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Map Editor Q&A
Ae_86
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#5201
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Kimsterjay a dit :
Ae_86 a dit :
Out of curiosity, is there any new map editor sites/apps that are relatively new? Asking this out since want to test something different asides Viprin's Editor, if possible.

thanks in advance :v

Not really new, but some editors I found a while back:
Topic 248491 - TFMapCanvas - Create Joints Easier
Topic 810052 - [Tool] Simple map editor

Thanks. Second given editor seems not be working though.

Also I went to the Info & Guidelines just for the heck of it and in the Misc. section Background Images database link is broken as it doesnt give me anything. Guess its time for another update? :T

Dernière modification le 1537888620000
Ace
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#5202
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@ae_86

x
Incidius
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#5203
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If I submit a map to the music submissions (P19), am I allowed to submit a different copy of the map, without the music screen, to P4-P9?
Incidius
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#5204
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Just to clarify, I meant the maps have different map codes and are seperate maps
Jota
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#5205
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Mnhgtr43 a dit :
If I submit a map to the music submissions (P19), am I allowed to submit a different copy of the map, without the music screen, to P4-P9?

Yes you can
Vintage
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#5206
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Mnhgtr43 a dit :
Just to clarify, I meant the maps have different map codes and are seperate maps

As long as they are your maps
Cloudsmaster
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#5207
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um im a bit of a noob to map making c: but i was just wondering if you can remove a skill from a map? say i didnt want to allow springs to be used in my map, is that possible and how would i do so?
Ace
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#5208
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Cloudsmaster a dit :
um im a bit of a noob to map making c: but i was just wondering if you can remove a skill from a map? say i didnt want to allow springs to be used in my map, is that possible and how would i do so?

You can't.
Hiimanto
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#5209
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How to make sticky grounds? How to make one, how to make multiple
Ace
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#5210
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Hiimanto a dit :
How to make sticky grounds? How to make one, how to make multiple

"X"
Anotherbob2
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#5211
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Hi, I'm trying to make a treadmill but it's not working and I can't figure out what I'm doing wrong. Heres the xml code <C><P defilante="-1,-1" /><Z><S><S X="430" L="121" Y="194" H="27" P="0,0,20,0.2,0,0,0,0" T="4" /><S X="235" o="324650" L="168" Y="255" H="41" P="1,0,9999,0.2,0,1,0,0" T="12" /></S><D /><O /><L><JP M1="0" MV="Infinity,19" AXIS="1,0"/><JR M1="1" M2="0" /></L></Z></C>
Virtini
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#5212
  1
Not sure if it isn't too late, but fixed.

original a dit :
<C><P defilante="-1,-1" /><Z><S><S X="430" L="121" Y="194" H="27" P="0,0,20,0.2,0,0,0,0" T="4" /><S X="235" o="324650" L="168" Y="255" H="41" P="1,0,9999,0.2,0,1,0,0" T="12" /></S><D /><O /><L><JP M1="0" MV="Infinity,19" AXIS="1,0"/><JR M1="1" M2="0" /></L></Z></C>

fixed a dit :
<C><P defilante="-1,-1" /><Z><S><S L="121" X="430" H="27" Y="194" T="4" P="0,0,20,0.2,0,0,0,0" /><S P="1,999999,9999,0.2,0,1,0,0" L="168" o="324650" X="235" Y="255" T="12" H="41" /></S><D><DS Y="172" X="423" /></D><O /><L><JP MV="Infinity,19" M1="1" AXIS="1,0" M2="0" /><JR M1="1" M2="0" /><JR M1="0" M2="1" /></L></Z></C>

Treadmills' mass value should be really high, while your ground had basic mass, also you should ensure that JP tag M1 value is treadmills' Z value, not the other one. Then pin it with M2 to any other stable ground.
I also added second JR tag with M1 and M2 reversed, but it's not important. It just works somewhat more consistent with two tags, atleast for me.

Also good luck with maps, I like your bootcamps ^^

Dernière modification le 1538673060000
Hiimanto
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#5213
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How to make working lava treadmills?
Foofiinhaeeu
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#5214
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i lost my map code how to give again
Syrius
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#5215
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Foofiinhaeeu a dit :
i lost my map code how to give again

do /lsmap and copy the last code.
Lick_my_paws
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#5216
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I'm trying to load an old map of mine. The code is correct (copied from lsmap), but I'm getting the message: "This map does not exist or no longer exists."

The map in question seems to still be in P0 rotation, and I can load the map from my tribe house just fine if I attempt that. Why can't I open it up in the map editor?
Vintage
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#5217
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Lick_my_paws a dit :
I'm trying to load an old map of mine. The code is correct (copied from lsmap), but I'm getting the message: "This map does not exist or no longer exists."

The map in question seems to still be in P0 rotation, and I can load the map from my tribe house just fine if I attempt that. Why can't I open it up in the map editor?

maybe you accidentally are including a space or other letter, it must be just the code and nothing else
Lick_my_paws
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#5218
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Vintage a dit :
Lick_my_paws a dit :
I'm trying to load an old map of mine. The code is correct (copied from lsmap), but I'm getting the message: "This map does not exist or no longer exists."

The map in question seems to still be in P0 rotation, and I can load the map from my tribe house just fine if I attempt that. Why can't I open it up in the map editor?

maybe you accidentally are including a space or other letter, it must be just the code and nothing else

The code is correct.

Anyway I looked back a few pages and it seems to be a glitch with the new name system.

Dernière modification le 1540595640000
Kimsterjay
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#5219
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Lick_my_paws a dit :
Anyway I looked back a few pages and it seems to be a glitch with the new name system.

I believe that glitch was patched though..
Eparcs
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#5220
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How do you make one way passage blocks e.g. i can go through it if i am moving left however i cannot go through it if i go right, i have looked for this question in this thread but cannot find someone who has asked it yet through a few pages back.
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