Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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@7019001 |
Zaptoliti « Citoyen » 1485544680000
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@6865751 |
Fuleksi « Citoyen » 1485546840000
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@7017924 |
Italoefinn « Citoyen » 1485554340000
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@7028540 |
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@5921170 |
Cureoglu44 « Citoyen » 1485595920000
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@7027461 @7027464 |
Victorgabino « Citoyen » 1485623820000
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@7000604 - Double mice spawn Dernière modification le 1485627780000 |
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@1978941 ;-; lets see it |
Mapcrew « Consul » 1485626280000
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Checkpoint! |
Pratton « Citoyen » 1485628440000
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@7000035 |
Mapcrew « Consul » 1485635940000
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Left as is: @7023253 - Pjfsamora - It's a not very frequently used concept, which is always nice. Usually clouds are seen as a obstacle for mice, however since objects can be attached to them. This map also offers plenty of variations for the Shaman to go by, which is a plus. Unfortunately, during testing, the top right cloud has hardly been used at all, making it more useless than anything. @2913746 - Sekui - Your edits are appreciated! However it has been discovered that this map is more difficult than necessary in divine mode. There is some space on this map that isn't needed, which can be seen on the bottom left and right of the map. This space is useless as it won't be used in the slightest. @7023039 - Wersacho - On a personal note, I despise having ice as the starting ground of a map. Anyhow, mice that are more skilled in the game may try and wall-jump up the trampoline but however will be unable to and fall to their death. There is some useless space in this map as well (above the hole, primarily). It's easy to see that the map is on the more simple side of things and may in the end be even vexing for newer Shamans due to the lack of space they have at the start of the map and when it comes to building towards the cheese. @7023891 - Wawzaw - This map is quite simplistic and gives a build-athon type atmosphere. This is more likely than not frowned upon by many Shamans (especially the more inexperienced ones) because it's extremely tedious and -lack of a better word- isn't fun at all. While there is plenty of space for the Shaman to be creative with their builds and a variety of paths that they could take regarding the completion of the map, there is also a lot that wont' be used in this map that is considered unnecessary. This can be found on the far bottom right of the map. @7023988 - Papelio - Right off the bat it's easy to see that below where the mice spawn, the water is not necessary whatsoever. The trampolines as well only result in vexation for the Shaman as they take of majority of the center space that they could be using to build for and the clouds that you have set, not only is their placement horrid but it's a obstacle that newer Shamans will find irritating. Perhaps you tried to make use of the space you had, but the result isn't that great. @7013624 - Amaciadoo - Typically, defilante death coins are a problem but since they aren't used excessively, they are quite alright. The map offers a variety of ways for the Shaman to complete the map, which is always nice. Unfortunately, there is some useless space to the bottom left of the map that no Shaman will use. @7023250 - Pastelao150 - Broke the map submission rules (hidden cheese) @7022869 - Tohpy - The first thing I noticed immediately was that this map was a perfect definition of a buildathon. There is way too much for a Shaman to build. Nearly every solution that you have offered for the Shaman to use will only result in a similar type of build (a bridge). There is also plenty of useless space that can be found on the bottom of this map as well. @2628722 - Nukualofa - Your edits are appreciated, however this map is incredibly vexing to build on, especially for newer Shamans due to the use of clouds, seemingly randomly placed. These clouds limit the Shamans space and creativity that they could use for their builds and forces them to build a certain way or even direction. To end this on a positive note, it does offer some solutions that the Shaman could use to complete the map, but this small factor doesn't outweigh what has already been mentioned. @7024731 - Bmmwwtrihjk - The alignment is rather off, which is a tad bothersome. The map as a whole is extremely simplistic and doesn't offer anything fun or inspiring for the