Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
0 | ||
@2101434 |
0 | ||
@7018884 |
Prainti 1484940480000
| | ||
[Modéré par Batt_mellamy, raison : Off-topic] |
Nukualofa « Citoyen » 1484944740000
| 0 | ||
@6206645 |
0 | ||
@7019001 |
Luskmaps « Citoyen » 1484948160000
| 0 | ||
@6977399 |
0 | ||
@6126089 |
Mousechris « Censeur » 1484961060000
| 0 | ||
@7019348 |
0 | ||
@1839962 |
Ricardo839 1484969640000
| | ||
[Modéré par Shamachamp, raison : Spam] |
0 | ||
@6014048 |
Diabolototo « Citoyen » 1484997540000
| 0 | ||
Bonjour ! @7018889 |
0 | ||
@7008900 |
Filenewmap « Citoyen » 1485022200000
| 0 | ||
@7019896 |
0 | ||
@7006308 |
0 | ||
@2836426 - Edit'ed |
Mapcrew « Consul » 1485040380000
| 0 | ||
Checkpoint! |
Mapcrew « Consul » 1485050580000
| 0 | ||
Left as is: @7013651 - Rkubi - Your edits are appreciated! However even prior to your edits, the map was very simplistic and doesn't offer a variety of solutions for the Shaman to go by, making it very monotonous. @3866012 - Verdolagas - Your edits are appreciated! However the defilante death coins seemingly have no purpose as they don't evidently cause any problem for the Shaman to build over, not challenging them nor inspiring them to try and build a different way. It's worth mentioning that the map as a whole is very bland and is merely only a easy bridge solution. @6657739 - Picapauui - This map is extremely generic and while it does supply the Shaman with plenty of room and space to build, it's rather boring to since it doesn't challenge or inspire them to try any interesting variations. @6939402 - Pjfsamora - At the point where the Shaman spawns, having it such a big platform/ground has proved to be rather useless and only takes up more than needed from for the Shaman to build for. Cobwebs typically are frowned upon in P4 maps, but these here don't really seem to mess with the gameplay any. @5783424 - Lucasrslv - While I personally liked this map, it stands to reason that it is morerather awkward and tedious to build on, one edit I'd implement would be to give the circle of clouds more space in the center, as well as making the vertical ground to the right smaller in length. @7014512 - Pastelao150 - Your edits are appreciated! However, as a whole this map is just generally awkward to build on. This is due to the cloud in the center of the map, and having walls surrounding it all as a barrier. @4764049 - Bataatiinha - This map has proven to be too complicated and complex for P4 Shamans, primarily due to the excess use of Defilante death coins. There isn't many variations that the Shaman could go by either, as this map does give a sense of being crowded and restricted of space to build. @6906185 - Lunacatz4745 - Your edits are appreciated! Unfortunately this map is very simplistic and doesn't challenge the Shaman to try any interesting variations regarding the map, in the end it will become monotonous @6342636 - Framnm - Even with the planks serving as a 'obstacle' this map lacks creativity and inspiration for the Shaman to encounter. Even while it does give two clear paths that the Shaman, Also, the whole right part of the map is rather useless with the excess amount of space. @910698 - Rikkeshang - This map does give two clear variations that the Shaman could use regarding towards the completion of this map, and it's rather simplistic. This being said, it isn't much of a challenge for the Shaman to complete either. P1 will be more than enough for this map. @7017635 - Gabriguxx - This map is extremely simplistic. Even if it does supply the Shaman with plenty of space to build, it will only really be a bridge-like build. It gives of a buildathon atmosphere, as well. @7017644 - Ayentrax - Majority of the grounds feel as if they were randomly placed with little to no thought put into them. The use of portals as well make the map very facile and unexciting to build for; it doesn't give the Shaman any inspiration regarding their creations. @6721819 - Mquk - Your edits are appreciated! However, even though you made the gap between the grass grounds bigger, it unfortunately still doesn't change the fact that the map doesn't feel exciting to build on whatsoever. @6939910 - Thegbc - This map has proven to be too complicated and complex for P4 Shamans, primarily due to the excess use of Defilante death coins. There isn't many variations that the Shaman could go by either, as this map does give a sense of being crowded and restricted of space to build. @5230308 - Viniciusdara - The space to the right of the hole doesn't serve much of a point, and neither does the cloud to the left of the hole as well. The use of the other cloud, however (the one to the left of the map) has proven to be irritating, especially for newer P4 Shamans as it limits their space and creativity to build. @7009147 - Sanyumi - Breaks the set guidelines for maps. (Hidden cheese) @7018884 - Amaciadoo - While it does challenge and inspire the Shaman to try new and interesting builds, even with the use of clouds as