Map Assistance Team |
Totalnick « Citoyen » 1347999840000
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I know I'm not a part of the team, but, Hidudelol, try using rype's glitch with a red motor going right with a board L=200 W=10 about 10 pixels under the 999999 ground. |
Monsterrs « Citoyen » 1348000080000
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Mousechris a dit : Thanks Chris, also what do you think if I blocked up the outside and put ice blocks in the holes of boards to add gameplay? Here is a ver ver very rough draft : @2924270 |
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Mousechris a dit : Please do not submit reviews on a thread that you are not part of (yet?) It confuses the person who submitted it, and the assistance team itself, we may actually come up with a blacklist for the future on people who submit reviews even though they arent part of the team, so you better be careful! |
Lovestrucked « Citoyen » 1348003560000
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@2798675 P5/P6 horrible!!11 how2hidenails. |
Bethdacat « Consul » 1348004220000
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Lovestrucked a dit : Make one ground a foreground. |
Totalnick « Citoyen » 1348004580000
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Bethdacat a dit : Wrong, you must, change the Z to 0, then foreground it. |
Lovestrucked « Citoyen » 1348004820000
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Totalnick a dit : mk. ty. |
Totalnick « Citoyen » 1348004940000
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Lovestrucked a dit : No problem. |
Shadowwinter « Citoyen » 1348007160000
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Totalnick a dit : It doesn't exactly have to be zero, the foregrounded ground just has to have a lower Z value then the one you're bolting it too. For an example; I have a foreground on 12 and a background ground on 11. In order to hide the bolt the foreground ground would have to be 10 and the background 11. You also might want to be careful because sometimes doing this can break the mechanism. (I don't know how but it happened to me a couple times..). But then again, there were more grounds involved then just 2.. |
Totalnick « Citoyen » 1348007520000
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Shadowwinter a dit : Yeah, I have a mechanism map, it has allot of hiding nails in it. |
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Seeteegee a dit : I'm going to pick up where CtG left off. CtG suggested that the plane should preferably be small. I created a different type of plane than the one on your map (it's just a small black jet, you could probably switch the colors around to make it look like the passenger plane on your map). Here's a sample XML of a plane attached to CtG's mechanism (credit to Shadowwinter for hiding the anchors. :'D ) http://pastebin.com/jTqEi2iW This XML is our combined suggestions on improving the art/mechanism in your map. o/ Good luck and have fun completing it. c: Todorovski a dit : I reviewed your basketball map on page 23, second last post, if that's the map you were talking about! :o |
Garybro « Citoyen » 1348016340000
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@1299864 P7 or P9 I want this map to be easier, not sure how exactly though. :) If you think it's fine the way it is, then okay. xD |
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Garybro a dit : (not a review) You should make it like a shape of a pyramid, making the top one wider. It'll be easier and less mice would die. |
Mousechris « Censeur » 1348032120000
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Monsterrs a dit : I just replyed to give my opinion because no one else was, you need to ask the staff in this thread, or untill i become staff if anything, but i'm glad you liked my help ^_^ Elvismousee a dit : Thats kinda mean man, I was just giving out my opinion, and no one else was there to help the poor guy >:c my spelling may be bad but It shouldn't matter, I find it very rude to comment on my spelling like that. |
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Graecus a dit : It's ok now. Good for protection. |
Zarner « Citoyen » 1348035960000
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@2920907 by Fatsexybeast The map looks ok but you still need to do some improvements: 1 The black arrow make more space betwen the ice grounds and the grass ones. 2 The red arrow align that 2 grass grounds. 3 The turqoise rectangle make the ice with bigger H. 4 The green rectangle make that grass ground longer. By doing 3 and 4 you will have more space(red rectangle) and the shaman can't stuck the build. |
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@2920275-P7/P13 by Tnulm Near P13 standards? I have no idea. Black arrow: Ice the top please, mice can go over. Which box: Maybe add an ice ground here. Makes it more difficult. The chocolate square can be considered for deletion. That's all. @2920275-P4/Shaman room by Tnulm The map itself is ok. But for Shaman room, consider the wood grounds to be removed, and place the hole and chez in the at the corners of the map. (top left and right) Oh but I have no guarentee. I'll vote yes for that. I won't know what Gogo and crew would say :c @2892607 by Starshipbay This is more of a P9 map. Um this is actually really good I haven't any suggestions except to perhaps remove the Ca="". However you can try to elongate the map as a whole because in a normal room with 25 mice, things are gonna go chaotic. Maybe an ice wall is needed too on both sides but I'm not really sure cause' i haven't tested this in a normal room :3 |
Seraprince « Citoyen » 1348047360000
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Elvismousee a dit : I would like to stress this post. Please respect our thread. Also, as Elvis has said, the idea of a blacklist for people who submit reviews informally is being considered by the team. It's nice of you to help us, but nonetheless, refrain from "reviewing" informally. It may or may not interpreted as disrecpect to us. Also, this WILL, most probably, affect your application if you are applying. To mice who submit their maps, please be patient. Our reviewers have real lives that distracts them from their job here. I think that much as they would like to finish all the reviews at once, they just can't. Thank you. P.S. Reviews are technically opinions of the "reviewer" since they can differ from person to person, and may or may not be followed. |
Carlcruz « Citoyen » 1348047360000
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@2744259 - Xen im done with the editing. I didn't know what to put at the tramp part though ;; |
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^ sera |