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Tópico Oficial de Denúncias de Mapas P3+موضوع الإبلاغ عن خرائط P3+ الرسميP3以上のマップの公式報告スレッドOficiální P3+ nahlašování mapOfficial P3+ Maps Report ThreadSegnalazione Mappe P3+ UfficialeOficjalny Temat Zgłoszeń Map P3+Hivatalos P3+ Pálya Jelentés TémaDiscuția oficială pentru raportarea hărților P3+Hilo oficial de reportes de mapas P3+Resmi P3+ Haritalarını Raporlama KonusuOfficiële P3+ Mappen Rapporteer Thread
Kevin22
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#61
[Modéré par Pamdecp, raison : This is not the place to report P0/P1 maps, if you want to do that please use this thread: Topic-895383]
Widabapo
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#62
  0
@1598153 - P9 This map concept is old and boring. Also I don't think it fit well in P9, but P7, shaman is not needed here and could ruin best players' firsts.

@130029 - P4 Considering the amount of skills people can get, this map doesn't seem like a real challenge for shamans, also the gameplay is too simple and boring.

@3274173 - P9 I think it should be permed as P7 since shaman is not needed here at all and it's fun as P7, the map is good even comparing it with nowadays maps.

@3565419 - P6 Mechanism is simple (although not bad) but i think it could be fit better in P7 rotation. Not sure anyways, it doesn't seem bad now

Dernière modification le 1628683500000
Wwwarda
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1628766600000
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#63
  0
P66 - @7842630 - there is a ground but it's collision should be closed
https://prnt.sc/1ndaqp6
Jasseh
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#64
  0
@7770300 - P10 - Suggestion to remove the art in this map. I don't think it's absolutely necessary and it makes the map lag a lot more than it needs to.
Aranea
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#65
  0
@7377567 - P7 - First chocolate is too close to ice, making it impossible to "boom off" from the ice
Pamdecp
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#66
  1
N.B.: The maps in categories I don't review were checked by other mapcrew members.

Jota a dit :
@1172558 sometimes the tredmill acts like a lava and send you far away
@6114810 very confusing map, even racing players struggle to complete
@193588 offscreen gameplay

@1172558 - We didn't find anything wrong while playing it.
@6114810 - Will be discussed. The map is challenging enough but it's true that the layout is confusing.
@193588 - I think you're being a bit too nitpicky here, it's an old racing map so racers tend to know what to do, also the offscreen part is very minimal.

Wwwarda a dit :
@7809375 - P4 - too hard for one shaman, especially for divine players. maybe fits p8 more
@3932523 - P4 - same reason as above
@299158 - P4 - very low quality map
@252478 - P4 - same as above

@1838265 - P5 - fully empty map, just a little pixel art
@237955 - P5 - poor art
@999999 - P5 - cool mapcode but both art and gameplay are boring
@3989757 - P5 - there is actually no gameplay just flat ground and an average lineart, i suppose it's permed bc of flower's rotation?
@817602 - P5 - not a special art, will be better only in p66 database?
@7246213 - P5 - confusing collusions
@289833 - P5 - very poor art

@2298624 - P6 - wouldnt be better in p9?
@1558816 - P6 - instant death
@225109 - P6 - why wood grounds have chocolate species :ı

@3253701 - P7 - shortcut/cheese-less way is much slower (cheese-less 22 seconds, with cheese 16 seconds)

@2141733 - P9 - offscreen gameplay unfair advantage [pic] a small edit would be better

@3629261 - P17 - its extremely challenging to complete, only 5-10% players can do it. i dont think its a good map for rotation
@4559040 - P17 - its reallllly hard to turn with cheese /even without cheese for many players
@236146 - P17 - why the ice next to the hole has friction

@7809375 - Will be discussed.
@3932523 - It felt alright during tests.
@299158 - Nothing wrong with it.
@252478 - Same as above.
@1838265 - Will be discussed.
@237955 - Oldschool art but it feels okay.
@999999 - It's a funny map and there isn't anything outright wrong with it.
@3989757 - Will be discussed.
@817602 - Fine oldschool art, the map is soloable and the sham has enough space to build freely.
@7246213 - Collision wasn't too problematic in my opinion.
@289833 - The art is not the best indeed but it's pretty harmless.
@2298624 - We don't have enough maps in P6 so it's fine to keep it
@1558816 - Will be discussed.
@225109 - The friction is here to make the mech behave in a more impactful way.
@3253701 - Will be discussed.
@2141733 - Most people are not aware of such shortcut, and to be honest it requires some skills to do it so I'll leave it as is.
@3629261 - It's one of those maps that are hard but really quick so even if many people can't do it, it's fine. Also it's pretty satisfying to make it to the hole.
@4559040 - I think if we removed this map racing players would complain. It sure is hard but it's been here for some time and it's a good way to display your skills.
@236146 - At this point it's useless to change such details in maps that have been here for such a long time.

Refused a dit :
@3149125 - P13 The end of this map is strange, I dont even know the right way to do it, also very annoying the combination of wind + cheese + water in this map, not to mention that there are only 2 parts here (the first is very easy and fast, then maybe 1.5?), which makes it too short for those who already know how to do.

