#Spiritual Map submissions (ex room shaman) |
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Spiritual Review Results: Accepted (0) No new maps have been accepted. Pending (3) Cave#0647 - @7888887: This map concept is fairly novel and rather enjoyable, but the design resembles that of a buildathon. Before this is approved, it’s recommended that the map is shortened first. Cave#0647 - @7888878: This map introduces a reimagined monorail concept, resulting in fresh and exciting gameplay. However, the stability of the mechanism needs improvement before this is accepted. Cave#0647 - @7888877: A fairly enjoyable wind and stability concept. It is exciting enough as a shaman map, but it requires some design tweaking in order to make base-building less awkward and more balanced, if possible. Rejected (2) Spiritualfix#0000 (Nebelwolfi#0000) - @7892608: This map is too easy to cheese using spirits. Otherwise, it is too restrictive and unreliable to rely on the usual solution coming from the top left side of the map. What's more, it's too hard to innovate on that front. This map may have been enjoyable for some players in the past, but in the end, it was rightfully removed from spiritual. Condensation#0000 - @7894509 :This map tries to be unique, but unfortunately it is easy enough to cheese a solution for the gap on the left side of the map using a plank and a cannon. The rest of the map doesn't involve any new and exciting gameplay - it features the typical build preparation / bridge building that has already been seen countless times in spiritual, whether you use the usual swing or dynamic solution. Miscellaneous (0) No miscellaneous changes have been made. Be sure to join the spiritual discord to stay connected to your friends and to help improve the module! Join the discord with the following link: https://discord.gg/KZQQRRr Spiritual Review Results: Accepted (0) No pending maps have been accepted. Rejected (0) No pending maps have been rejected. Pending (4) Dernière modification le 1646603040000 |
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Random Build of the Month: February 2022 Shaman: Seraphine#0000 | Map author: Fakedozero#0000 | Map code: @1739366 The "Random Build Of The Month" is a screenshot of a random player solution on any spiritual / divinity / other shaman map. It's meant for players who are searching for an inspiration for their solutions / buildings.Random Build of the Month: March 2022 Shaman: Jennandjojo#0000 | Map author: Arnees#0000 | Map code: @7841777 |
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Checkpoint! All maps since the last checkpoint are eligible for the next review. |
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Spiritual Review Hello shamans, the Spiritual Team would like to apologize for the recent inactivity with the review results. Despite the lack of activity on this thread, we assure you all that there are more map updates to come. We look forward to seeing your newest submissions! Results: Accepted (0) No new maps have been accepted. Pending (0) No new maps have been added to the pending waiting list. Rejected (3) Yinjackson#0000 - @7897272: The design for this map feels kind of awkward. There isn't much drive to innovate since airships would be the go-to solution, although it's worth mentioning that the map isn't monosolution. Mariluiss#0000 - @7890308: This map might have a good quantity of solutions, but in practice, getting even a single solution to work is way too difficult, especially in a mere 2 minutes. The restrictive design makes the gameplay very frustrating instead of providing a hard, engaging challenge. If there is a viable build, it is likely based on a solution by the mapmaker. As a result, this map is not suitable for rotation. Mariluiss#0000 - @7890649: Many issues stick out on this map, the most notable of which is that it can be soloed by the mice after minimal help from the shaman. Also, the lack of interesting gameplay and the unnecessary design symmetry suggests that the map needs a serious, complete overhaul. Miscellaneous (0) No miscellaneous changes have been made. Be sure to join the spiritual discord to stay connected to your friends and to help improve the module! Join the discord with the following link: https://discord.gg/KZQQRRr Spiritual Review Results: Accepted (1) Mariluiss#0000 - @7890427 - Difficulty 9: There may be a few limitations with the solutions on this map, but the designed gameplay stands well enough on its own. The concept feels inspired and enjoyable, and may result in some decent innovation by players. Also, the mapmaker's slight change on our suggested edit for this map while it was in pending seems to offer extra support for rune ship solutions, which is a bonus. Overall, this is now deemed to be viable for rotation. Rejected (0) No pending maps have been rejected. Pending (3) Dernière modification le 1651871580000 |
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@7902968 |
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@7848095 (re-submit) |
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@7789227 @7803065 Dernière modification le 1655278440000 |
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@7904881 |
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@7906040 ogolnie chcialem dac mozliwosc zakazu gwozdzi b na mapie ale nie wiem jak to zrobic oraz czy czasem to nie zepsuje mechanizmu Dernière modification le 1654075260000 |
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@7906367 |
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@7906838 |
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Checkpoint! Ignored for Next Review: Attomake#0000 - @7848095: The edit request for this map still remains unfulfilled, hence why its pending status has long since expired. Before submitting this for re-evaluation, please make the appropriate changes to the map length that was asked. |