a obstacle, unfortunately the defilante death coins have been considered useless and only an annoyance, especially for newer P4 Shamans. @6206645 - Nukualofa - The excessive use of defilante death coins are very vexing and tedious to build along, they have been considered too complex for the P4 Shamans especially and the path the Shaman would take is nearly drawn out for them. This gives a feeling of being crowded and without much space to build. @7019001 - I_Eat_Cheese - It took a few moments to figure out what the concept behind this map is, regarding the already spawned-in boxes. However, now that it has been decided, the map is still rather confusing for newer P4 Shamans and it lacks different variations/solutions. Which in the end can be irritating. @6977399 - Shamapas - This map gives a buildathon type atmosphere and the use of the diagonal grounds is a bit excessive, resulting in limited space for the Shaman to use for their builds. The map does give the illusion of having multiple variations due to the crevices, however every build will nearly be the same in the end. @6126089 - Ltuv - There is two clear solutions that the Shaman could go by, the concept and idea behind the boxes is interesting, however won't be of much use when multiple mice are on it. It unfortunately doesn't inspire the Shaman to try any interesting builds, so P1 will be more than enough. @7019348 - Mousechris - Even while it does offer the Shaman with plenty of space to build, the map is awfully simplistic and in the end may even be monotonous. Having already spawned-in items, while it seemingly helps the Shaman, it doesn't encourage them to try anything of their own and get creative. @1839962 - Jotatavo - Even while this map does give the Shaman plenty of space to build, this results in it being unexciting and monotonous in the end. The map as a whole is very simplistic. @6014048 - Vlump - This map has proven to be too complicated and complex for P4 Shamans, primarily due to the excess use of Defilante death coins. There isn't many variations that the Shaman could go by either, as this map does give a sense of being crowded and restricted of space to build. @7018889 - Diabolototo - Due to not having a roof in this map, majority of the Shamans will simply build over the vertical ice ground, especially since there is a lack of space when it comes to building with how you would want them to (under the diagonal grass ground to the right of the map) also, while this map does give the illusion of having multiple variations, primarily because of the crevices, all of the builds Shamans create will be the same. @7008900 - Clackprooo - Due to the entire map being vertical, it will give newer P4 Shamans much difficulty when it comes to completing this map, especially due to the use of clouds as obstacles, which are nearly always frowned upon since they limit the Shamans space, creativity and blocks inspiration when it comes to their builds. @7019896 - Filenewmap - Even while this map does give a fair amount of space for the Shaman to build by, majority of the space is rather useless, especially when it comes to the lower left and right of thte map. This map also lacks what is needed to inspire the Shaman to try or critique their builds. @7006308 - Leiks - The map is awfully simplistic and doesn't offer a variety of solutions that the Shaman could go by regarding the completion of this map. Some grounds feel randomly placed, even. @2836426 - Sekui - This map does unfortunately give off a buildathon type atmosphere and there being a lack of space when it comes towards the bottom center of the map for them to build, due to the vertical ground that you have set. Even with the added crevice, majority of the builds for this map will be the same visually. @6926916 - Wersacho - This map has proven to be too complicated and complex for P4 Shamans, primarily due to the excess use of Defilante death coins. There isn't many variations that the Shaman could go by either, as this map does give a sense of being crowded and restricted of space to build. P1'ed: @6999965 - +Lindas - While it is rather bland, this map does offer plenty of solutions and variations for the Shaman to go by, primarily due to the crevices that you have placed. P1 will do @7000609 - V_21 - Due to the use of diagonal grounds, it is a bit awkward when it comes to approaching your build. Fortunately, this map does offer plentiful variations that the Shaman could take, however it may be too complex and frustrating for newer P4 Shamans to encounter. Nonetheless, the concept is very interesting. P1'd. @2101434 - Jaonm - This map is rather pleasing to the eye and aligned very well. It also offers a few variations that the Shaman could use to complete this map, which is always a plus. On the down side, the water isn't much of a obstacle and has been considered pointless. P1 will do. Will be discussed: None Ignored: None Dernière modification le 1485106740000 |
0 | ||
@6992222 |
0 | ||
@1978941 hmm Lets see now |