[Tutorial] Pisos que Somem - SEM Sync Based |
Rikodusanin « Citoyen » 1359605460000
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concordo velege >.< |
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Nossa que tutorial fod@ amei car <333 kkk sqn |
Billysmille « Citoyen » 1360693320000
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Bom agora ja tem uma forma maisfacil de fazer... com Fricção = 99e99 |
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Você atualizou o tutorial? |
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Billysmille a dit : Boa Billysmile, esse seu comentário me avisou ;D Vou fazer bastante mapas assim ;D |
Leojerryi « Citoyen » 1361324880000
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tipo eu faço o piso mais ai quando eu encosto meu rato sobe e fica bugado la em cima sera que tem algum jeito de fazer tipo so para o rato pisar e o piso sumir sem o rato bugar? |
Doneky « Citoyen » 1365039480000
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(REMOVED) |
Ratoghi « Citoyen » 1365095880000
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Billy, se importa de me ajudar in-game com esse mecanismo?.-. |
Xmasterbrx « Citoyen » 1365815640000
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Muito Bom,Parabens :] |
Luluquix « Citoyen » 1367697120000
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<C><P F="3" /><Z><S><S H="20" P="0,0,0.3,0.2,0,0,0,0" L="24" o="324650" X="420" c="4" N="" Y="379" T="12" /><S X="200" P="1,0,0.30,0,0,0,0,0" L="20" H="20" Y="200" T="0" /><S P="0,0,0.30,0,0,0,0,0" L="10" o="324650" H="10" X="0" Y="0" T="13" /><S X="421" P="1,10,0.30,0,0,1,30,0" L="40" H="60" Y="362" T="0" /><S X="420" P="0,0,0.30,0,0,0,0,0" L="10" o="324650" H="10" c="2" Y="430" T="13" /><S H="10" P="0,0,0.3,0.2,0,0,0,0" L="10" X="787" Y="410" T="8" /><S P="0,0,0.30,0,0,0,0,0" H="10" L="10" o="324650" X="460" c="2" Y="430" T="13" /><S P="1,0,0.30,0,0,1,0,0" L="800" X="400" H="20" Y="-153" T="0" /><S P="1,999,0.30,0,0,1,2000,2000" L="40" X="460" H="60" Y="362" T="0" /><S P="1,999,0.30,0,0,1,2000,2000" L="40" X="381" H="60" Y="362" T="0" /><S P="1,999,0.30,0,0,1,2000,2000" L="40" X="578" H="60" Y="362" T="0" /><S P="1,999,0.30,0,0,1,2000,2000" L="40" X="539" H="60" Y="362" T="0" /><S P="1,999,0.30,0,0,1,2000,2000" L="40" X="500" H="60" Y="362" T="0" /><S P="1,999,0.30,0,0,1,2000,2000" L="40" X="265" H="60" Y="362" T="0" /><S P="1,999,0.30,0,0,1,2000,2000" L="40" X="301" H="60" Y="362" T="0" /><S P="1,999,0.30,0,0,1,2000,2000" L="40" X="341" H="60" Y="362" T="0" /><S X="420" P="1,-10,0.30,0,0,0,0,0" L="360" H="40" c="3" N="" Y="380" T="6" /><S P="0,0,0.30,0,0,0,0,0" X="500" L="10" o="324650" H="10" c="2" Y="430" T="13" /><S P="0,0,0.30,0,0,0,0,0" H="10" L="10" o="324650" X="540" c="2" Y="430" T="13" /><S P="0,0,0.30,0,0,0,0,0" X="580" L="10" o="324650" H="10" c="2" Y="430" T="13" /><S P="0,0,0.30,0,0,0,0,0" X="262" L="10" o="324650" H="10" c="2" Y="430" T="13" /><S P="0,0,0.30,0,0,0,0,0" H="10" L="10" o="324650" X="302" c="2" Y="430" T="13" /><S P="0,0,0.30,0,0,0,0,0" X="342" L="10" o="324650" H="10" c="2" Y="430" T="13" /><S P="0,0,0.30,0,0,0,0,0" H="10" L="10" o="324650" X="382" c="2" Y="430" T="13" /></S><D><T Y="331" X="261" /><P X="280" P="0,0" Y="360" T="1" /><P X="520" P="0,0" Y="360" T="4" /><F Y="359" X="448" /></D><O><O X="419" C="14" Y="379" P="0" /></O><L><JPL M2="0" M1="1" P4="200,200" P3="200,200" /></L></Z></C> / mapa q sha tem q fazer a escolha certa , se não buga :P mecanismo parecido... |
Jumentoboi « Citoyen » 1367769840000
