![]() Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
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@5385662 |
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PERFECT ! @5245321 |
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@5351530 |
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@5391790 @5391830 @5391880 :))))))))))))) Dernière modification le 1409436120000 |
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Left as is: @5321608 - Smgn - If I recall we talked about this in game. End product is just too similar to your recent P10 and we don't need two of these maps. @5321793 - Smgn - Could have been this map we talked about actually, but the same as above. @5354284 - Smgn - A hassle for the shaman with mice having too much freedom on the moving platforms, but a plain and uninteresting map without them. @5362015 - Smgn - I like how you use the water to aim at the lower right ground, but that's the only thing I like. The shaman spawn is too complicated and almost confusing upon first glance and I'm not sure if being able to walljump where the ice meets the wood is intended. @5374887 - Smgn - With almost every ground being transparent it's quite hard for the shaman to kill mice. The rotating grounds have no use and you can't die in between the ice unless you're cannoned down through it, which causes them to no longer rotate in sync which is unappealing. Due to the recent change with water physics, the top right platform is even harder to survive in due sinking in it after jumping. @5342366 - Maxkkk - Generic layout. @5354340 - Maxkkk - Too easy to just spam cannons with hotkeys until everyone is dead. The slope gives the shaman a big advantage. @5318723 - Siralexss - Unsuitable. @5354484 - Negroygris - There are maps with similar gameplay already. Alignment is off. @5355237 - Decapose - Concept is overused and alignment is poor. @5336786 - Calsetsoy - Way too easy to survive and you can use the sloped grounds to get onto the top of the map when cannoned. @5355387 - Calsetsoy - Grounds in the top corners are easy to camp on due to the slope and the alignment is poor. The water allows too much freedom making it not fun to shaman on. @5355390 - Calsetsoy - Lava could crash if something is spawned inside the shaman's area. It's also not needed. Alignment is messy and grounds seem randomly placed. @5355391 - Calsetsoy - Too much freedom and grounds are not transparent but give the impression they are. Alignment is poor. @5323140 - Hurleypsa - Alignment is poor and the circles have no use and aren't the same colour. There are similar concepts already. @5323034 - Hurleypsa - Space has not been used well at all. Alignment is poor and gameplay has not been thought out well. @5323158 - Hurleypsa - Allignment is poor and mice have too much freedom and can easily survive. @5323069 - Hurleypsa - Not an original concept and the wind makes it super hard to survive. Alignment could be better. @5355583 - Aykv - There's already a map similar to this but with better gameplay. @745765 - Yosidude - Does not fit into survivor well and there's limited space to avoid objects. @782913 - Yosidude - Sand isn't very appealing and you die if you enter the water. @738677 - Yosidude - Too chaotic and has potential to crash. @5287217 - Zhouajie - The grounds above don't work very well with the map and it's easy to avoid the shaman and camp around the mice spawn. The ice slopes can be camped on. @5355877 - Bibsho - You've already submitted this. @5357291 - Spikyo - Looks weird and too easy for the shaman with the limited amount of space available. @5357328 - Spikyo - Unsuitable. @2670022 - Tellal - The style is confusing and it's too hard for the shaman with everything being transparent. @4820658 - Tellal - You've submitted this before. The gameplay is not too great and you need to go offscreen to get onto the top platforms via the water. @4815444 - Tellal - Looks like you've focused more on the art than the gameplay. There isn't much footspace for the mice and there's no reason for the curved sides/roof as they add nothing to the gameplay. The new water physics stop you from getting back to the cannons from the middle ground. @5251741 - Noktats - You've just placed ice grounds without thinking of how they affect gameplay. The 90 degree angles act like a safety net for the mice. Space could have been used much more efficiently. @5357722 - Spikyo - Unsuitable. @5261867 - Spikyo - The thing