Report a P3+ map |
Paradoxxoo « Citoyen » 1367265780000
| 0 | ||
@197742 - Mass death |
Graecus « Citoyen » 1367270400000
| 0 | ||
Graecus a dit : Thanks to Graecus, we gathered 3 cheese! cmoon |
Barrydarsow « Censeur » 1367271120000
| 0 | ||
Graecus a dit : Going over the top is slower. Paradoxxoo a dit : Yeah it's a trap, mice are going to die. Graecus a dit : Not getting as many saves as you would've liked isn't really a valid reason to report a map. P6 maps in general aren't very good for saves. |
Johnlantern « Citoyen » 1367285340000
| 0 | ||
Barrydarsow a dit : I agree with Graecus. Putting portals on this map would make it more straight-forward for shamans to save the mice. The mech is nice, it should stay permed, but just because P6 is harder for saves (and it is) doesn't mean we have to make it near impossible for saves. There are plenty of mech maps that implement portals because of mice trapping mechs. Saves on mech maps are reflective of the mice's (grammar?) ability to complete the map, basically. So it's not entirely a selfish request to ask for portals. |
Mousechris « Censeur » 1367286900000
| 0 | ||
Just B plank the mech and you can have all the saves you could ever want |
Snorrro « Citoyen » 1367307240000
| 0 | ||
Johnlantern a dit : You can just block the mech and still get enough saves. |
0 | ||
The mech can be b-plank'd or broken with a single arrow anchor. It's true that it's pretty impossible to help mice after the trap is released though. I'd prefer adding portals, will be rediscussed. Just stop commenting it here. |
0 | ||
@3473925 Center top ice roof hit box is off(or lost -1?). Because of this can skip the right top trampoline. |
Bakpaofgunz « Citoyen » 1367355600000
| 0 | ||
Ykr a dit : Author will be requested to fix as soon as spotted online |
Alandex « Citoyen » 1367358840000
| 0 | ||
@179488 - Fake ground |
Snorrro « Citoyen » 1367400300000
| 0 | ||
@3837616 - P4 How can the sham know where he should build if he can't see anything? |
Bakpaofgunz « Citoyen » 1367404020000
| 0 | ||
Snorrro a dit : That's basically the entire point of night mode maps |
Papero « Citoyen » 1367405040000
| 0 | ||
@1164011 P5 frameratedrop is serious. |
Aqvaswirle « Censeur » 1367422440000
| 0 | ||
Travelingpik a dit : It's not the time to. When we reach a certain amount of them I'll be gradually getting rid of them then, yes. |
Fluffyshine « Citoyen » 1367422440000
| 0 | ||
@3191391 so many fake grounds |
0 | ||
Paperonaruto a dit : I guess we have to tolerate that, it's not even close to the worst ones in P5 :s |
Wolfycatt « Citoyen » 1367444580000
| 0 | ||
Rafaelcdss - @3389836 - p6 glitchy most of the times mice cant pass the earth ground because the mice who push the button rarely win the mice who push the earth ground(and sham cant help) |
Travelingpik « Citoyen » 1367481840000
| 0 | ||
Twobigo - @2630179 - P4 add a couple more cheese to not fall through and not get any. |
Papero « Citoyen » 1367485260000
| 0 | ||
Ruoka a dit : i dont know it was really laggy when i tried it ill go check again maybe it was my internet. |
Bixnood « Citoyen » 1367491020000
| 0 | ||
I tested the P7 maps pick out the ones that can be ruined due to their use of shaman anchors and the synch lagging/tabbing out. They can mostly be fixed without much effort by switching to new anchors. Wrecked. a dit : Some unlikely occurences hardly worth mentioning, but maybe someone will want to edit them. a dit : ..And just for completion, the maps that remain affected but still can be finished. a dit : |