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Map Editor Q&A
Squirtlspkmn
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#4581
  0
How to make a cobweb ground ?
Hybinkunduz
« Citoyen »
1468838160000
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#4582
  0
squirtlspkmn a dit :
How to make a cobweb ground ?

Make a random ground, I'll use a wood ground as an example. Wood grounds' ID is 0, copy the XML and paste it to somewhere:

<C><P /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="120" o="324650" X="400" Y="200" T="0" H="120" /></S><D /><O /></Z></C>

Change 0 with 15 which is cobweb grounds' ID:

<C><P /><Z><S><S P="0,0,0.3,0.2,0,0,0,0" L="120" o="324650" X="400" Y="200" T="15" H="120" /></S><D /><O /></Z></C>

Dernière modification le 1468838220000
Razlem
« Citoyen »
1468857060000
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#4583
  0
Does anyone saw that new survivor level where the apples seems floating?
I want to do that trick but I cannot seem to know the code/XML, whatever.

Note: I tried using mgoc="-1", but the cannons gets stuck on the background.
I'll try to find the code.
Wangan
« Censeur »
1468923960000
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#4584
  0
razlem a dit :
Does anyone saw that new survivor level where the apples seems floating?
I want to do that trick but I cannot seem to know the code/XML, whatever.

Note: I tried using mgoc="-1", but the cannons gets stuck on the background.
I'll try to find the code.

The code is @1915962, and it has been recently depermed.

The XML you need is to hide the nails. Add mc="" in the P tag and that's it.
Here's an example
<C><P mc="" /><Z><S><S L="800" H="40" X="400" Y="390" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="90" H="90" X="400" Y="200" T="0" P="1,0,0.3,0.2,0,0,0,0" /></S><D /><O><O C="11" Y="200" P="0" X="400" /></O></Z></C>

Cyanny
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1468954380000
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#4585
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Hey, does anyone remember how to make spawn for blue and pink shaman? Thanks by the way.
Wangan
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#4586
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Cyanny a dit :
Hey, does anyone remember how to make spawn for blue and pink shaman? Thanks by the way.

Put two holes and set their Z values as 0 & 1, and hide them with grounds if you don't want players to see it. You can also add <DC2 X="" Y="" /> to your XML between the <D> tag, like this one:
<C><P /><Z><S /><D><DC X="200" Y="200" /><DC2 X="600" Y="200" /></D><O /></Z></C>.
However, it doesn't work unless the map is a P8.
Bloomthedoll
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#4587
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I think there's a way to make the water ground invisible, right? Read it somewhere once but I forgot.
Silvyna
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1469180820000
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#4588
  0
It's written in here.
Qrony
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#4589
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WOOOOW,this'll help me alot so i don't have to hide the water with rectangles with the same color,thanks alot :D
Quinckas
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1469227860000
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#4590
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It is possible to make a ground that can not use anchors with him moving without being a rectangle?
Kittencutez
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1469228520000
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#4591
  0
How do I make an elevator?
Bloomthedoll
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#4592
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Xelidoni a dit :
It's written in here.

ah, exactly what I wanted. thank you :)
Qrony
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1469348940000
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#4593
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Hey,Guyz,I know there's a way to make water invisble,I used it,thanks and it's very useful,it's kinda hard though,my Question is:
Is There a way to make other grounds invisble (The ground I want is rectangle),It'll be very usefull,i mean like very very useful
(Please answer this fast,i'm currently in map editor and i want the answer in the nearest time possible)
Thanks alot on the help :D
Wangan
« Censeur »
1469349300000
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#4594
  0
Qrony a dit :
Hey,Guyz,I know there's a way to make water invisble,I used it,thanks and it's very useful,it's kinda hard though,my Question is:
Is There a way to make other grounds invisble (The ground I want is rectangle),It'll be very usefull,i mean like very very useful
(Please answer this fast,i'm currently in map editor and i want the answer in the nearest time possible)
Thanks alot on the help :D

The easiest method is removing the color tag from rectangle and circle grounds.

Before
<C><P /><Z><S><S L="800" H="50" X="400" Y="400" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="25" o="324650" H="120" X="400" Y="315" T="12" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C>

After
<C><P /><Z><S><S L="800" H="50" X="400" Y="400" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="25" H="120" X="400" Y="315" T="12" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C>

The ground should appear black in the editor but once you test the map it'll be invisible.
Qrony
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1469354820000
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#4595
  0
Wangan a dit :
Qrony a dit :
Hey,Guyz,I know there's a way to make water invisble,I used it,thanks and it's very useful,it's kinda hard though,my Question is:
Is There a way to make other grounds invisble (The ground I want is rectangle),It'll be very usefull,i mean like very very useful
(Please answer this fast,i'm currently in map editor and i want the answer in the nearest time possible)
Thanks alot on the help :D

The easiest method is removing the color tag from rectangle and circle grounds.

Before
<C><P /><Z><S><S L="800" H="50" X="400" Y="400" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="25" o="324650" H="120" X="400" Y="315" T="12" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C>

After
<C><P /><Z><S><S L="800" H="50" X="400" Y="400" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S L="25" H="120" X="400" Y="315" T="12" P="0,0,0.3,0.2,0,0,0,0" /></S><D /><O /></Z></C>

The ground should appear black in the editor but once you test the map it'll be invisible.

Well,thanks alot :D

Xelidoni a dit :
It's written in here.

Hey,Xeli,does it always have to be 380 ?
in the code:
380" H="51" X="440" Y="304" T="9" P="0,0,,,,0,0,0" />


Please answer this fast :P

Dernière modification le 1469618700000
Qrony
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#4596
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Sorry,didn't see I already posted,sorry again for double-posting

Dernière modification le 1469618700000
Silvyna
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#4597
  0
Qrony a dit :
Xelidoni a dit :
It's written in here.

Hey,Xeli,does it always have to be 380 ?
in the code:
380" H="51" X="440" Y="304" T="9" P="0,0,,,,0,0,0" />


Please answer this fast :P

I'm sorry, I don't know. I just linked the thread with the explanation here, I never used this kind of code before, maybe someone else knows the answer to your question, good luck!
Qrony
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#4598
  0
Okay,thanks,I hope somebody answers it soon

btw,can u learn some about viprin's editor ? I'm a begginner in it :P
Grimmaro
« Consul »
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#4599
  0
Qrony a dit :
Okay,thanks,I hope somebody answers it soon

btw,can u learn some about viprin's editor ? I'm a begginner in it :P

Impuredeath has a video tutorial going over most of the important features. The video can be located here
Qrony
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#4600
  0
Suprodo a dit :
Qrony a dit :
Okay,thanks,I hope somebody answers it soon

btw,can u learn some about viprin's editor ? I'm a begginner in it :P

Impuredeath has a video tutorial going over most of the important features. The video can be located here

Edit:Hey,Guyz,I asked earlier but nobody answered ("Xelidoni" did but he don't know),about the water being invisble and it's code,does it always have to be 380 ?
the code's here
380" H="51" X="440" Y="304" T="9" P="0,0,,,,0,0,0" />

Please answer this fast :P

Dernière modification le 1469717220000
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