Rotação Oficial - P5 - Arteالدوران الرسمي - P5 - الفن (الرسم) 公式カテゴリー - P5 - アート Official Rotation - P5 - ArtRotazione Ufficiale - P5 - ArteRotation Officielle - P5 - ArtOficjalna Rotacja - P5 - SztukaPálya Körforgás - P5 - MűvészetiRotația Oficială - P5 - ArtăResmi Rotasyon - P5 - SanatRotación Oficial - P5 - ArteOfficiële Rotatie - P5 - Kunst |
Ratoncilla62 « Consul » 1528830060000
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Lo tengo que arreglar,perodn por mi fallo xD Dernière modification le 1528830600000 |
Vividia « Consul » 1528886220000
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Left as is: @7444086 - Azure_Wolf#2669 - Adorable art!! The gameplay may not be the best but it does have potential, however when the map got tested in public rooms, some issues still showed up, so I have a few more edits to suggest. The hole area is certainly better than before in regards of deaths, but it's still an apparent issue, mostly because the grounds in the bottom are barely visible and people tend to think that there's a continuous one, not two separate ones, so it would be great if you could shift them up by a few (around 5 maybe?) pixels for better visibility, and the same for the trampoline ground in the middle. I would also suggest to move the cheese a bit higher up and closer to the tail to reduce the number of deaths even further. @7438660 - John#9081 - The art is reeeally cute, but the point of art maps is to have some kind of harmony/interaction between art and gameplay, which is clearly lacking in this map as the mouse drawing doesn't even have collision. As for the current gameplay, it's quite boring, it's essentially just a ramp to the cheese and done. As I mentioned the art is great, however it would be nice if you could integrate it into the gameplay and work a bit more on the map in general to make it more enjoyable to play on. @7451140 - Dragondragod#0000 - Nice art, but again this has the issue many other submitted maps do: zero connection between art and gameplay. It's just there in the background, but the map would pretty much be the same if it wasn't even there. The gameplay is also quite boring. @7452995 - Tutuh#7195 - Both the art and the gameplay are poor, and it's very unclear which lines you can or can't jump on. This map feels a bit rushed overall, I believe you should try putting more effort and thought into it, like at least fully coloring the pokéball and adding some environment to it, and also making the gameplay more enjoyable. @7454454 - Arbuzeek#5159 - The map feels a bit empty to me, but cute art nevertheless. The gameplay feels a bit short and boring. I would suggest increasing the friction of the head and hair to make it possible to walljump the character and thus solo the map; that way the players wouldn't have to necessarily wait for the shaman to help them but instead they could try completing the map themselves, making the gameplay slightly more interesting. @7454895 - Leone#7651 - The art here is very minimal and the gameplay only consists of walljumping, which is quite frustrating and boring. I'm also not a fan of how the black lineart of the logo is foreground while everything else is background, it's not very appealing visually. P1'ed: @1246533 - Garyforum#0000 - It's refreshing to see some grounds-only art maps with all the joint ones recently. Edits are also appreciated, now shamans can actually see what they are building. However I feel like the gameplay is a bit dull for a higher perm, and even though there isn't a huge amount of building required, it's still a bit frustrating to be a shaman on this map because it's very difficult to get a stable base, especially in divine mode. That being said, it's perfectly fine for a P1 now. @7453054 - Gachoooo_7U7#8993 - Nice art, but it doesn't seem to fit the map that much. The gameplay is alright, although it may be a bit difficult at the circles part near the cheese, but since the shaman is here to help, it's not a huge problem. Overall, it's not a very outstanding map in any aspect, but it's good enough for P1. Will be discussed: @666589 - Garyforum#0000 - In all honesty the gameplay is a bit frustrating and it may become a waiting game for some players, but it's not horrible. Agar.io is still quite well known, so it will probably be recognized and appreaciated by many people. I'll see what the others think about this. Ignored: None Dernière modification le 1528890480000 |
Ratoncilla62 « Consul » 1528898520000
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alv otra ves :'v Dernière modification le 1528898640000 |
Viniciusdara « Consul » 1528902660000
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@3707382 the real monster here is you |
Qadori « Consul » 1528912860000
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@7246438 @7359819 |
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@7456284 @5670626 Dernière modification le 1528919520000 |
Garyforum « Consul » 1528915980000
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@1907845 @2827184 |
Miminou1 « Citoyen » 1529015580000
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@7456423 |
Judgecrome « Citoyen » 1529043900000
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Vintage « Consul » 1529074440000
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Streetraat « Citoyen » 1529280180000
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Meshia « Consul » 1529327520000
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Env0cada « Citoyen » 1529361840000
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Feliipeb « Citoyen » 1529436360000
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Morningstar « Citoyen » 1529850000000
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Arbuzeek « Consul » 1529853480000
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@7462752 @7454454-edited Dernière modification le 1529949180000 |
Lalkamysz « Censeur » 1529920080000
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@7463244 |