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Map Editor Q&A
Censere
« Consul »
1525677960000
    • Censere#0095
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#5141
  0
Sugarnote a dit :
How would you make grounds that don't allow the shaman to nail items on? Example, @4372606.

Use a ground with an invalid or non existing color tag (o="" tag), this makes nails unable to be stuck onto the ground.
Scientologis
« Citoyen »
1525725600000
    • Scientologis#7141
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#5142
  0
Could anyone explain why changing m1 to m2 makes the ground rotate around the non-dynamic ground? I thought m1, m2 just indicated what to link.

<C><P /><Z><S><S X="421" L="937" Y="302" H="10" P="0,0,0.3,0.2,0,0,0,0" T="0" /><S X="161" L="40" Y="122" H="38" P="1,0,0.3,0.2,0,0,0,0" T="0" /><S X="653" L="48" Y="118" H="35" P="1,0,0.3,0.2,0,0,0,0" T="0" /></S><D /><O />
<L>
<JR M1="1" MV="15000,1" />
<JR M2="2" MV="15000,1" />
</L></Z></C>
Sherr
« Censeur »
1525726800000
    • Sherr#0095
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#5143
  0
M2 is supposed to be the ground that will be rotated around. So, if you don't specify what M2 is or don't add P1 (the point it rotates around), then by default M2 will equal 0, which happens to be the value of the non-dynamic ground in your map XML
Derf
« Citoyen »
1525727520000
    • Derf#1076
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#5144
  0
I have a couple of questions if anyone can answer.
1. How do you read the axis guidehere?
I thought AXIS="-1,0" and AXIS="1,0" were the same since whenever I use them they go in both directions horizontally anyways.

2. How exactly do you use LIM1, LIM2?
Heavenlypoise
« Citoyen »
1525921320000
    • Heavenlypoise#2748
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#5145
  0
Shamousey a dit :
Burrihamachi a dit :
Is it possible to change the opacity of a ground ? Something like:
https://orig00.deviantart.net/89f9/f/2018/122/4/6/i_need_assisstance_by_burihamachi-dcahns8.png

I've looked everywhere but there doesn't seem to be a thread about this? o-:

This map uses colourjoints (which you can set the opacity on), not grounds for those parts.

Yeah! How would I set the opacity though? Haha that's what I was trying to ask, sorry!
Girlfront
« Citoyen »
1526238180000
    • Girlfront#2499
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#5146
  0
is there any way to look at other people's list of maps they've made
Bhvana
« Censeur »
1526744280000
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#5147
  0
How to make a scroll map
First go to map editor, Then click Save/Load/Test, Then copy the map to the clipboard, then paste it in the load writing line. Your map is now scrolling.
Now you are able to add whatever you want.
Kimsterjay
« Consul »
1526779440000
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#5148
  0
Girlfront a dit :
is there any way to look at other people's list of maps they've made

I don't think there is any way to look at a list of other people's maps. We could see maps with Micetigri, but the map part of the site doesn't work anymore.
Shockwave
« Consul »
1528314540000
    • Shockwave#2058
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#5149
  0
How to make Viprin moved out in the map?.

Dernière modification le 1528414980000
Syrius
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1528364520000
    • Syrius#8114
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#5150
  0
Malekty a dit :
How to make VPN moved out in the map?.

Excuse me? I can't see how you are going to add a virtual private network (VPN) through TFM's map editor.
Shockwave
« Consul »
1528414920000
    • Shockwave#2058
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#5151
  0
Syrius a dit :
Malekty a dit :
How to make VPN moved out in the map?.

Excuse me? I can't see how you are going to add a virtual private network (VPN) through TFM's map editor.

I mean Viprin not VPN,Sorry

Dernière modification le 1528414980000
Wal
« Citoyen »
1529158680000
    • Wal#3922
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#5152
  0
how to add point on rotation
Hkhr
« Citoyen »
1529234820000
    • Hkhr#0000
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#5153
  0
How to make the Off-Screen parts of a map invisible?
Virtini
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1529257200000
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#5154
  0
Hkhr a dit :
How to make the Off-Screen parts of a map invisible?

Replace <P /> in map code with <P Ca="" />
Peanut_butter
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1529314140000
    • Peanut_butter#0095
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#5155
  0
Hey!

I'm working on a defilante map, and I would like to know how to put more than 30 shaman objects (boosters, death traps, springs, etc.) on the map. I've seen some maps that definitely have more than 30 objects but I cannot place more, even though the XML has the defilante code in it.
Vintage
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1529319660000
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#5156
  0
Peanut_butter a dit :
Hey!

I'm working on a defilante map, and I would like to know how to put more than 30 shaman objects (boosters, death traps, springs, etc.) on the map. I've seen some maps that definitely have more than 30 objects but I cannot place more, even though the XML has the defilante code in it.

You have to add them through xml editing
Sugarnote
« Citoyen »
1529348220000
    • Sugarnote#0000
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#5157
  0
How would you add an image to a dynamic ground?
B1k
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1529351220000
    • B1k#0095
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#5158
  1
Sugarnote a dit :
How would you add an image to a dynamic ground?

You would have to draw what you wish to add in Viprin's and then link it to the dynamic ground.
Clue
« Citoyen »
1529694120000
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#5159
  0
My question is invalid friction or resti
right, how would u make it so that if u hit a ground, and that ground hits another ground that other ground disappears or both
I used to do this a few years back with invalid friction but it doesnt work any examples
Sherr
« Censeur »
1529730780000
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#5160
  0
Clue a dit :
My question is invalid friction or resti
right, how would u make it so that if u hit a ground, and that ground hits another ground that other ground disappears or both
I used to do this a few years back with invalid friction but it doesnt work any examples

All invalid friction is broken now, unfortunately
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