Map Editor Q&A |
Wangan « Censeur » 1485493620000
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Censere a dit : Did you count how much cheese it deducted after you export a map? You'll still get the discount despite the button saying you need 40 cheese to export. |
Rayquaza « Citoyen » 1485574020000
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Is it still possible to add over 50 grounds and over 30 shaman items via xml editing? |
Wangan « Censeur » 1485576960000
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Auxoracer a dit : You can change the properties of the ground/item but you cannot exceed the limit. |
Mousechris « Censeur » 1485577320000
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you can technically, like the map editor will show it as 50+ grounds, but they don't actually show. So you can edit them into the XML, but in practice they would be as if they didn't exist. It's a very complicated way of explaining something that's just no but I feel like it's important to point this out. |
Rayquaza « Citoyen » 1485651780000
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Mousechris a dit : alright, thanks |
Censere « Consul » 1485731100000
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How do you link two dynamic grounds together so that their x axis are linked together but not their y axis? And, is there a way to make a mechanism where a ground randomly travels along its x axis? ie: it glides jerkily around on the x axis randomly Dernière modification le 1485739620000 |
Krymster « Citoyen » 1485956580000
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How do you add the images from the Atelier801 Database as objects in a certain map? I know how to add them as backgrounds only. Thanks! |
Censere « Consul » 1485987120000
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Krymster a dit : read this Censere a dit : still waiting on an answer for this |
Krymster « Citoyen » 1486044000000
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Censere a dit : I did read it, thanks, but it only says what I already knew, which is how to add those images as backgrounds. I'm trying to add them as objects, and add more than one. |
Censere « Consul » 1486071780000
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Krymster a dit : You can add more than one by using multiple D="" tags I don't think you can add them as dynamic objects. Is there a user made map which shows this? |
Anythin « Consul » 1486075740000
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Censere a dit : Is this what you're talking about? first mechanism <C><P F="1" /><Z><S><S L="120" H="220" X="60" Y="450" T="11" P="0,0,0.05,0.1,0,0,0,0" /><S L="80" H="40" X="310" Y="340" T="10" P="1,0,0.3,0,0,1,0,0" /><S L="80" H="40" X="302" Y="134" T="10" P="1,0,0.3,0,0,1,0,0" /><S L="120" H="220" X="740" Y="450" T="11" P="0,0,0.05,0.1,0,0,0,0" /><S L="800" H="40" X="400" Y="380" T="11" P="0,0,0.05,0.1,0,0,0,0" /><S L="800" X="399" H="40" Y="175" T="11" P="0,0,0.05,0.1,0,0,0,0" /></S><D><DS Y="350" X="400" /></D><O /><L><JP M2="2" AXIS="0,1" M1="1" /></L></Z></C> second mechanism <C><P /><Z><S><S L="810" H="15" X="404" Y="398" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S c="3" L="41" o="324650" H="45" X="205" Y="242" T="12" P="1,100000,0.3,0.2,0,1,0,0" /><S L="10" o="324650" H="10" X="204" Y="170" T="12" P="1,999999,0.3,0.2,0,0,0,0" /></S><D><DS Y="377" X="368" /></D><O><O C="11" Y="200" P="0" X="204" /></O><L><JP M2="0" AXIS="1,0" M1="1" /><JR P1="204,200" MV="Infinity,0.6" M1="2" /><JD M1="1" M2="2" /></L></Z></C> Original XMLs can be found here: 1, 2 |
Censere « Consul » 1486081320000
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Anythin a dit : Those are great! Thank you c: |
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So I have this P42 map and I want to know what that means ;-; Heres a picture: |
Mousechris « Censeur » 1486254120000
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P42 means its a test no shaman map, so you might have a p7 in discussion |
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Mousechris a dit : ty :D |
Mousechris « Censeur » 1486256640000
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Key word, MIGHT, Mapcrew P42 maps for other reasons too. I'm not a mapcrew, I don't know the exact reason. If you want it P22'd or P0'd you'll have to message a Mapcrew member. |
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P42 maps is the maps in discussion for p7, p9 and p17. |
Vvarriorw « Citoyen » 1486321320000
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P42 is just a non-rotation category used to test maps without a shaman. It doesn't mean it's being discussed, it can be a map a Map Crew member wanted to test in public. We don't usually put maps in discussion for P9 as P42, unless we are considering it could be a P7 map. Also, we do not discuss P17 maps. |
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Vvarriorw a dit : Ah okay, because i have seen maps in discussion for p9 in p42 and some maps before the review of p17 in p42 for tests |
Krymster « Citoyen » 1486476600000
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@3965601 How was this map made? Is there a tutorial for triggers like that? |