Shaman, making it monotonous. Any builds that the Shaman attemps will always be in a similar fashion, even if they were to try anything different.The balls you have added have been considered useless as well. @5149204 - Meenosqq - Unfortunately ,this map could result in mass-death due to the mouse spawn being nearly over the edge. Typically, once a mouse spawns they move to the right. If they were to do so on this map, they would meet their demise. Due to the use of portals, this map hardly challenges the Shaman at all to build. @4059297 - Neymazinhor - While this map does give a few ways the Shaman could use to complete the map, it has been found that the bottom left of the map isn't really needed as it hasn't been used at all. This map is rather simplistic as well, making it unexciting and tedious to build for in a sense. @7024720 - Bataatiinha - This map is extremely difficult for Divine mode Shamans. There is also a concerning lack of space when it comes to building towards the mice and towards the hole. The defilante death coins also can cause unneeded stress upon the Shaman. In the end, this map is too complex for the P4 rotation. @7025072 - Iaieiuioia - The top left map is increasingly difficult, especially for Divine mode Shamans to attempt. There is a concerning lack of space, when it comes to building towards the cheese and to the hole. Due to this limited space, it gives the feeling of being crowded and induces unneeded stress on the Shaman. @7024889 - Pudimcb - Due to the dynamics of the map, it has proven to be too difficult especially for newer P4 Shamans to try and build/complete. Still, this map is a bit overbarren as well and doesn't offer many solutions for the Shaman to go by, making it irritating and monotonous. @6704017 - Paulmarques - This map is extremely generic and doesn't inspire nor encourage the Shaman to try any new or interesting builds, due to this it's very unexciting to build for. While it does give the Shaman plenty of space to build, there is a lot of area that isn't needed (the bottom left and right area of the map) @7025716 - Tdft - This map is on the more simplistic side of things, and even while it does inspire and challenge the Shaman slightly, it is a clear pain or even vexation for Divine mode Shamans to encounter due to it being nearly impossible to create a stable build. @7025762 - Mabste - The main problem with this map is that every build the Shamans create would be in nearly the same fashion, a bridge. Unfortunately, it is also very overbarren, as it doesn't inspire or challenge the Shaman in any sense. It's quite monotonous, as well. Perhaps if you were to remove one set of clouds and in its place put a ground that would be a obstacle, it could add that small challenge we're looking for. @6721819 - Mquk - The edits you have implemented are greatly appreciated, however, the ground where the mice spawn could perhaps be a bit longer in length, so it gives the Shaman more space to build upon it if need be. A few positive things to note is that is does challenge the Shaman a bit and inspires them to try a interesting way to complete the map. @2012188 - Noizebooy - I'm not sure why you have added portals for this map, as they aren't even required nor necessary. If I were to try overlook this small factor, it's clear to see that this map is simplistic, which in the end makes makes building for this map unexciting and due to the placement of the grounds, repetitive as the builds will always be in the same fashion. @7026084 - Esuot - Due to the use of vertical grounds, this creates a limitation on the Shamans regarding their space to build and creativity to do so. The water you have placed is rather a irritating obstacle that isn't necessary, either as it only adds onto the frustration of the Shaman. @7027003 - Rukean - A Shaman is hardly needed for this map, not to mention the excess use of unecessary space. The map can easily be broken as well, unfortunately. @6944954 - Fulist - This map has a interesting design to it, which is always nice to have. A few positives of this map would be that due to the two mice spawns, it challenges the Shaman and also introduces a variety of solutions that they could use to complete the map. Unfortunately, due to the excess use of diagonal grounds, this (as clouds do) limit the Shamans space a bit. One edit I'd suggest would be to at least remove the far left diagonal ground. @7026139 - Filenewmap - The top hole you have placed has been considered useless, also the two rhombus grounds in the center of the map seem a bit randomly placed, in a sense. On a positive note, this map does give just enough challenge to make the Shaman resourceful. @7027463 - Tioyudis - This map is extremely simplistic and overbarren, it's worth noting that there is some useless space as well that won't be used whatsoever by the Shamans, this