![]() |
![]() « Citoyen » 1587057540000
| 0 | ||
@7692047 - texture edit @7687595 - texture edit |
![]() ![]() « Citoyen » 1587066060000
| 0 | ||
@7705995 @7705858 @7705319 |
![]() ![]() « Citoyen » 1587068760000
| 0 | ||
@7706623 |
![]() ![]() « Citoyen » 1587074640000
| 1 | ||
@7695773 |
![]() « Citoyen » 1587146460000
| 0 | ||
@7700991 - New @7700551 - New @7693213 - New |
![]() « Citoyen » 1587146940000
| 0 | ||
@7679559 - Edit |
![]() ![]() « Censeur » 1587159720000
| 0 | ||
@6661180 - page 35 @6661203 - page 36 @6661142 |
![]() ![]() « Citoyen » 1587211440000
| 0 | ||
@7707661 - new |
![]() ![]() « Citoyen » 1587216480000
| 0 | ||
@7707163 - new |
![]() ![]() « Citoyen » 1587303480000
| 0 | ||
@7708281 - new |
![]() ![]() « Citoyen » 1587313080000
| 0 | ||
@7708410 :D |
![]() ![]() « Citoyen » 1587313200000
| 0 | ||
@7708410=New |
![]() ![]() « Citoyen » 1587423480000
| 0 | ||
@7707500 - new |
![]() « Citoyen » 1587478500000
| 0 | ||
@7709399 - new |
![]() ![]() « Censeur » 1587483960000
| 3 | ||
Some changes have been made to the review system. A new topic has been created in https://atelier801.com/topic?f=6&t=887284. Maps that did not get reviewed this time will get reviewed the next month. Most of the maps in this review were reviewed using the old system. Rejected maps Currint - @6661180 - The 6th checkpoint is pretty long. Stovedove#0000 - @7694927 - The first checkpoint has an inclined ground, you should make it shorter. The gameplay is generic. Johnny#1049 - @7703644 - Some colors are really strong, and some are confusing. Checkpoint 4 and 5 are confusing. Checkpoint 10 is bad. Stovedove#0000 - @7702177 - Rejected. Too easy Stovedove#0000 - @7702215 - Same map as @7702177. Bambelese#0000 - @7688445 - The checkpoints are in the wrong order Lawlzfail#0000 - @7677393 - Remove the rectangle next to the chair and it'll be accepted. Gaaraxsasuke#0000 - @7583165 – The map is too easy. Johnny#1049 - @7684126 – Add more obstacles as the map is pretty empty. Johnny#1049 - @7686501 – Checkpoint 2: The slanted ice doesn't do anything. The map is way too easy. Johnny#1049 - @7684329 – The start of the map is bad positioned. Johnny#1049 - @7685922 – Generic gameplay. Johnny#1049 - @7689043 – The second checkpoint's chocolate is pretty hard to wall-jump. Urook#1131 - @7688035 – The idea is awesome but the map is extremely hard. Rcpaga#0000 - @7686364 – Checkpoint 2 hard corner jump, checkpoint 5 Do not place the frictions of one floor on another totally different floor this can confuse, checkpoint 7 would be better if you replace the trampoline by ice. B0wl#7075 - @7694694 – Checkpoint 3 hard and checkpoint 4 reduce the lava restitution. Bambelese#0000 - @7690738 – Checkpoint 8 Do not place the frictions of one floor on another totally different floor, this can confuse and add one checkpoint between 7 and 8. Katmok#0000 - @7668588 – Checkpoint 5 a little hard with low ips, checkpoint 8 confusing and hard, checkpoint 9 hard. Callej#0000 - @7691467 – Checkpoints can’t stay in the air, otherwise not really bad map and checkpoints 2,5 and 9 are hard. Leiks#0000 - @7691834 – Checkpoint 2 hard and confused, checkpoint 6 add an arrow to indicate where you have to fall and checkpoint 8 hard. Leiks#0000 - @7691816 – Checkpoint 1 not hard at all but is confusing, checkpoint 4 is hard for new mice, checkpoint 7 hard and the design of the map is very simple. Artimetica20#0000 - @7692047 – Bad map, the gameplay is not the best and change this things: checkpoint 2 (water) Click here to view, Click here to view, Click here to view, edit those points noted above, because they don't really look good. Artimetica20#0000 - @7684333 – We didn’t see changes in this map (checkpoints are bad positioned). Artimetica20#0000 - @7687595 – We didn’t see changes in this map (checkpoints are bad positioned). Xelderr#0000 - @7686286 – Checkpoint 4 hard for new mice, checkpoint 5 put 100 friction to those chocolates, checkpoint 7 a little hard and checkpoint 9 add more friction in that chocolate