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Report a P3+ map
Hobothehill
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#501
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Beachking a dit :
I don't see any problem here. I tried pushing it nothing. I tried cannoning it. Nothing its very stable and secure/ I do not think it's very easily pushed. I am not sure what you mean about the scound part. Either way the map isn't bad.

This was posted regarding @3095497.

I would just like to offer some proof.
http://i46.tinypic.com/726dub.jpg
Bakpaofgunz
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#502
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Starshipbay a dit :
@406154
wj back from cheese, where you have to climb over the ice is too luck based, because the choco corner sticking out is too small and impossibe to grip without some luck.

Judging from how the map looks I'd say the small part sticking out isn't supposed to be there at all and thus is only advantageous as it gives the player an extra grasp. Not really luck based either in my eyes.


Mousechris a dit :
Could @302456 have more lift with the mech? I almost always end up dieing due to not being lifted enough.

It works perfectly fine, I can get it 10 out of 10 times and if anything I'd prefer a roof to prevent me from flying offscreen.

Hobothehill a dit :
This was posted regarding @3095497.

I would just like to offer some proof.
http://i46.tinypic.com/726dub.jpg

Idk, it seems to work fine for me. I'll see how others that are more experienced with mech maps think about it.
Hobothehill
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#503
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I am not aware of how you are testing(i.e. Alone or with company) but maybe its a sync thing? Appears fine to sync but messes up for others? As the screenie proves, there is definately a problem.

Also try spawning a plank. It moves along with the grounds and reappears from the top and what not. Could this be fixed in some way so that an accidental loose plank/box doesn't cause problems.
Haruhitastic
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#504
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Map crew tests are generally done both in public and in private rooms.

flies off
Bakpaofgunz
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#505
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Hobothehill a dit :
I am not aware of how you are testing(i.e. Alone or with company) but maybe its a sync thing? Appears fine to sync but messes up for others? As the screenie proves, there is definately a problem.

Also try spawning a plank. It moves along with the grounds and reappears from the top and what not. Could this be fixed in some way so that an accidental loose plank/box doesn't cause problems.

Sync issues are a problem on 90% of the mech maps though.. In this case I tested it on my own while I already tried it alone and in public before when you first reported it. Like I said, I'll pass it on to someone who is more knowledgeable with this kind of issues ^-^
Hobothehill
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#506
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I know Haru >.> I was talking about the specific instance.

Anyway, thanks Bak.
Fluffyshine
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#507
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[•] Garyarcanine - @1427861 - 5 - 20% - P6

Boring, all you need to do is wait and wj, wait and wj....

[•] Physcolo - @2813218 - 0 - 100% - P7

Luckbased
Hobothehill
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#508
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Contest winner if I recall correctly. Would agree with deperm despite the shortage of P6 maps.
Skalder
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#509
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@242572

Art?
Ruoka
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#510
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Fluffyshine a dit :
[•] Garyarcanine - @1427861 - 5 - 20% - P6

Boring, all you need to do is wait and wj, wait and wj....

[•] Physcolo - @2813218 - 0 - 100% - P7

Luckbased

Both are fine fillers for now.
Spacewind
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#511
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@808378 Whys this defilante scrolling? A basic map would work for this
Its quite annoying when you die, having to see the screen scroll back and forth following a mouse x.x
Mousechris
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#512
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@3043400

4 plank solution plus fake confusing collission grounds
Fluffyshine
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#513
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[•] Twobigo - @555548 - 6692 - 59% - P7

glitchy
Ruoka
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#514
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Fluffyshine a dit :
[•] Twobigo - @555548 - 6692 - 59% - P7

glitchy

Will be discussed.
Force_shaman
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#515
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@808378
It's really weird when you die
Spacewind
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#516
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Spacewind a dit :
@808378 Whys this defilante scrolling? A basic map would work for this
Its quite annoying when you die, having to see the screen scroll back and forth following a mouse x.x

Sorry forgot to say P9 @808378
Anyway why is there scrolling arfter you die in this?
Ruoka
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#517
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Spacewind a dit :
Sorry forgot to say P9 @808378
Anyway why is there scrolling arfter you die in this?

Hmm, I don't know. You should ask the author. Anyways not a reason to deperm.
Spacewind
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#518
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Nonono i dont want it deperm its a nice map i just wanted it fixed
Johnlantern
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#519
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Spacewind a dit :
Nonono i dont want it deperm its a nice map i just wanted it fixed

This. Would it be possible to fix the glitch with the map without deperming it?
Mousechris
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#520
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@1089882
This is way to easy to mess up on
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