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Map Editor Q&A
Miminou1
« Citoyen »
1530015480000
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#5161
  0
What is the Link where you can put a background image and put it in the place you want means you can carry it and put it anywhere and give you the XML

Dernière modification le 1530015660000
Syrius
« Consul »
1530021300000
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#5162
  1
Miminou1 a dit :
What is the Link where you can put a background image and put it in the place you want means you can carry it and put it anywhere and give you the XML

There's no way to bind a picture to mouse without using LUA.
Ae_86
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1530633060000
    • Ae_86#5182
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#5164
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Need help. Having problems to load in the map, as I keep getting >This map is invalid. So far I have tried running from Mozilla/Chrome/Stand/Steam which as you can tell are without prevail, though it seems to be that other friend claims running on his end it works fine, which brings me that I cant load the map at all to validate. Thanks in advance.

Dernière modification le 1530633300000
Sherr
« Censeur »
1530644520000
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#5165
  0
Ae_86 a dit :
Need help. Having problems to load in the map, as I keep getting >This map is invalid. So far I have tried running from Mozilla/Chrome/Stand/Steam which as you can tell are without prevail, though it seems to be that other friend claims running on his end it works fine, which brings me that I cant load the map at all to validate. Thanks in advance.

If the map size is over 20kb, it's possible that it's too large to be loaded into the map editor. Use character count to check
Sol
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#5166
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Hi! I have a question that how can i delete dynamic grounds easily by shaman when using ‘nature return’?
Censere
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#5167
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Sol a dit :
Hi! I have a question that how can i delete dynamic grounds easily by shaman when using ‘nature return’?

It's not possible to delete dynamic grounds using that skill. The only method by skills is to use the Demolition Worker skill, in Mechanician tree.
Sol
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#5168
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I have seen some vanilla maps can using ‘Nature Return’ to delete it like a bridge in vanilla map
Censere
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#5169
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Sol a dit :
I have seen some vanilla maps can using ‘Nature Return’ to delete it like a bridge in vanilla map

The bridges are made out of what effectively are small planks (shaman objects, not dyn grounds) ^^

Vanilla maps are often the exception, not the case when it comes to this sort of behaviour.

Dernière modification le 1531202580000
Anime
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#5170
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how to make a cut-out ground? Ex: cutting the water, ice, etc...
Kimsterjay
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#5171
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Anime a dit :
how to make a cut-out ground? Ex: cutting the water, ice, etc...

Check this tutorial out:
Topic 847698 - [Tutorial] Cut-out Ground (Circle Ramps)
Sol
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#5172
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How to screenshot the long map?

Dernière modification le 1532288700000
Epikdisko
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#5174
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Is there by chance for P1 maps to go to others like P4 or P5? Is it permanent? How come I dont get to play with my P1 maps?
Virtini
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#5175
  1
Epikdisko a dit :
Is there by chance for P1 maps to go to others like P4 or P5? Is it permanent? How come I dont get to play with my P1 maps?

you can always resubmit your p1 map for certain category if you believe it's worth a higher perm or ask some mapcrew how you can make it better for potential p3+.
what do you mean by "dont get to play with your p1 maps"? if you don't see them in rooms, it's probably just because there are billions of p1 maps so the chance your map will appear is quite low

Sol a dit :
How to screenshot the long map?

either /c mapdrawbot pic @code
or just make a few screens and split them together using some editing tool, i used to use ms paint for that
Sol
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#5176
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How can i make elevator up and down :(
Kimsterjay
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#5177
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Sol a dit :
How can i make elevator up and down :(

You can find out how to make a platform go up and down in step 1 (1. Basic Up-Down Movement) of this thread:

Topic 859517 - [Tips and Tricks] List of Useful Joint Mechanisms
Error_404
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#5178
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Anti-leve maps are made by players or the mapcrew?
Shockwave
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#5179
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Error_404 a dit :
Anti-leve maps are made by players or the mapcrew?

Mapcrew.
Miminou1
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#5180
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Any one have Toturiol to move art Vipirin drawing editor and can be touched ??
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