too. Xelderr#0000 - @7686986 – Would be better to replace the wood by chocolate in check 4. Xelderr#0000 - @7686657 – Checkpoint 1 put 100 friction on the Long chocolate because in checkpoint 2 is hard to climb the chocolate. Bhvana#0543 - @7692663 – Bad map, you can use shortcuts in all the map and the map has no limitations. Stovedove#0000 - @7678002 – The gameplay is fine but u need to edit this thing: should be better put the checkpoint in this place Click here to view, don’t put foregrounds and avoid this Click here to view Katmok#0000 - @7690914 – Checkpoint 3 is hard to avoid the cheeses for new mice, in checkpoint 4 you need to edit this part:Click here to view Katmok#0000 - @7692753 - Your map is confusing especially checkpoints 2, 9 and 10 how about adding arrows and making it less confusing. Lighting#6305 - @7693640 - Your map is very easy, do not repeat obstacles several times. Rcpaga#0000 - @7693789 - The bottom part is great, the whole top is based on the same. Rcpaga#0000 - @7693850 - Your map must remain within the requested 1600/800 parameter if it is outside of this it will be refused, your map is also very easy, basically a race map. Puyolyeri#0000 - @7689092 - Checkpoint 3 confused, how about adding an arrow, i don't like the ceiling here, but you don't need to remove it just because it is uncomfortable and has a small space. Click here to view Mousekinqs#0000 - @7693349 - Checkpoints 1, 3 and 7 hard, the map is very empty. Mousekinqs#0000 - @7694409 - You can use all the space on your map, as long as it is possible to pass your map, use your creativity and checkpoint 4 is hard. Rcpaga#0000 - @7695597 - Checkpoint 9 hard, if you are going to change your map, change it in the original code and don't keep creating multiple codes. Umut#3377 - @7695618 - Checkpoints 2 and 7 hard, make more use of the empty spaces on your map that can make it more playable and also have a great design. Johnny#1049 - @7693801 - Checkpoints 3, 4 and 8 hard. Johnny#1049 - @7692280 - Add more fiction to the chocolate from checkpoint 3, checkpoint 4 hard, you should not tip the wood at checkpoint 6 this can be hard with low ips, their colors are very strong and gameplay should only be within the game area. Johnny#1049 - @7695463 - Bad map. Johnny#1049 - @7694249 - The color of the arrow at checkpoint 1 is very strong, checkpoint 2 and 4 hard. Erayaltun1#7987 - @7695988 - Checkpoint 1 hard. Erayaltun1#7987 - @7695548 - Checkpoint 9 with some defects due to the lava, fix it. Erayaltun1#7987 - @7695496 - @7695500 - @7695503 - @7695504 - @7695507 - @7695511 - @7695513 - @7695516 - All these maps are very easy Erayaltun1#7987 - @7695520 - Checkpoint 1 and 9 hard. Erayaltun1#7987 - @7695972 - Checkpoint 3 hard, fix checkpoint 4, the rest of the map is easy Toxicstroke#7751 - @7665736 - Checkpoint 4 hard, checkpoint 9 confused and hard. Toxicstroke#7751 - @7666090 - How about adding more obstacles and improve a little your design use your creativity. Geneeskunde#0000 - @7685100 - Checkpoint 5 hard, the color of your trampoline at checkpoint 7 is too strong so use a weaker color. Pr0vka#8011 - @7687737 - Bad map, the colors are too strong, use softer colors. Osmanyksk123#5925 - @7696888 - There are no obstacles on your map, if you align your map you can get a much better design. Houston#0177 - @7654996 - Your map is great, but we need you to add a chocolate, in this place: Click here to view Erayaltun1#7987 - @7696499 - Checkpoints 1 and 2 are perfect, checkpoint 9 can be hard with low ips, the other checkpoints are easy. Katmok#0000 - @7693740 - At checkpoint 1 are very long jumps, checkpoints 2 and 7 confused, decrease the fiction of chocolate (checkpoint 4). Katmok#0000 - @7693792 - Checkpoint 10 is very tedious. Katmok#0000 - @7697371 - Add more fiction to the chocolate below checkpoint 3, checkpoint 4 hard, checkpoint 5 (your floor must remain within the parameter requested by module 1600/800) and checkpoint 8 hard. Katmok#0000 - @7697372 - Checkpoint 4 hard, use your