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Billy pode me ajudar por favor a fazer um mapa desse?..(Xml la em baixo V) procurei como fazer achei esse xml em um site frances :c mais nem deu para traduzir ¬¬' você poderia fazer um Tutorial mostrando como fazer? Obrigado pela atenção <C><P F="1" P="" /><Z><S><S P="1,0,0,0,0,0,0,0" L="10" o="6a7495" X="0" c="4" Y="0" T="13" H="10" /><S P="1,-10,0,0,0,0,0,0" L="10" o="6a7495" X="400" c="2" Y="425" T="13" H="10" /><S P="0,0,0,0,0,0,0,0" L="380" o="324650" H="40" c="2" Y="380" T="12" X="190" /><S P="0,0,0,0,0,0,0,0" L="380" o="324650" H="40" c="2" Y="380" T="12" X="610" /><S P="1,10,0.30,0,0,1,30,0" L="120" o="ffffffff" H="55" Y="385" T="12" X="400" /><S P="0,0,0.30,0,0,0,0,0" L="800" X="400" c="3" Y="380" T="6" H="40" /><S H="80" L="20" o="b1b1b1" X="480" c="1" N="" Y="-100" T="12" P="1,0,0.30,0,0,1,30,0" /><S H="80" L="20" o="b1b1b1" X="320" c="1" N="" Y="-100" T="12" P="1,0,0.30,0,0,1,30,0" /><S H="20" L="200" o="b1b1b1" X="400" c="3" N="" Y="-150" T="12" P="1,0,0.30,0,0,1,30,0" /><S P="1,999990,0.30,0,0,1,30,0" L="10" o="6a7495" H="10" c="2" Y="-415" T="12" X="400" /><S P="0,0,0.30,0,0,0,0,0" L="10" o="6a7495" H="10" c="2" Y="-5" T="12" X="400" /><S P="1,999999,0.30,0,0,1,30,0" L="40" o="6a7495" H="10" c="2" Y="-425" T="12" X="420" /><S P="1,999990,0.30,270,0,1,0,0" L="20" o="6a7495" H="10" c="2" Y="-435" T="12" X="410" /><S P="0,0,0.30,0,0,0,0,0" L="10" o="6a7495" H="10" c="2" Y="-415" T="12" X="435" /><S P="0,0,0,0,0,0,0,0" L="200" o="6a7495" H="200" c="4" Y="-100" T="12" X="0" /><S H="20" L="200" o="b1b1b1" X="400" c="3" N="" Y="-50" T="12" P="1,0,0.30,0,0,1,30,0" /><S H="80" L="20" o="cccccc" X="360" c="4" N="" Y="-100" T="12" P="1,0,0.30,0,0,1,30,0" /><S H="80" L="20" o="cccccc" X="400" c="4" N="" Y="-100" T="12" P="1,0,0.30,0,0,1,30,0" /><S H="80" L="20" o="cccccc" X="440" c="4" N="" Y="-100" T="12" P="1,0,0.30,0,0,1,30,0" /><S H="200" L="200" o="6a7495" X="400" c="4" N="" Y="-100" T="12" P="0,0,0,0,0,0,0,0" /><S P="0,0,0.3,0.2,0,0,0,0" L="35" X="388" c="3" Y="167" T="0" H="99" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" X="358" c="3" Y="204" T="0" H="36" /><S L="10" X="357" H="10" Y="220" T="0" P="0,0,0.3,0.2,0,0,0,0" /><S P="0,0,0.3,0.2,0,0,0,0" L="62" X="385" c="3" Y="220" T="0" H="10" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" X="415" c="3" Y="209" T="0" H="27" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" X="482" c="3" Y="170" T="0" H="96" /><S P="0,0,0.3,0.2,0,0,0,0" L="88" X="522" c="3" Y="220" T="0" H="10" /><S P="0,0,0.3,0.2,0,0,0,0" L="86" X="521" c="3" Y="129" T="0" H="10" /><S P="0,0,0.3,0.2,0,0,0,0" L="12" X="564" c="3" Y="174" T="0" H="98" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" X="517" c="3" Y="168" T="0" H="48" /><S P="0,0,0.3,0.2,0,0,0,0" L="10" X="521" c="3" Y="206" T="0" H="10" /></S><D><F Y="354" X="710" /><P P="0,0" Y="360" T="1" X="660" /><P P="0,0" Y="360" T="5" X="40" /><P P="0,0" Y="360" T="4" X="160" /><P X="218" Y="361" T="0" P="0,0" /><P X="762" Y="362" T="12" P="0,0" /><P X="421" Y="360" T="11" P="0,0" /><T Y="360" X="100" /></D><O /><L><JPL P3="0,0" M2="1" P4="0,0" M1="0" /><JPL P3="400,800" M2="11" P4="420,800" M1="4" /><JP M2="9" M1="8" AXIS="0,1" /><JP M2="9" M1="8" AXIS="1,0" /><JP M2="8" M1="7" AXIS="0,1" /><JP M2="8" M1="7" AXIS="1,0" /><JP M2="8" M1="6" AXIS="0,1" /><JP M2="8" M1="6" AXIS="1,0" /><JP M2="15" M1="8" AXIS="0,1" /><JP M2="15" M1="8" AXIS="1,0" /><JP M2="16" M1="8" AXIS="0,1" /><JP M2="16" M1="8" AXIS="1,0" /><JP M2="17" M1="8" AXIS="0,1" /><JP M2="17" M1="8" AXIS="1,0" /><JP M2="18" M1="8" AXIS="0,1" /><JP M2="18" M1="8" AXIS="1,0" /></L></Z></C> |
Onlylovepce « Citoyen » 1367779800000
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Me perdi logo no começo, quando tinha que alterar coisas na XML, devido ao ''A''. |
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Pessoinhas, usem [*quote][/quote] quando for mandar um XML sem a * -- *Estudando esse tópico para um tutorial, >.< |
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Para fazer pisos que somem, tem o v=''tempo'' tbm neh? |
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Esse ai é para temporizar os pisos, neste típico ele usa Junta Polia (JPL) é um pouco mais elaborado. |
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Jyclone a dit : quando for mandar um XML sem a * -- *Estudando esse tópico para um tutorial, &gt;.&lt;[/quote] Use: [[url=][/url]quote][/[url=][/url]quote] |
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Jyclone a dit : Usa o 999e999 ou Infinity... é melhor |
Shalander « Citoyen » 1377550560000
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E um geito pratico mais tambem temos a fricção invalida que tem o mesmo efeito =) |