For me, and I guess for other players, the experience on this map is basically: reaching the cheese without any effort and always standing at the last obstacle without being able to control the mouse properly and without knowing the right way to use the trampoline and finishing the map.

The end is actually quite fun once you get how to do. I can explain you how to do in game if you want.

M23 a dit :
@7802811 - P18
Many players forget to take cheese and when the map is finished scrolling the cheese is out of reach. One more cheese can be placed in the last part.

Forwarded to the defilante team.

Froggy a dit :
@4708721 - P18
One of the trees have a hill/bump next to it at the start of the map making it impossible to get out of it therefore not advancing further.

Forwarded to the defilante team.

Akiong a dit :
@1787232 - p17
mice are uanble to know where to go and some will try to slide the first wood ground. also too precise
@496886 - p3 this map is pure luck.
@157960 - p3 map can be complted under 5s

@1787232 - Well they are meant to slide the wood grounds to do the map... The map is old and fun, it won't be depermed.
@496886 - Then you don't know how to do it. It isn't pure luck, it just requires some precise movements.
@157960 - Will be discussed.

Jasseh a dit :
Map 179 - Fish can break this map.

https://i.imgur.com/Ou2b91t.png

Will be looked into.

Irunalone a dit :
@833605 - P7 - please change the background of this map or something like that, the bottom left part of it is very hard to notice in non-minimalist mode
Screenshot
https://i.imgur.com/iBLc1fS.png

It looks okay actually, even if mice don't notice it right away that's unlikely they would die.

Akiong a dit :
@232678 - p3
nothing hard at all very boring

It's one of the best maps to introduce noobs to anti-gravity, fine as is.

Cave a dit :
@171093
@171097

Stacked dynamic grounds make it so you cannot nail on the dynamic ground on both of these maps without causing overnail

@7069632

I've seen this map 3 times in normal room and every single time only 1 or 2 mice complete the map

@2322903

defilante..?

@7767648

The dynamic ground that the mice spawn next to does not move to the left when pushed from the other side, and acts awkwardly if you cannon it. The ground is just too close to the ground above it and cant rotate properly

@171093 - The map has been the same for a long while and there isn't a simple way of avoiding the problem without altering its appearance or making the ground's behaviour unclear.
@171097 - Same.
@7069632 - It doesn't really matter if the map is not doable by many since there is no shaman, it's kinda the concept of the map that involves the massdeathy gameplay.
@2322903 - Will be fixed.
@7767648 - Will be looked into.

Coca_cola a dit :
@3482133 - P6

Quando começa a rodar o mapa, 20 segundos depois ele bug e os ratos vão parar lá no topo do mapa e o shaman não consegue fazer mais nada.

Will be discussed.

Nnaaaz a dit :
p5 art maps


@2638619 - this map have nothing related to art

https://imgur.com/okZKJzY.png



@224048 - bad art , wj map , useless dynamic grounds

https://imgur.com/36rXkyy.png



@1400575 - glitchy and cause mass death in public rooms and privte

https://imgur.com/F3IVU0i.png



@270013 - this what i call endless wj this bad art map only offer wj

https://imgur.com/gZ4E9Yj.png



@1171160 - did this map get prem because the france and german flags ? , bad art , bad gameplay

https://imgur.com/xkLrxUi.png



@227595 - this map should have been p6 insted p5 although its really old mech , bad art , just jumping

https://imgur.com/Y3w5FOs.png



@241351 - only 2 type grounds map , map mostly empty , bad art , bad game play

https://imgur.com/MykK22v.png




@154058 - do you guys call this art ?

https://imgur.com/WTzlaBn.png


@2638619 - Fine as is.
@224048 - Fine as is.
@1400575 - Will be discussed.
@270013 - It's alright and there's enough space for the sham to help mice who struggle.
@1171160 - That's not the flag of Germany buddy. Anyway the map works fine for a filler.
@227595 - Fine as is.
@241351 - Fine as is.
@154058 - Was recently discussed and it was decided to keep it.

M23 a dit :
@7260491 - P6 - Broken gameplay, not much to say.

Will be discussed.

Widabapo a dit :
@1598153 - P9 This map concept is old and boring. Also I don't think it fit well in P9, but P7, shaman is not needed here and could ruin best players' firsts.

@130029 - P4 Considering the amount of skills people can get, this map doesn't seem like a real challenge for shamans, also the gameplay is too simple and boring.

@3274173 - P9 I think it should be permed as P7 since shaman is not needed here at all and it's fun as P7, the map is good even comparing it with nowadays maps.

@3565419 - P6 Mechanism is simple (although not bad) but i think it could be fit better in P7 rotation. Not sure anyways, it doesn't seem bad now

@1598153 - Will be discussed.
@130029 - Will be discussed.
@3274173 - No need to change the category for no real reason.
@3565419 - Same.