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Spiritual Review Results: Accepted (1) Yor#4990 - @7789227 - Difficulty 8: The concept of balloon-attachment isn't entirely new or unique but the layout is still entertaining enough to warrant this map a place in rotation. The building area is slightly cramped but it's not too much of an issue. Pending (0) Rejected (6) Tadzio#2404 - @7902968: The circular parts of the red grounds do not impact the gameplay in any meaningful way, they should be changed to regular rectangular clouds to prevent confusion, especially for a low-diff map. The top path is much easier than the bottom path yet it's not much longer in length for a multiple path map. Yor#4990 - @7803065: Interesting concept, however it's poorly executed. The mechanism is too strong causing builds to explode. The current layout is very flawed and can be completed just by spamming boxes to force the mechanism to move downwards. We recommend completely revamping the map layout, but keeping the core concept the same, one that incentivises innovation rather than spamming objects. Makudomakudo#0000 - @7904881: Swing solution is much easier than anything else and it does not seem very hard to pull off, doesn't bring anything new to rotation. Antoni0#8587 - @7906040: The circle mechanism isn't a bad one but it's not used well, since the majority of the map is dealing with the cramped acid path, which is not interesting. A decent map could come from a complete layout change that focuses on the circles more and a better approach to the mechanism itself. Mariluiss#0000 - @7906367: There seems to be little point in adding the lava - all it does is forcibly restrict players with what builds they can use and how they can go about deployment. It also feels like there is no reason in covering the shaman cage with a cloud, as it only makes it more painful for the shaman to stay close to the ceiling of the cage. It might prevent some balloon-attachment solutions, but even with said solution set, this map is hard enough as it is. Finally, while the map has a couple of unique aspects, there's not much to suggest that it offers something new to rotation. It seems to focus more on raw difficulty than a novel experience. Plubio#0015 - @7906838: It's easier to use balloon build than it is to do much of anything else using the top ground, solutions feel limited to balloon ships. Nothing particularly interesting about the balloon ships in this map. Miscellaneous (0) Be sure to join the spiritual discord to stay connected to your friends and to help improve the module! Join the discord with the following link: https://discord.gg/KZQQRRr Spiritual Review Results: Accepted (3) Cave#0647 - @7888887 - Difficulty 8: Interesting hanging plank concept. The length of the map has been shortened to feel less like a buildathon. Cave#0647 - @7888878 - Difficulty 7: The map offers a unique monorail design. With the stability of the mechanism improved, attaching a cannon to the monorail should no longer break the mechanism. Cave#0647 - @7888877 - Difficulty 7: An enjoyable wind stability map. The stone grounds have been raised to prevent some plank overlap solutions. Rejected (0) Pending (0) Dernière modification le 1656829020000 |
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............................. Dernière modification le 1660674660000 |
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Random Build of the Month: April 2022 Shaman: Jamsml#0000 | Map author: Uhuge#0000 | Map code: @6120280 The "Random Build Of The Month" is a screenshot of a random player solution on any spiritual / divinity / other shaman map. It's meant for players who are searching for an inspiration for their solutions / buildings.Random Build of the Month: May 2022 Shaman: Sedinta#0000 | Map author: Temple#0000 | Map code: @188823 Random Build of the Month: June 2022 Shaman: Emie#3977 | Map author: Gekkeiju#0000 | Map code: @5829289 Random Build of the Month: July 2022 Shaman: Bigerrol#0000 | Map author: Kurtwild#0095 | Map code: @6747271 Random Build of the Month: August 2022 Shaman: Pandasoko#0000 | Map author: Krenium#0000 | Map code: @7043488 |
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@7912420 |
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Hello everyone, I'm here inform you that I will officially be retiring my position as administrator and manager of #Spiritual. Unfortunately, I no longer have the time and resources to continue pursuing my current endeavors for the community, as I'll be prohibitively busy with school and work in the near future. Going forward, Stefan#0095 will be taking my place as the new administrator for #Spiritual, as I am quite confident in his abilities to lead others and do a great job. He will be needed especially since #Spiritual administrators Thewav#0095 and Arnees#0000 are currently inactive. However, I do want to say that it has been my pleasure serving you all. It's heartwarming to see that there is still an active (albeit small) playerbase for this old module. It has been over a decade since the original inception and golden age of the room shaman/#spiritual minigame, and yet, lots of you have still stuck around, remaining fiercely loyal and dedicated to this little game in the corner of Transformice. Likewise, just as the #Spiritual Team and I have been persistently hard at work for nearly the past 7 years, always giving it our all to update the map rotation to the best of our abilities, and including our players in that process. While there still will always be work to be done to improve #Spiritual, it is true that this minigame has come a long way since its room shaman days. As for everyone who has ever had involvement with our game, words cannot express how grateful and proud I am to have you all as a part of our community. You all truly put the "spirit" in "Spiritual". I am confident that one day, your actions will help this module find profound successes that has been a long time coming. However the team and the community decides to legitimately make those accomplishments happen, you all have my blessing. I want you all to know that I am incredibly thankful for having been given the opportunity to represent #Spiritual. I hope you all continue to enjoy this game and have fun like I did all these years. I wish you all good luck, and farewell to everyone. With sincere and warm regards, -Dukeonkled Dernière modification le 1660099920000 |
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Hey shamans! We are pleased to announce that Bambam#4662 has been promoted to Spiritual Administrator. She is a long-time player of room shaman/#Spiritual with the desire to help manage and grow the community. We can be sure to expect nothing but greatness from her! |
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Hello shamans, as some of you may have noticed, there has been a recent QoL update to hopefully improve the experiences of everyone while playing in #Spiritual. Special thanks to Arnees#0000 for gauging public feedback on potential updates and Casserole#1798 for coding the update and giving advice. Without both of them the update would not have been possible. 23/08/2022 Update: Changes: New: Bug fixes: Dernière modification le 1662142500000 |
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@7876425 |