is, the rotating grounds are the main focus of the map and can be easily broken. You can attach things to them which can jolt the whole thing and kill everyone standing on it, With mech maps, focus on the playability of maps after the shaman has broken the map. Does it defeat the primary focus of the map, is it still playable, etc. @4812457 - Garyarcanine - It's really easy to die and not much fun to try and survive on. Space could have been used better and the style is not very appealing. @3224137 - Ihumanl - The style is not very likeable and placement feels a bit random. @2376901 - Ihumanl - Not fun at all for mice. No chance of surviving . @5359030 - Noamwin - Gameplay and alignment are poor. @5359251 - Evlopy - Colour and style aren't appealing. Layout feels a bit random and does not flow well together. @5364469 - Evlopy - Space could have been used better in places like the bottom corners. Mice don't have much freedom and alignment could be better. @5354218 - Nellso - Impossible to survive on. @5363708 - Paranola - Huge waste of space and confusing design. @5359530 - Paranola - You can spam hotkeys own the slopes can kill everyone. Too hard to survive. @5361838 - Paranola - Placement is random as well as alignment and dimensions. Overused concept and not designed very well. @5372556 - Paranola - There's no indication that the grounds are going to despawn and the alignment could be better, however the gameplay is boring and this doesn't bring anything new to survivor, @3571734 - Elhectordm - The map doesn't have much flow to it and is pretty bland. @3377959 - Elhectordm - Same as above. @3713155 - Elhectordm - Borderline generic and not very interesting. @3270517 - Elhectordm - Not a fan of the different sized water grounds as well as the bulkiness of the grounds on the left. Basic style and not very appealing. @5360483 - Brenoouuw - Confusing and random. Space could have been used better. @5358079 - Brenoouuw - Unappealing with the amount of grounds used. The small square grounds near where the shaman spawns aren't necessary and the map plays too chaotically. @5355286 - Brenoouuw - Everyone will die at the bottom so the majority of the grounds used here are completely useless. The slopes make it too hard for anyone to get up. and players can camp to the left of the cloud ground and can't be hit. @5361578 - Jfourtyseven - The colours are too much and the layout is pretty generic. The trampolines are useless. @5362247 - Hristo - Unsuitable. @5362272 - Ssuperstarz - Interesting, but not very suitable. @5322229 - Cesarramses - Trampolines don't work well and alignment is poor. @5322246 - Cesarramses - Generic. @5322277 - Cesarramses - Bad choice of colour. Generic layout. @5363648 - Evilsantah - Lol. @5363734 - Blackwooden - Unsuitable. @5364176 - Soiarflarez - Unsuitable. @5357087 - Adymices - Gameplay is not fun at all and there's no point to the despawning grounds. @5364761 - Falkonse - Easily camped on due to the slopes and no fun for the shaman. @5365089 - Falkonse - Style is unappealing and alignment is poor. @5365274 - Kosfon - Generic. Wind. @5359854 - Keselekcabe - Very chaotic and confusing to shaman on. @5332031 - Mattninety - Design adds nothing to the gameplay. It's easy to just camp around in circles in the water making it a pain for the shaman. @5335990 - Mattninety - ^ Excessive amount of water which is easy to camp in. @5344995 - Mattninety - It's harder to judge where cannons will go/how to avoid them with every ground being sloped and just annoying for the shaman. @5345081 - Mattninety - Wouldn't call this generic but it is quite plain and the design is not very interesting. @5360998 - Mattninety - I like the idea of having a limited amount of time to get to somewhere, but I don't think it's been used well here. Try to use this concept but in a more original way. @5365606 - Evilsantah - The two grounds in the middle can be camped on due to their slope and having the safety net grounds on the sides is frustrating for the shaman. The map is pretty sparse and quite bland. @5367280 - Joseventus - Unsuitable. @5382639 - Joseventus - Offscreen gameplay. @5382656 - Joseventus - It's easy to camp in the structure in the middle and aiming in the slots is very frustrating. Alignment is poor. @5382663 - Joseventus - Generic and boring. @4999164 - Gobbek - Unappealing style and the square blocks allow easy camping which is a pain for the shaman. @5367668 - Spikyo - Tokens do not work