![]() Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
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[Modéré par Anythin, raison : Please only post maps in this thread.] |
![]() ![]() « Citoyen » 1415700000000
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@5571520 , thank you |
![]() ![]() « Citoyen » 1415708400000
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@5552428 eu queria saber como visita os maps |
![]() ![]() « Citoyen » 1415723100000
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@5455893 @5455917 @5547591 @5572287 |
![]() ![]() « Citoyen » 1415810220000
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@5574318 |
![]() ![]() « Citoyen » 1415812860000
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@5574509 |
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@5577632 |
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@2957886 |
![]() ![]() « Citoyen » 1415994720000
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@5579433 Thank you! |
![]() ![]() « Citoyen » 1416003000000
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@5045667 @5045639 |
![]() ![]() « Citoyen » 1416015600000
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Left as is: @5559369 - Srdorego - Generic. @5559374 - Srdorego - A prespawned cannon will kill most mice. I don't see the point of the grounds being foreground and it's a bit confusing that way. Overall too easy for the shaman. @4795980 - Smgn - Layout is similar to other maps. @4977167 - Smgn - With everything being ice it's not very fun to have to constantly move about. The bottom rotated ice is quite blinding. @5508019 - Smgn - I don't like how you can't get back up if you're knocked down to the bottom grounds and the water doesn't add anything to gameplay, which I don't think the top wood ground would get much of. @5548436 - Smgn - You have a P10 with the dynamic ground in the middle like this so it isn't very interesting and doesn't add anything new to Survivor. @5579097 - Smgn - The ice on the very edges causes you to get thrown down when cannoned and there's no ground below that which is unfair. Cheese will cause mass death. @5548813 - Pieisatana - Collision. Mass death. @5549346 - Arthurgol - Grounds feel a bit randomly placed but I like the concept and hope you try to improve it. @5548696 - Gamog - Alignment could be slightly better. Trying to jump underneath the floating grounds near the bottom kills a lot of players. @5549580 - Evlopy - Generic. @5549721 - Evlopy - The water doesn't appear to be as thick as it is. The style is different but I'm not sure if it's in a good way. Mice have too many options for escape. @5532893 - Hurleypsa - Looks too similar to a map currently in discussion. @5549771 - Hurleypsa - Too easy to avoid cannons while bouncing in the water. That one web ground doesn't add anything to gameplay. @2805028 - Lovestrucked - Top grounds will get little to no gameplay. Borderline generic. @5549944 - Lovestrucked - Same as above and too easy for the shaman. @5549968 - Fakedoaero - Too Similar to your map currently in discussion. @5559441 - Fakedoaero - Mice have too many options and can move about the map quite well making it too hard for the shaman. @4307431 - Iancris - Unappealing design. Mice will camp on the trampolines at the bottom and will use them to go off-screen. Hidden cheese and hole. @1713335 - Garyarcanine - Too easy for the shaman. Sitting ducks in the web. @3567184 - Garyarcanine - Too much web. A pain for the shaman to get mice out of it, lol. @3561006 - Garyarcanine - Map relies too heavily on the web. Pain for mice to get away from the shaman. @3550979 - Garyarcanine - Layout is quite simple and gameplay isn't very fun. @3538477 - Garyarcanine - It's fun to try and jump across we web, but again the map relies too heavily on it. @5550891 - Nellso - Mice will camp in the water. @5550699 - Igoroar - Afk death is still an issue. Poor alignment and design. @5538426 - Dandaniamdan - Cute but messy art and poor gameplay. Quite hard to kill mice. @3780056 - Elhectordm - Alignment is poor in some areas and mice will camp near the slopes at the top. @802103 - Elhectordm - Again, alignment is not that great and gameplay is lacking. @5549710 - Gamog - The grounds are bulky and not very appealing. The slopes make it too easy for the shaman. @5549845 - Dprocik - Mice are somewhat safe in the area the spawn in, but as soon as the shaman gets closer they are all dead as they have nowhere to go unless they manage to corner-jump into the lower ground, and still easily killed down there. @5551760 - Gonsted - Generic. @5484599 - Xtayyguerleo - Fake ground off-screen will cause mass death. Rest of the map is an eyesore. Offscreen gameplay on the right. @5554700 - Uskil - Mice have too much freedom and can camp in the corners of the ice and grass grounds. @5429259 - Alemjon - Generic. @5391345 - Alemjon - Afk death and too easy for the shaman. @5387811 - Alemjon - Generic. @5556146 - Lilytenten - Off-screen gameplay. @2088738 - Mrkurt - Limited foot-space and not very fun for mice. Round will be over within 20 seconds or so. @984656 - Mrkurt - A pre-spawned cannon will kill almost everyone. The bottom most transparent ground looks weird and the map isn't very fun for mice to survive on. @2381426 - Mrkurt - It's a nice idea, but cannons are easily avoided by ducking in and out of the water, and a plank on to the water will kill everyone in it. @4911760 - Spektorn - I'm not sure what you've changed, but players will still try to climb the slope and an experienced shaman can use hotkeys to kill everyone. @5526435 - Spektorn - Scrolling maps for P10 aren't accepted as it's unfair for mice who don't or can't use fullscreen mode and can't see where the shaman is or what is flying