can be found on the bottom right of the map. For Shamans, this map isn't very challenging to build for, even with some of the grounds that cannot collide with objects, making it a bit repetitive and tedious to build for. @7027540 - Sajtor - The entire right side of the map is uncessary, because no Shamans need to use it at all. In this map, there is a lack of variations that the Shamans could use to complete the map, making it rather repetitive. As a whole, it isn't very challenging nor inspiring, thus making it facile. @7019001 - I_Eat_Cheese - While it does challenge the Shaman just enough with some lack of space to build, this map lacks the variations P4 maps need to complete the map.. It also seemingly forces the Shaman to build in a certain way and even path. In the end, this map is repetitive and uninspiring. @6865751 - Zaptoliti - From where the Shaman spawns, majority of them during testnig has either moved down to where the mice spawn, or to the ground above where the cheese is placed, making that ground useless. The clouds you have put aren't necessary either as it doesn't take up much space therefore making it almost nonexistent, even. To the right of the water near the hole, that entire space has been considered useless as well, as it won't be used. @7017924 - Fuleksi - Can be completed without the use of a Shaman. @7028732 - Mrorko - This map gives the illusion of having plentiful variations that the Shaman could take to complete the map, however it simply doesn't; majority of the Shamans during testing has only built a bridge, since it's the easiest thing to do. This map is very incomplex and extremely repetitive, unfortunately. @5921170 - Uhuge - This map isn't aligned well, which is very bothersome. Since this map requires portals, it doesn't challenge nor inspire the Shaman to try any unique or interesting variations to complete the map. @7000604 - Victorgabino - The top left part of the map won't be used, making it useless. Due to the simplicity of this map, it's very facile and boring to complete, making it extremely monotonous. It doesn't inspire the Shaman whatsoever to try and create a new or interesting build, either. @1978941 - Rikkeshang - Your edits are appreciated, however unfortunately due to the anti-gravity it is easy to see that this map would result in irritation from the Shaman. There is a limited amount of solutions that the Shaman could use as well, making it rather unexciting. There is some spots where the space is unneeded, but not much (the bottom left and right corners of the map) the ice ground you have placed is a obstacle, in a already difficult map, it's advised that you perhaps remove it. P1'ed: @5783424 - Lucasrslv - All of your edits have paid off! The map is a fine balance between space for the Shaman and a challenge that isn't too vexing for a Shaman to encounter, either which is a plus! There is a few solutions that the Shaman could follow to complete the map as well. P1 will do! @7028540 - Italoefinn - From where the Shaman spawns, majority of them during testnig has either moved down to where the ground above where the cheese is placed, making that ground useless. However, it is pleasing to the eye and while it is simplistic, offers a variety for the Shamans to take regarding the solutions to complete the map. P1 will do. Will be discussed: @7024046 - Kyclet - This map will be discussed for the P8 category. It's simply too much for a P4 Shamans to encounter, not to mention frustrating especially due to the use of cobwebs. It does offer plenty of solutions that the Shaman(s) could take regarding the completion of the map, as well. Ignored: @6992579 - Oored - Posted more than 1 map (#7417) @7000488 - Oored - Posted more than 1 map (#7417) @7025770 - Abokhlill - Posted more than 1 map (#7434) @7025989 - Abokhlill - Posted more than 1 map (#7434) @7027461 - Cureoglu44 - Posted more than 1 map (#7447) @7027464 - Cureoglu44 - Posted more than 1 map (#7447) Dernière modification le 1485636180000 |
Armani « Citoyen » 1485636540000
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@6967605 Dernière modification le 1485704760000 |
Prodizyan « Citoyen » 1485637020000
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@1298059 |
Zaptoliti « Citoyen » 1485637320000
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@6865751 |
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@2913746 - Now it'll be. |
B_ootcamp « Citoyen » 1485637560000
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@6790819 Dernière modification le 1485817440000 |
Maherv1 « Censeur » 1485640380000
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@6818813 |
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@592501 Dernière modification le 1485750000000 |
Aguerorko « Citoyen » 1485644460000
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@7030236 |