well with the map which is unaligned and off-putting. @5368992 - Diezone - Excessive amount of water and the design is slightly confusing. @5372063 - Augustinas - Very chaotic and the dynamic ice isn't very useful because it's so weak. The chocolate ground isn't necessary. @5239522 - Guifrema - A lot of wasted space and a generic concept. @4878353 - Guifrema - The ice grounds that pop our aren't on the same elvel which annoys me. The idea is okay but I don't think you've used it well here. @4927255 - Guifrema - Alignment and gameplay are poor. Mice have almost no freedom and will die from the first few cannons. @4986475 - Guifrema - Same as above. @4988655 - Guifrema - You can spam hotkeys and kill most people on the slope. Plain and boring. @5371057 - Beachcp - A lot of people can't see offscreen and won't know where to spawn items. @5260534 - Thewtfjason - As we've discussed, I really like the idea of the moving grounds but the tokens sort of ruin the map. I think maybe try to make smaller grounds and include them in a map somehow. @5374728 - Byaeroportal - Unsuitable. @5377049 - Chiquitotomi - Unsuitable. @5376799 - Adymices - There are already similar maps. @5374290 - Viniciusdara - I like the idea, but the map is pretty sparse and mice are killed easily. @5372473 - Viniciusdara - The style is weird and alignment could be better. Gameplay is quite boring with not many places to escape to. @1026100 - Viniciusdara - Unappealing style and overused concept. I do like this layout of pyramid-type survivor, it's just that the end seems a bit too easy for the shaman. @3490982 - Sorenhl - Afk death. @5372298 - Eliaspdc - Unaligned and generic layout. @5372272 - Eliaspdc - Not aligned well and nothing interesting. @5386976 - Byzoa - Poor alignment, chaotic and too easy for the shaman. @5385662 - Bychocuk - Generic 1 ground. @5245321 - Peynircikkkk - Generic. @5351530 - Sandstormman - The bulkiness isn't very appealing and the style is quite bland. @5391790 - Kaganxxx - Excessive amount of water, bad alignment. @5391830 - Kaganxxx - Excessive amount of water. Easy to camp in, however mice won't even make it to the water and will die fairly easily due to the spawns. @5391880 - Kaganxxx - Again, way too much water and the trampoline is basically useless. The shaman could accidentally kill themselves in the process of spawning objects. @5394200 - Kittencutez - Concept is not original, not aligned well. @5396092 - Coolwheel - Unsuitable. @2946963 - Jfrl - The layout feels a bit random and the slopes are a major disadvantage to mice. Nothing interesting. @4853861 - Ilhaqjo - I don't know why you've made everything foreground but it's confusing and the wood grounds don't give the impression that their collision is off. The trampolines don't work well because of this. @3975052 - Brunoav - There isn't much mice can do on this map and it's not very fun to shaman on as the rotating grounds don't rotate very well. @4071331 - Brunoav - You can camp on the ice and there's a lot of ground for safety making it pretty easy to survive. The lower sides of the map are just torture spots and aren't necessary. The bulkiness in the middle of the map isn't very appealing. @3999034 - Brunoav - Awkward placement of grounds. Not fun to survive on due to all the water. You can't climb back up to safety, making it too easy for the shaman. Will be discussed: None Ignored: @5351394 - Pachiminaaa - Posted more than 5 maps (separate posts) @5351424 - Pachiminaaa - Posted more than 5 maps (separate posts) @5351528 - Pachiminaaa - Posted more than 5 maps (separate posts) @5352111 - Pachiminaaa - Posted more than 5 maps (separate posts) @5352183 - Pachiminaaa - Posted more than 5 maps (separate posts) @5361192 - Pachiminaaa - Posted more than 5 maps (separate posts) @5364190 - Pachiminaaa - Posted more than 5 maps (separate posts) @5364207 - Pachiminaaa - Posted more than 5 maps (separate posts) @5364214 - Pachiminaaa - Posted more than 5 maps (separate posts) Dernière modification le 1409765280000 |
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Edited. @3571734 @3512785 @3430433 Dernière modification le 1410105420000 |
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@5251741 - Edited |
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@5406545 @5406553 <-Editado. |
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@5412082 idefk |
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@5354218 — amended @5412757 |