on a single path, which could get boring very quickly. @7605139 - Soricelul_1#0000 - This map honestly feels like it's more of a racing map than a vampire map. The tramps would make the gameplay unfair, since the whole floor is basically trampoline. Mice would be able to bounce everywhere and the vampires would have a hard time catching up. Overall the gameplay seems really awkward and the layout seems like it doesn't fit. There are also too many flat grounds, and that makes the gameplay a bit boring. Will be discussed: @5800991 - Ethonyds#3905 - Standard, but pretty alright. Not the worst we've seen. Will be put into discussion. Ignored: None Dernière modification le 1558668960000 |
Karbasan « Citoyen » 1558699020000
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@7605515,@7605523 |
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@7604709 edited |
Grimmaro « Consul » 1559950320000
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@6346657 - old map |
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@7550592 @7569863 Dernière modification le 1559977320000 |
Ventrumx « Citoyen » 1560091740000
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@7610622 |
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Left as is: @7605515 - Backy112#0000 - This map seems a bit too generic for infection, and there are too many horizontal grounds, which wouldn't make gameplay exciting. The water is a bit impractical, as mice will often bump their heads, or vamps, and they'll end up going back down, rather than up to escape. @7605523 - Backy112#0000 - This map seems a bit too typical for survivor, which would result in boring gameplay.There aren't really too many ways to escape, unless a mouse gets lucky enough to hit a corner right. Ice would help making it more fun in the future. @7604709 - Ork#0015 - While this map is super cool, and definitely original, the vamps would have a difficult time catching the mice since the platforms move so quickly. Newer players would be a bit surprised with the map, and more than likely fall to their deaths. Cool concept, though! @7550592 - John#9081 - A bit too boring to play on, and just seems too typical. We're looking for something a bit more out of the box, rather than the same few platforms over and over. Mice would get bored way too quickly. @7569863 - John#9081 - Same issue as your previously submitted map. While the map itself doesn't have anything wrong with it, it's just not fun to play on, and would get boring very quickly. @7610622 - Ventrumx#4278 - There are too many platforms on this map, which would make it difficult for the vamps to catch the mice, because they would spread out throughout the map, and have a million options, making it very hard to catch up to them. Will be discussed: @6346657 - Grimmaro#0095 - Fun map, played well. It will be put into discussion. Ignored: None Dernière modification le 1560099780000 |
Soricelul_1 « Citoyen » 1560625140000
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@7612867 |