Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
Imortaliss « Citoyen » 1474723440000
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@6868240 @6868248 @6868267 |
Sebmotions « Citoyen » 1474726320000
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@6858609 N o C h a N G e? :/ Dernière modification le 1474727760000 |
Gacha_kris « Citoyen » 1474727940000
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@6872813 |
Quinckas « Citoyen » 1474761060000
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@6711291 |
Sebmotions « Citoyen » 1474815780000
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@6858609 |
Torodo « Citoyen » 1474815840000
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@6873650 Cloud Trampoline |
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@6874645 |
Torodo « Citoyen » 1474850100000
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@6875034 @6875124 |
Mapcrew « Consul » 1474896900000
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Left as is: @6855585 - Viptoto - It´s still possible to go offscreen walljumping the tramps or making it to the far end of the blocking ground. Furthermore it still won´t play good with the angled grounds and the choco. @6837338 - Aziiatica - The map is cramped making it hard to dodge cannons. Also it´s not really something new for survivor. @6863616 - Aziiatica - The space between the grounds in the middle is kinda small, making it cramped. Try to put the two lower grounds beside each other. @6860307 - Aziiatica - Putting the spawns in water is a bad idea, because lagging players will just fall through it and die. Also the edges are not really good for the gameplay, mice can survive there quite easy. @6861986 - Ujkos - It will be quite easy for the shaman to kill now, the spawn is small and the ice limits the mice a lot, everyone who falls down will be easily killed. @6868455 - Ujkos - Too similar to maps already in rotation. @6868481 - Ujkos - It will be easy for the shaman to keep the mice at the spawn, where a good shaman can easily kill everyone. An unexperienced shaman will have struggles. @6860330 - Fuzzyfirsdog - It´s way better already, but it will still be too hard for the shaman to kill like this, especially with the moving cage. Also the bottom part looks quite boring. @6866616 - Nellso - I don´t think it will play good with all the blocking grounds, it looks quite confusing. @6868366 - Nellso - Too similar to maps already in rotation. @6870381 - Nellso - There are quite many grounds, if the mice spread out it will be hard for the shaman to clear the map. Also it doesn´t offer anything making it different to other maps already in rotation. @6868121 - Antivira - Please use cloud grounds if a ground doesn´t collide with mice. The map doesn´t offer anything special making it different to other maps already in rotation. @6868130 - Antivira - Same as above, also it will be a pain for the shaman to clear all the grounds. @6869095 - Antivira - It will be quite easy for the shaman to keep the mice at the spawn, anyone trying to walljump on the right side can be easily killed. @6716942 - Zealmice - Too similar to other maps already in rotation. Also it will be a pain to sham on the map, because there are many grounds mice can stand on. @6745782 - Zealmice - The bottom part seems good, but the top of the map is nothing new for survivor. @2933098 - Zealmice - With the tramp it will be really easy for the shaman to clear the middle platforms. The bottom is quite unbalanced, on the one hand it will be easy to kill there with the help of the water, on the other hand mice have a lot mobility with it. @6868163 - Fuzzyfirsdog - It will be easy for the sham to kill anyone going on the ramp. The map doesn´t offer many possibilities for the gameplay, making it boring. @6865966 - Lodzikrem - Mice are safe at the spawn, the shaman has no way to kill them. Also it´s still possible to go into the shaman cage. Avoid decorations in survivor. @6515488 - Tioeter - It will be easy for the mice to survive on the angled grounds at the sides, with the narrow space to the middle ground it will be hard for the shaman to aim properly there. @6515491 - Tioeter - A fast shaman will kill most of the mice just when the round began due to the angled ground and that mice will try to go up, after that it will be hard to kill mice on the ramps. @6859705 - Tioeter - The concept looks nice, but mice on the bottom will be too easy to kill, especially with the angled grounds there. @6868768 - Cnnfelipe - Play more survivor and get a feeling wor what makes a good survivor map. Please export your maps as tribe house maps, so you don´t need to add cheese and hole. @6868835 - Veredar - Moving grounds are mostly not a good idea for survivor, it´s hard to aim for mice standing on them and they can be deleted, destroying the whole map. @3906944 - Tellal - Gameplay too similar to maps already in rotation. @3213455 - Tellal - It will be easy for the shaman to keep everyone down, so only the left side of the map will be used at all. If someone makes it up it will be hard to kill them. @2956087 - Tellal - Anyone going too far on the ramp can be easily killed. It´s hard for mice to survive on low angled grounds. @6854059 - Miraharindi - I don´t see anything changed since the last time. @6870322 - Anasbrain - It will be easy for the shaman to kill everyone, the thin grounds don´t give the mice enough possibilites to