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Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan
Victorzoo
« Citoyen »
1478160720000
    • Victorzoo#0000
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#6741
  0
@6919085
Erickindio
« Consul »
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    • Erickindio#0000
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#6742
  0
@6919231
Takeshiii
« Citoyen »
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    • Takeshiii#2946
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#6743
  0
@6919469
Sarkazm_lol
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    • Sarkazm_lol#2985
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#6744
  0
@321460
Quinckas
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1478203140000
    • Quinckas#0579
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#6745
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@6807701
Cowry
« Citoyen »
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    • Cowry#2754
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#6746
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@6919845
Honeymoon
« Citoyen »
1478231400000
    • Honeymoon#0262
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#6747
  0
@6920124
Xfx
« Citoyen »
1478264280000
    • Xfx#9270
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#6748
  0
@6840210
Kurtwild
« Censeur »
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    • Kurtwild#0095
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#6749
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Left as is:
@6911811 - Mousezxcvbn - Wrong category.
@1984480 - Sekui - I liked the design but the build can't offer something new/fun. This can only be completed with a bridge + ramp build.
@6895344 - Kractirs - The gameplay is too short and the symmetry looks fine but seems useless.
@6896016 - Mquk - Interesting design but the cobwebs works as any solid ground. They don't seem to be important for the gameplay; I think they can have a better use.
@6912146 - Sticklo - I have seen a lot of maps with the same design and use of portals. Don't think this can add something fun to P4.
@6912186 - Querosteam - I have seen a lot of maps with the same design. Try to be more creative!
@6912475 - Rekakurnr - Wrong category.
@6867540 - Framnm - Gravity is too high for P4, and the spaces feel so tight. If you are searching for an antigravity map, I would recommend you start over with a completely new design.
@6149858 - Fuzzyfirsdog - This map is a great example of build-a-thon. It's a pretty good design but we don't need this maps in P4 rotation since is too much building without sense.
@4879726 - Raiioteck - I have seen a lot of maps with the same design, don't think this can add something new/fun to rotation.
@6885056 - Krato - Nice design but using portals just to take out shaman and mice from a simple cage seems boring.
@6914584 - Ahyenn - At first sight the concept looks interesting but the mechanism results too annoying. With a few changes it might have potential for P4, I will list my observations: 1) Placee cheese up, hole down, mice and shaman down. 2) Make the dynamic ground less large, it actually takes the whole build.
@6300070 - Hea - The gameplay is too short and the build results so lazy.
@6915911 - Tennistete - We added a P4 map with almost the same design. Don't think this can add something new/fun to rotation.
@6506049 - Bataatiinha - This map was already reviewed and in discussion before. We agreed on keeping it as P1.
@6897540 - Pereztaon - I understand what you tried to do with the water but we already have a few P4 maps that play with this concept. Try to be more creative!
@6917939 - Marciskris - Too short and simple for P4.
@6918184 - Goldstar345 - Wrong category.
@6918412 - Anthonyjones – During tests shaman and mice died because of the wind. They might need a support to make it easier for them; Also the extreme sides are so tight, try to give more freedom to the shaman.
@6919231 - Erickindio - Too short and simple for P4.
@6919469 - Jorgeluis96 - Wrong category.
@6807701 - Quinzinhojr - I understand that you tried a different concept with the cloud but it results so tight and frustrating. And the build is still too linear.
@6919845 - Boooolltyy - The map is too simple for P4. Also I recommend you to use wood/grass instead of color grounds for the design.
@6920124 - Pudimcb - I have seen a lot of maps with the same design. Don't think this can add something new/fun.
@6840210 - Clackprooo - Map is too simple and mice/shaman can't see if there is a floow, causing mass of deaths.
@6888899 - Viniciusdara – I loved the concept but during tests, shamans just went down and build without taking care of the dynamic grounds.
@6485359 - Tiojeje – I liked the concept but tests showed that when shaman/mice reach the cheese part, everything turns into a mess that would result in mass of deaths.


P1'ed:
@6905760 - Ventrumx - I liked the changes you made but I don't think it can get better. P1
@6653431 - Saintderp - Cute simplicity, I enjoyed the map but with already have a few P4 maps like this. P1
@6390001 - Suprodo - I liked the design but the build feels so linear and lazy. P1
@6913268 - Tohpy - Flexible for new players but the left part of the maps is completely empty. P1
@5130649 - Picapauui - I enjoyed the simplicity, but it reminded me this map: @1203037. So P1 will be more than enough.


Will be discussed:
@5000007 - Garyarcanine -
@321460 - Sarkazm - I enjoyed the simple use of the anticloud. Tests showed is possible for players, so I will give it a chance.


Ignored:
@6600951 - Botcamseba - Posted more than 1 map (same post)
@6600864 - Botcamseba - Posted more than 1 map (same post)
@6916493 - Kebill - Posted more than 1 map (same post)
@6918928 - Kebill - Posted more than 1 map (same post)
@6919077 - Victorzoo - Posted more than 1 map (same post)
@6919085 - Victorzoo - Posted more than 1 map (same post)

Dernière modification le 1478475060000
Nom
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    • Nom#1047
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#6750
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@6920762
Honeymoon
« Citoyen »
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    • Honeymoon#0262
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#6751
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@6906579
Cimentooo
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    • Cimentooo#0000
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#6752
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@6924811
Siiyz
« Citoyen »
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    • Siiyz#2376
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#6753
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@6918922
Kebill
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    • Kebill#0000
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#6754
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@6916493
Anthonyjones
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    • Anthonyjones#0000
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#6755
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@6918412 - Editted
Pato
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    • Pato#4387
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#6756
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@6924933
Drotik
« Citoyen »
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    • Drotik#8972
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#6757
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@6667404
Fram
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    • Fram#4747
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#6758
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@6729509 :(
Armani
« Citoyen »
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    • Armani#5686
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#6759
  0
@6926916

Dernière modification le 1478699940000
Sekui
« Censeur »
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    • Sekui#0000
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#6760
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@2284962
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