towards them until it's too late. @5559022 - Spektorn - Mice have access to all areas of the map and can basically run circles around the shaman. A nice design, however. @5559104 - Spektorn - Mice can be off-screen on top of where the shaman spawns. + What I said earlier about scrolling. @5559246 - Spektorn - The design is quite confusing and there are maps with similar layouts already. @5559503 - Rullexxx - Looks like a bad version of Smgn's map he submitted on the last review. @5560104 - Augustinas - The amount of grounds that despawn is very distracting. End product is quite generic, and the start of the map isn't fun to try and kill mice in as the grounds prevent it. @5461418 - Snanfer - The map is still basically the same and has the same gameplay. Change the whole map but keep the way you use the despawning grounds. Possibly add more. @5444007 - Snanfer - Not fun to survive on. Mice are quite limited in terms of where they can run to and the grounds on the right won't get much gameplay. @5482308 - Snanfer - I think the top despawning grounds should stay there and not completely despawn, just become transparent. Change the bottom stone grounds into something else that's more fun to survive on. @5521324 - Zealmice - Off-screen gameplay. @5536118 - Zealmice - Off-screen gameplay. @5550722 - Zealmice - Quite chaotic and the design isn't very appealing. @5558813 - Nniickoo - Generic. @5558861 - Nniickoo - Poor design. @5562122 - Nniickoo - The ice isn't useful at all. Mice will camp inside the wood grounds. @5562148 - Nniickoo - There are maps with similar layouts. @5557098 - Dingerin - Same as above. @5562152 - Dingerin - Mice will camp in the long strips of water. With al grounds being transparent it makes it harder for the shaman to kill mice. @5099671 - Imune - The map relies too much on the webs and they give the shaman an unfair advantage. @5079672 - Imune - Too chaotic and the design seems a bit random. @1250021 - Imune - Too unfair for mice. The top parts will just get clogged up with mice and cannons and nobody will have fun. @3456787 - Imune - The map relies on webs too much. With webs, make them so they aren't the maps main focus as they do more harm than good. @5557101 - Malbavisco - Not fun to survive on. Too chaotic. @3859091 - Malbavisco - There are maps with similar layouts with more thought put into them + off-screen trampoline. @5565335 - Spikyo - The mech in the middle doesn't really add anything to the gameplay and may as well just be a solid ground.I don't see the trampolines being used that well. @5549388 - Benbirkralm - The gravity along with the water strip allows you to shoot off-screen which is unfair. Mice will use this to avoid the shaman. @5567626 - Leafinnjake - It's easy to stay alive by simply sitting in the slope. The alignment could be better in some areas. @5568352 - Dingerin - Too easy for the shaman to just spam objects such as large boxes down below and kill everyone. @5568542 - Clorifon - People will try to wall-jump the large box the shaman is in and fall to their deaths due to the friction. Not every shaman can walljump which makes the map more of a pain for them rather than a fun time killing mice. @5570026 - Psycorato - The trampolines won't work very well, the art is boring and 1 long ground to survive on is already a map. @5571520 - Aloytham - Not everyone can dodge the cheese while swimming up the water and will be stuck on that side of the map and easily killed. Random pawprint and background. @5552428 - Endococa - Not a survivor map. @5455893 - Mattninety - Shaman is stuck in place which is boring. Too easy to kill mice. @5455917 - Mattninety - Generic. @5547591 - Mattninety - Shaman can easily kill mice with a pre-spawned cannon. I doubt any mice would even make it to the top grounds. @5572287 - Mattninety - The design at the bottom doesn't add anything to gameplay. Mice will camp in the water And they layout is quite generic. @5574318 - Supermelyna - There are maps with similar layouts already. @5574509 - Rolandtt - Not a survivor map. @5577632 - Eshkation - It looks nice but there isn't much space to dodge cannons on and mice may thing they're able to climb on the columns that have collision turned off, (except for the left one which may be a mistake?) @2957886 - Mdsf - Generic. @5579433 - Lilytenten - Off-screen gameplay. @5045667 - Fastyle - Boring design and layout. @5045639 - Fastyle - Shaman will spam cannons down the slopes and kill everyone very easily. Bottom ground will not get used at all. Will be discussed: None Ignored: Dernière modification le 1416025080000 |
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@3741845 @3739079 @3612104 @3532072 @3493275 |
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[Modéré par Gavin, raison : Accidental] Dernière modification le 1416025200000 |
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@4778785 @5579730 @5593148 @5603397 *again* @5508019 Dernière modification le 1416837240000 |
![]() ![]() « Citoyen » 1416061860000
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@5581586 |
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@5554160 |
![]() ![]() « Citoyen » 1416077520000
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xanthefleur a dit : Edited so no part of it is off the screen. (Basically all of it should be able to be seen without fullscreen, if I am not mistaken) xanthefleur a dit : Fixed and added some other boards. |
![]() ![]() « Citoyen » 1416086580000
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@5581478 @5581301 |
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@5568352- edited @5583654 Dernière modification le 1416100080000 |
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@5580405 @5583689 Dernière modification le 1416100080000 |