survive and they can´t move around the map. @6870424 - Tigsonek - It will be hard to survive for mice on the thin grounds, if they only go a bit too low they are dead already. @6870654 - Blizzaardx - Gameplay too similar to maps already in rotation. @6870973 - Ammarprob - Avoid using chocolate in survivor, anyone getting up to the chocolate will be too hard to kill. Also the gameplay is too similar to maps already in rotation. @6779254 - Bemmh - The map doesn´t offer anything making it different to other maps already in rotation. @6574929 - Bemmh - It will be easy for the shaman to keep anyone trying to get up down. If mice make it up to the shaman it will be hard to kill them with the ramp. The map also doesn´t offer anything more than the spawn platform and the grounds to the shaman. @6871547 - Nullalke - Mice will be hard to kill on the map, if they get shot to the middle the ice triangle sends them flying instead of pushing them off. Also the tramps are not really helpful, mice can also walk on them and be safe. @6697671 - Mquk - The concept looks different to other survivor maps, I´m not sure if it would play good, but there is no need for a ceiling on the map, you can just make the vertical ground at the shaman spawn long enough, so mice can´t jump over it. @6727921 - Mquk - It will be impossible for the shaman to clear the map, mice can camp in the water and simply run away when the shaman shoots at them. @6727980 - Mquk - It will be easy for the shaman to clear the map, the cannons shot with the angled cloud go perfectly on head height, making it hard to dodge. @6872317 - Dicegamer123 - It will be easy for the shaman to keep mice at the spawn, anyone trying to climb up can be easily killed. Please turn off collision with objects if you use trampoline as decoration, otherwise the shaman can still use it. @6872419 - Dicegamer123 - It´s a worse version of the map above, mice have to space to move or to dodge cannons. @6872348 - Bobrenochek - Such maps are most likely easy to clear for the shaman. It will be easy to keep all the mice down, the thin grounds don´t give them many possibilities to dodge cannons. Anyone getting forced to walljump is really easy to kill. @6872456 - Cheesygames - Mice can get up to the shaman cage and camp on it, being really hard to kill. Also the map doesn´t offer more for the shaman than using the cloud tramps. @6868240 - Imortaliss - When the shaman is fast enough most of the mice will die at the beginning because headsurf. Also the map isn´t really something new for survivor. @6868248 - Imortaliss - It will be annoying for the shaman that everyone who gets shot down can easily climb up again. If the shaman cleared the middle platform for once, most of the gameplay will be to keep everyone down. @6868267 - Imortaliss - It´s not possible for the shaman to aim at the mice spawn from the shaman spawn, he has to move to be able to kill mice there. Mice can hide in the water or just walljump to be safe first, it will be really hard to clear the map. @6858609 - Dariussebyy - Gameplay too similar to maps already in rotation. Also the map is not good aligned. @6872813 - Krzysztof90 - Play more survivor and get a feeling for what makes a good survivor map. Mice can hide behing the tramps, being impossible to kill for the shaman. Please use cloud grounds if a ground doesn´t collide with mice. @6711291 - Quinzinhojr - The ground placement looks random, what won´t create a good gameplay. Also the map focuses too much on walljump. @6873650 - Exballoon - Play more survivor and get a feeling for what makes a good survivor map. Mice can hide under the cloud grounds, being safe for cannons. The despawn destroys the whole map, everyone has to go down and hug the shaman. @6874645 - Breno_O - One box will be enough to get every mice away from the spawn, the narrow spaces between the grounds making it impossible to dodge. Also the map plays like any other map in survivor. @6875034 - Exballoon - The despawn is really awkward and happens without any warning. The has a really bad gameplay. @6875124 - Exballoon - The shaman spawn is quite creative, but not fitting for survivor. The map has a bad gameplay. Will be discussed: None Ignored: None Dernière modification le 1474918380000 |
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@6779254 - Edited @6574929 - Edited Dernière modification le 1474920960000 |
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@6861986-edited |
Torodo « Citoyen » 1474928580000
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@6873650 @6875034 @6875124 All Edited |
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@6874645 = edited |
Kiyumizu « Citoyen » 1474968060000
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@6876170 |
Kimsterjay « Consul » 1474976460000
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@6860274 @6876217 @6789437 Dernière modification le 1474976760000 |
Lodzikrem « Citoyen » 1474980720000
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@6865966 edited :I |
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@6697671 @6727921 @6727980 |
Antivira « Citoyen » 1475049180000
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@6870058 @6869159 @6876975 |
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@6875284 |
Gacha_kris « Citoyen » 1475078100000
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Look on that: @6877243 @6877376 Dernière modification le 1475083740000 |