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Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan
Brpiy
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1461898980000
    • Brpiy#6028
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#5041
  0
@6649942
Mapcrew
« Consul »
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    • Mapcrew#0020
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#5042
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Left as is:
@1144656 - Sekui - No-shaman maps don't judge ugliness/art that much. It's interesting at first glance, but it would be better if both ice can be more consistent in moving, and i feel it's too much walljumping. generic concept too.
@1900000 - Eistter - It's actually ok for p1, but since you don't want it I'll leave it as it is. gameplay is just too simple and generic, especially large part of walljumping, and just feels not interesting.
@3659421 - Googlecromel - More edits have to be done, its no difference from the previous version. Only the first part is good the rest are just boring walljumpings.
@4776411 - Lolfakie - This is more of a p6(mechanism) map. It's a decent map, the concept is amazing, just the gameplay is annoying and it takes quite a lot of effort to get to hole. Either make the mechanism even slower or make the whole map easier and less confusing. I will leave it as it is but it's really a great map in my opinion. Submit ur edited version to p6 thread instead.
@6287303 - Cfmapas - The wind is too much in my opinion for newer mice to handle, and the concepts used are pretty much overused.
@6476947 - Nikabellic - Boring and generic gameplay, wouldn't p1 this because shaman interference can ruin the map.
@6634131 - Kutavifon - I don't get why there are so many cheeese, and gameplay is repetitive and lame. there is one part with walljumping too which may not be newbie--friendly.
@6640034 - Lzereturn - Quite a cool concept, but there are too many deaths caused. Many mice didn't know about the ground that pushes them down and even gets pushed down after getting to the chocolate. Make it stop halfway instead and maybe add more gameplay, as it's currently very repetitive. Will leave it as it is for edits, but nice concept I would say.
@6645332 - Loganesp - it's really unaligned with a lot of unnecessary decorations. Play more p7 maps to get a hang of how these maps play and what we are looking for. Regarding your problem you can ask a mapcrew to test it as no-shaman map fyi.
@6645901 - Ta4 - Too hard for p7. Try submitting it for p17.
@6646289 - Tdpnice - the top hole is way too hard to get for p7, try submitting to the p17 thread instead. But it's quite a nice racing map!
@6646303 - Pgmsule - Boring walljumping and water gameplay.
@6647288 - Parinpon - Overused generic boring gameplay.
@6648103 - Andrelionte - Interesting concept, but it is too hard for p7. Many mice are stuck and struggle a lot to go up, and it's pretty irritating when you get sucked down again.
@6649305 - Zyclow - many mice still stuck at the part below cheese, some cant even get to water after they get cheese, thus getting stuck too. I would suggest making the stick ground mass lower and angle it such that with lava its easier to pass through, but without lava/tramp its still able to pass through, just takes more time. Wouldn't p1 this because shaman can't really help much.
@6649438 - Mobilazikasi - Generic, boring gameplay.
@6649493 - Psyskyaction - Boring majority walljumping map.
@6649869 - Angelvintage - It has fake ground...(the wood ground). Fake ground means grounds that do not exert the default properties, like tramp behaving like a lava, wood being a cloud etc.


P1'ed:
@6647453 - Reganjsg - okayish map, just the last part near hole may be too hard for newer mice. But enjoyable for p1
@6649653 - Bequerr - It's actually pretty fun, but it's more like a racing map(p17) than a no-shaman map. Try submitting there instead. It's good for p1 though, really nice map.


Will be discussed:
@6540638 - Obsyt - The water for some reason helps decrease the number of deaths, it would be better if the bottom left grass ground has a chocolate/threadmill on the right of it so non-wj mice can still go on it in my opinion. Will discuss.


Ignored:
@6647751 - Satrianegara - Blacklisted
@6645947 - Ouwiiwall - Posted more than 1 map (same post)
@6647312 - Ouwiiwall - Posted more than 1 map (same post)

Dernière modification le 1461931140000
Sara
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    • Sara#1232
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#5043
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@6635286
Sekui
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    • Sekui#0000
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#5044
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@3889091
Bhulz
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    • Bhulz#0000
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#5045
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@6650607
Hurd
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    • Hurd#1511
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#5046
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@6650899
Transqwez
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#5047
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@6650942
Jonny88s
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#5048
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@6650958
Kimsterjay
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#5049
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@6650289
Tdpnice
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@6428562
Diegdres
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#5051
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Hola quiero mostrarles mi mapa espero les agrede. Gracias. :)
@3422868
http://imageshack.com/a/img922/9936/lRTu9z.jpg
Uhuge
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    • Uhuge#0000
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#5052
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@6651456
Francisnatic
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    • Francisnatic#0000
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@6649072
Andrelionte
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    • Andrelionte#0000
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#5054
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@6651710

Dernière modification le 1462040220000
Vifon
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@6560860
Jonker
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    • Jonker#1987
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@6652095
Cyclone
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    • Cyclone#3550
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@6648662
Obsyt
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@6556268
Googlecromel
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    • Googlecromel#0000
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#5059
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@3659421
Pgmsule
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#5060
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@4274864
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