Viprin's Drawing Editor! [Curve tool has been added] |
![]() ![]() « Citoyen » 1441084800000
| 0 | ||
Excuse me but do we need permission to do Viprin arts? |
![]() ![]() « Censeur » 1441085220000
| 0 | ||
Everyone can use it. :) |
![]() ![]() « Citoyen » 1443474000000
| 0 | ||
I have a question. How can I get my Virpin art on a scrolling map? |
![]() ![]() « Citoyen » 1443643620000
| 0 | ||
Requests for Viprin: Scrolling bar on the side of the window/Filling tool |
![]() ![]() « Citoyen » 1444936620000
| 0 | ||
I was making a map and when I finished I noticed that I owersteped the number of lines (I did about 1956 ) and now Im only crying because the map is so pretty and I dont even turn my computer of so that it doesnt get deleated. ;( |
![]() ![]() « Citoyen » 1445808720000
| 0 | ||
Inthebin a dit : I tried this but it says "Invalid map" What do I do? Btw in the art I've used exactly 20kb XML text, Rectrangles can't load Because total is over 20kb? I have no idea |
![]() ![]() « Citoyen » 1445814180000
| 0 | ||
Okay guys, I hope what i'm saying is correct and might help someone out there. (Not completely sure if it would work for you or not) If your Viprin art XML is 20kb and you load it into map editor and put a ground. XML will exceed 20kb and you won't be able to load by using (XML code) yet loading with @xxxxxx works So if you want to edit/load your map with XML that is over 20kb, Copy XML to clipboard* Copy viprin art code (Starts from <L>)* Put it into the drawing editor (VDE)* Generate with compressing* Put it in game and you will have around 15 more grounds to put before XML goes 20kb again Hope this helped anyone, If i'm wrong with the above please let me know |
0 | ||
i'm not sure why you would want to continue adding more grounds when the capacity is already max since that's asking for start lag that might crash people (and who wants that as a tribe house?). also, from my experience, compressing an xml removes necessary lines from your art like: "oh no, half of the head is missing." |
![]() ![]() « Citoyen » 1445871300000
| 0 | ||
Viprin a dit : Hello. This link isn't working :/ |
0 | ||
;;;;; i can't move the picture because i used space and dragged left to move the canvas and it didn't work and the l one also the picture how are you meant to move it |
![]() ![]() « Censeur » 1445971320000
| 0 | ||
This is gr8 now |
![]() ![]() « Citoyen » 1446004020000
| 0 | ||
Sonicherois a dit : Thank you for reporting. The link was wrong. Fixed OP. http://adamay000.github.io/vde/cnv.html |
![]() ![]() « Citoyen » 1446126240000
| 0 | ||
Fix this ![]() It doesn't work for me but it might work for others fix this |
![]() ![]() « Citoyen » 1446137340000
| 0 | ||
minimice2 a dit : do you mean that you cannot close that window? seems bugged out to me, editor says a lot of my images don't exist when loading from HDD. Dernière modification le 1446143160000 |
0 | ||
I always wondered... why does the generated code have an <L /> inside the L tag itself? Something like <L>.....<L /></L> Does that make sense? |
![]() ![]() « Censeur » 1450600020000
| 0 | ||
Hinakagiyama a dit : Well your art tags go in the first one, and your ground connections go in the second one, just to make things simple. At least that's how I use it. |
![]() ![]() « Citoyen » 1450600800000
| 0 | ||
Hinakagiyama a dit : <L /> does nothing, but I added it on purpose. When I made this tool first time, I wanted to collect drawing maps using a bot. (just for fun) I added <L /> as flag, so <L /> makes it possible to tell automatically if the map is made by this tool. |
0 | ||
Viprin a dit : Oh I see. Thanks for clarifying. Mousechris a dit : Well that's a way to keep things in order I guess. I just put other joints at the beginning of the L tag instead. |
![]() ![]() « Citoyen » 1451509320000
| 0 | ||
My map doesn't show up when Load it in Viprin. (I mean the grounds) |
0 | ||
grounds shouldn't show up in viprin's editor lol |