Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
Verdomice « Consul » 1486314240000
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@3866012 The defilante death coins removed... |
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Reppam « Censeur » 1486384260000
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Mapcrew a dit : @4953953 - Edited |
+Mistersacri « Censeur » 1486405020000
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Armani « Citoyen » 1486409880000
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@6927658 Dernière modification le 1486410120000 |
Mapcrew « Consul » 1486415100000
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Left as is: @7038604 - Falconworld - As a whole, this map is quite simplistic, the use of lava is always a poor choice for P4 maps because more likely than not, it can result in mass death. For newer Shamans, this will be especially frustrating because of how much of their space and creativity is limited. Another poor aspect of this map is the clouds. Already, they are limited on their space but having this added obstacle will only result in a vexation. @6908923 - Pjfsamora - This map is well thought out and rather straightforward, but that's alright! The only problem with this map that I have found is that Shamans will choose one path to complete the map over than the other, which can make it a bit repetitive, unfortunately. @7019001 - I_Eat_Cheese - Your edits are appreciated, as stated before, this map does require some insight and creativity from the Shaman, which is always a nice thing. One edit I'd suggest would be to make the wood to the left of the mice spawn a bit smaller. @7032628 - Pastelao150 - The concept is rather interesting, however it may be too complex for newer P4 Shamans especially. The use of clouds limit their creativity and only serves as a obstacle. It's a bit of a buildathon as well. This can be seen primarily due to the vertical ground as well, as the Shamans would have to build over this obstacle. @7038423 - Okpatinhos - While there is two distinct paths for the Shamans to take, they both result in the same type of build, which in the end can be extremely repetitive and monotonous to complete. @7024936 - Iaieiuioia - While this map has interesting details behind it, as a whole it feels as if the path is drawn out for the Shaman to take, which doesn't inspire or provoke their creativity whatsoever. This map, due to the diagonal and excess use of vertical grounds can give the atmosphere of being 'cramped' as well, which is vexing for the Shaman to encounter. The ground you have next to the cheese as well (the one inwhich mice can't climb) is rather pointless as well. @7039616 - Victorgabino - Right off the bat, it's been noted many times that clouds more often than not are frowned upon in P4 maps since it limits the Shaman's spaced and creativity. Majority of the Shaman's will build from the bottom as it is the easiest way to complete the map, the other variations that you have set are unbalanced. @1839962 - Jotatavo - P1 will be more than enough for this map. @7037886 - Lucasrslv - Regarding the anti-clouds that you have set, it should be evident that objects cannot collide with them to avoid further confusion. It's also easy to see that this map will be perhaps too complex for newer P4 Shamans due to the dynamics of it all. @7040724 - Mythofcheez - While this map does provoke the Shamans creativity and does inspire them to build a interesting way, however majority of the Shaman's have avoided using the center of the map due to the ice causing them to be irritated while building due to the sliding. @7040509 - Meenosqq - The map overall is too simplistic to offer anything new to rotation, nor does it challenge the Shaman to try and be resourceful. The x's you have put outside of the screen are unnecessary, as well. @5921744 - Tryhardracer - While it has a interesting idea behind it, this map unfortunately is too complex for P4 Shamans to try and encounter, not to mention irritating. It is very simplistic and it doesn't offer multiple variations for the Shaman to take. @7008188 - Framnm - This map is extremely generic, while you have provided space for the Shaman to build, hardly any of it will be used. It doesn't provoke the Shaman with inspiration for their builds, either. @6793770 - Mquk - The ground to the far left corner of the map isn't necessary and unfortunately, the wind is too strong for a single Shaman to encounter as well which can result in vexation from the Shaman as the map is too complex in its current state. For edits, I'd suggest you remove these two aspects. @7040935 - Shamapas - The map overall is quite annoying and tedious to build on, it is also on the more monotonous side of things as well, unfortunately. Due to the use of excess anti-cloud this may prove to be too irritating for the newer P4 Shamans to encounter. Nonetheless, it does offer a variety for the Shamans to choose from to complete the map, which is always a plus. @7041042 - Hyouraan - Generic. @970700 - Rikkeshang - Even while this map offers a few variations for the Shaman to take, they will all be in the same style; a bridge. This can prove to be repetitive and tedious for the Shamans to encounter. The ground at the bottom of the map isn't necessary, either. @3866012 - Verdolagas - Your edits are appreciated, however the map as a whole is extremely simplistic. The only build the Shaman would need to do is a bridge, which in the end can be quite repetitive and even monotonous. @7041317 - Amaciadoo - While clouds are usually seen as obstacles for the Shaman to encounter, these aren't too bad as it isn't execssive. On the unfortunate side of things, the ground to the furthest right of the map isn't necessary and majority of the Shamans hardly even used it, as they always strive to complete the map the most effective way. As a whole, the map, while it does gives various solutions for the Shaman to take regarding the completion of it, is rather incomplex and uninspiring. @7041351 - Ayentrax - Generic. @7042799 - +Mistersacri - This map is quite pleasing to the eye, it offers plentiful amounts of variations for the Shaman to take regarding the completion of the build, however they will more likely than not take one path over the other; this is due to the morerather center of the map, if you could raise that vertical ice ground a tad to give the Shaman more room, that'd be splendid and may encourage them to build that way, even. Perhaps even move where the Shamans spawns to where the hole is to the left of the map. @6927658 - Wersacho - Seemingly, there is too much to build in too little amount of time for this map. Due to the vertical aspect of this map, that limits the Shamans space to build a tad and thus, their creativity along with it. The diamond shape grounds you have put are nothing more than obstacles and as a result, a vexation to encounter. P1'ed: @1971455 - Sekui - Your edits are appreciated! As mentioned before, I really like this map and has charming simplicity to it and with the anti-cloud, some challenge for the Shaman to overcome! Unfortunately, it is still morerather too difficult for rotation but P1 will do nicely! @4953953 - Reppam - Your edits are appreciated! This map is very unique in it's own way and still offers a variety of solutions for the Shaman to take. There are some paths that the Shamans would more likely use than others, but that's quite alright. I have found the ground above where the Shaman and mice spawn to be a bit irrelevant, but that's okay. P1 will do. Will be discussed: None Ignored: @7010015 - Clackprooo - Blacklisted until Mar 3, 2017. Dernière modification le 1486427520000 |
+Mistersacri « Censeur » 1486434780000
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Reppam « Censeur » 1486475400000
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Pratton « Citoyen » 1486477320000
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Poteerfotter « Citoyen » 1486478160000
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Nauruxs « Citoyen » 1486479960000
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B_ootcamp « Citoyen » 1486481400000
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@2136042 Dernière modification le 1486746480000 |
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