Wwwarda a dit :
P66 - @7842630 - there is a ground but it's collision should be closed
https://prnt.sc/1ndaqp6

Tests were okay to be honest, even though some mice went the wrong way first, they realised their mistake quite fast. Also removing the collision there wouldn't be really helpful since mice will eventually have to turn back anyway.

Jasseh a dit :
@7770300 - P10 - Suggestion to remove the art in this map. I don't think it's absolutely necessary and it makes the map lag a lot more than it needs to.

Forwarded to the survivor team.

Aranea a dit :
@7377567 - P7 - First chocolate is too close to ice, making it impossible to "boom off" from the ice

Not a problem in my opinion, it just gives an advantage to players who actually understand how the game works, changing that would make the map too automatic.

Dernière modification le 1629651600000
Xeenoxo
« Citoyen »
1629823440000
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#67
  0
P6 - @5303746

The purple trampoline glitched at the start and killed all mice. It works fine in utility, but could maybe be looked into
A4kh
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#68
  1
P18 - @7819288

Should this map be allowed? It's on night mode. According to this topic: Topic-218925

Quote:
a dit :
About P18
Please make sure your maps meet the following criteria before submitting.
- Each map needs at least two paths of varying difficulty.
- Taking the harder path should be more rewarding.
- Keep walljumping to a minimum.
- Maps need to move, they cannot be static.
- Maps shouldn't move too slow or too fast.
- Maps need to have freescroll as to not punish people who go too fast.
- No soulmate, collision, or nightmode
Haydie
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1630117140000
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#69
  1
@7840384 - The map proves to be constantly way to hard for the survivors- as the majority of the time no one survives. Even if there is only one sham due to the fact one is afk'ing, the entire room is still wiped out. I play survivor near enough 24/7 7days a week and from all my experiences with this map it's always ended up with everyone dying. I believe the map could be slightly edited and submitted for the P10 rotation as it would suit the rotation alot better than it currently does for P24.
Meowie
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#70
  0
P18 @4708721 - Mice get stuck once they get inside this tree, probably a minor edit should be fine.

https://i.imgur.com/oQoxVkH.png

Dernière modification le 1631003040000
Jasseh
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#71
  0
@866256 - P10 - On this map, the shaman is unable to properly aim at the mice spawn due to it being so high and far away compared to the other grounds. Of course some people know tricks with the ice diamonds but for the average shaman it's very difficult to shoot mice off of the mice spawn. Overall this results in unbalanced gameplay.
Wwwarda
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#72
  0
@222640 p5
really poor map

@1609708 p5
nothing related to art

@2998757 p4
very low quality map and easy, unnecessary grounds

@6703828 p5
no special art, looks boring

Dernière modification le 1631260320000
Suppon
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1630998840000
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#73
  0
P8 - @1505520: super easy for dual shaman aaaand boring maybe
Meowie
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#74
  0
P5 @7103844 Art is incredible but the gameplay is pretty boring after all. Pretty much most of the art doesn't serve any purpose other than the bark.

Dernière modification le 1631002980000
Meowie
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#75
  0
@177 - Sometimes mice who collected 2 cheese gets on the side of the dynamic ground can kinda glitch through it and fall to their death
Akiong
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#79
  0
@7370291 - trampoline restic is like lava p3
@505619 - the shortcut is acually easier than the actual way. p3

1572825 simple art p5
@503268 - idk if this happend to everyone but when you try to jump to the chainsaw and hit too hard you might fly and die if you hit it in a wrong or bad way. - p5
@430875 - is there anything related to art? if you look at it in a first time it looks very simple - p5
@7422917 - this map looks like p17 - p7
@3286544 - treadmills are kinda glitchy - p3
@222640 - bad and simple map - p5
@238162 - poor map p5
@6137767 - players can do the freeze glitch to make them immortal hitting the skulls

@1893451 - for those new players this map is easy and confusing - p3
@116630 - theres a fake ice ground p17
@3999997 - mice can do as many short cuts as they want. because the spawn is near at the shortcut area - p3
@3734998 - same p3
@299002 - some people might think that the lava is safe but in fact it can kill mice - p17

@229835 - a copy map and a balloon? p17
@4067327 - confusing ? - p3
@215933 - this map is easy and the art is bad , it can be either p7 p5 p4 p17
@7598733 - glitvhy6 aie map u can survive hitting the the lava
@424604 - you call this a bootcamp? it is actually easier on some racing map because when u reach the midddle part thereis is no way to die make it easier than racing now - p3
@1265789 - easy shortcut andf how do you do the cheese part?
@306384 - WTF? the plank is glitchy why in the world this got permed
what kind of an art is this - @261270
@2360279 - Instant death, when u ddint notice the ice
@2360279 - bad artt
the owner of this map needs to improve his old maps
@248723

do you think this is an art ? hell no - @293493

@1319358 - really really x3 poor map
@1225867 this map is bad and repetitive
@438546 see this by your self https://prnt.sc/1uyizsd if u still dosent know what i mean then https://prnt.sc/1uyj32a bad map mice get stuck
really really poor map
tell me what kind of an art is this @327687

Dernière modification le 1633484820000
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