Map Editor Q&A |
Tralien « Citoyen » 1460708700000
| 0 | ||
+goondad a dit : Oh, okay. You have my deepest gratitude. |
Error_404 « Consul » 1460715180000
| 0 | ||
Tralien a dit : Excited to see ur pringles map o |
Moshimoshiz « Citoyen » 1460811660000
| 0 | ||
How do you make certain grounds disappear in a specific amount of time? |
Gekkeiju « Citoyen » 1460812320000
| 0 | ||
thanks shamo my understanding: case-by-case. |
Wangan « Censeur » 1460823720000
| 0 | ||
moshimoshiz a dit : Add v="" tag between the S and L ground tags. You can add any number you want between the double primes. Here's an example <C><P /><Z><S><S v="10000" L="125" H="125" X="160" Y="190" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S v="20000" L="125" H="125" X="320" Y="190" T="1" P="0,0,0,0.2,0,0,0,0" /><S v="30000" L="125" H="125" X="480" Y="190" T="2" P="0,0,0,1.2,0,0,0,0" /><S v="40000" L="125" H="125" X="640" Y="190" T="3" P="0,0,0,20,0,0,0,0" /><S L="800" H="50" X="400" Y="400" T="0" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C> Note that v="1000" is equivalent to 1 second, which means the ground will disappear one second after the map starts, so it's best you keep ground disappearance under v="120000", which is two minutes. |
Bootobot « Citoyen » 1460832180000
| 0 | ||
A little question i have... i've returned to the game after a big time without playing. Back when i used to play, exporting maps costed me 32 cheese because i have two P1 maps, but now exporting them costs 40 cheese again. Why does this happen? |
Hybinkunduz « Citoyen » 1460833500000
| 0 | ||
Bootobot a dit : Just tested, it requires 40 cheese before exporting () but when I exported, it costed 5 cheese for me. Therefore if you still have 2 P1 maps, it needs to cost 32 cheese. |
Bootobot « Citoyen » 1460838240000
| 0 | ||
Hybinkunduz a dit : Do you mean that, even if it says that you need 40 cheese, i will only loose 32 cheese? Dernière modification le 1460838420000 |
Hybinkunduz « Citoyen » 1460838480000
| 0 | ||
Bootobot a dit : Yes. |
Nooneisgoood « Citoyen » 1460877180000
| 0 | ||
1.How Can i Change the gravity (example the gravity was -10 on 1:30 and then the gravity change into 10 at 1:00) 2.How Can i Change The Ground? (example the ground was ice in 1:30 and then the ice become lava at 1:00) 3.How Can i Auto Spawn object (if it's possible can u pls tell) (sorry for lot of questions) |
Wangan « Censeur » 1460879040000
| 0 | ||
Nooneisgoood a dit : 1. I think this feature is used exclusively for map 81. 2. Like I said on my post above, use v="" between the S and L in the ground tags to time despawn grounds. Wangan a dit : So if you want to change from ice to lava, place ice behind lava ground, and simply add v="60000" (equivalent to 1 minute) on the ice ground and it will despawn 1 minute after the map starts. 3. Auto-spawning shaman objects/grounds is (probably) not possible. An alternate technique would be using the timed despawn ground trick from my answer above, revealing stuff behind it. For more reference, load @260779 in your utility/tribehouse. |
Moshimoshiz « Citoyen » 1460892120000
| 0 | ||
Wangan a dit : tysm :))) |
Vintage « Consul » 1461261240000
| 0 | ||
Is there a list somewhere of all the hidden shaman items (C="") in editor? |
Hybinkunduz « Citoyen » 1461262200000
| 0 | ||
vintagenacho a dit : Shamousey a dit : There is a list of shaman object IDs in this thread (in the Enums and IDs tab). It can help you with another IDs you may need. |
Johnlantern « Citoyen » 1461428940000
| 0 | ||
Honestly this map needs to be deleted: @481925 everyone just tries to jump to the water and kills themselves |
Hybinkunduz « Citoyen » 1461432300000
| 0 | ||
Johnlantern a dit : You can report any P3+ map on this thread. |
0 | ||
I can add an image of MicePix on a map? |
Shamousey « Consul » 1461524220000
| 0 | ||
Yuir a dit : No, you can't. |
Mousechris « Censeur » 1461533940000
| 0 | ||
Shamousey a dit : well actually can't you do that with LUA? or something like that. |
Haruhitastic « Censeur » 1461537780000
| 0 | ||
Only Lua devs can if memory serves me right. |