creativity to improve checkpoint 8 a little more, place an arrow at checkpoint 12 towards the tramp. Sir_vuthos#3769 - @7687220 - Incomplete map and outside the parameter 1600/800. Burak#5215 - @7695443 - We can barely see the lava at checkpoint 1, checkpoints 2 and 3 are very easy, checkpoints 5 and 7 hard. Burak#5215 - @7695388 - Checkpoint 3 hard, checkpoint 6 is confusing the rest of the map is very easy. Burak#5215 - @7695748 - Checkpoint 3 hard, checkpoint 4 hard if you differentiate the floors it would be much easier, the rest of your map is also easy. Burak#5215 - @7696217 - Your map is very empty fill these spaces creating new obstacles use your creativity and remove the burlas from the lavas. Burak#5215 - @7697350 - Your colors are very strong, checkpoint 3 hard with low ips and checkpoints 5 and 6 hard. Chocojell#0000 - @7697076 - Your colors are very strong, checkpoint 2 can be hard with low ips, checkpoints 3, 4 and 5 hard, make the most of the empty space on your map. Uhuge - @6761459 - This type of arrow is not allowed in your xml, it leaves your map lag. Vikster#9179 - @7697100 - Checkpoints 7 and 9 hard, the rest of your map is very easy, do not repeat the same obstacles on your map. Vikster#9179 - @7698145 - Add arrows at checkpoint 5 is confusing, checkpoint 7 hard do not repeat the same obstacle several times it can be tedious. Erayaltun1#7987 - @7697623 - Checkpoint 6 hard. Erayaltun1#7987 - @7698993 - Checkpoint 2 is great but the rest of the map is very easy. Erayaltun1#7987 - @7699455 - I don't see any obstacles on that map or any difficulty. Ssamueltp#0000 - @7697928 - Checkpoint 4 hard, the color of the rectangle is strong so how about you use a softer color and checkpoint 8 is also hard. Vikster#9179 - @7699731 - Checkpoint 8 hard with low ips, do not place invisible floors near your lava use other floors. Johnny#1049 - @7696937 - You can improve checkpoint 1 on your map, checkpoints 2, 4, 5, 7 and 8 very hard. Chocojell#0000 - @7699651 - Do not put a restituition of lava on your trampoline if you are going to do that use the lava floor is better, checkpoint 8 hard. Chocojell#0000 - @7699888 - Checkpoint 2 and 3 hard, checkpoint 4 impossible. Vikster#9179 - @7700209 - Checkpoint 2 hard, checkpoints 6 and 7 are confusing. Canibelles#0000 - @7698871 - Checkpoints 1 and 2 hard. Sklag#2552 - @7700087 - Your map is very easy, do not repeat the same obstacles several times. Zio#0131 - @7700255 - You must not imitate players maps, we see no obstacles on this map use your creativity to fill these empty spaces on your map. Zio#0131 - @7688261 - You must not place two checkpoints next to each other 2 and 3, checkpoints 5 must be visible what you have to do. Andrew678#0000 - @7700790 - Bad map, do not use websites to make these arrows and checkpoint 8 is confusing Erayaltun1#7987 - @7700155 - Checkpoint 4 hard ips low, checkpoint 6 trampoline with more force. Erayaltun1#7987 - @7665847 - Bad map, 0 Obstacles. Erayaltun1#7987 - @7665891 - Checkpoint 6 hard, the rest of your map is very easy. Erayaltun1#7987 - @7701480 - Simple map. please use the floors accordingly, don't use lava to make it act as a trampoline. (checkpoint 7) Sommerpfote#9074 - @7700986 - Bad map, the map must have an armchair at the end. Sadakamomaga#0000 - @7672964 - Impossible map, use softer colors in your decorations, also use the floors accordingly, don't use trampoline to make it lava. Flash01#1465 - @7701083 - Nice map, checkpoint 3 too far from checkpoint 2 how about adding a new checkpoint between these two, the trampoline at checkpoint 5 is very strong. Reshman#0020 - @7701525 - Map hard and confusing Puyolyeri#0000 - @7701643 - Checkpoint 8 confused, the lava at checkpoint 9 is very strong Erayaltun1#7987 - @7701635 Checkpoint 4 and 8 hard, fix it please. also, use more space in the play area, it is very empty. Erayaltun1#7987 - @7702218 - Bad checkpoint 3, checkpoint 8 is confusing and your map is pretty tedious. Katmok#0000 - @7702446 - Put a little less restitution in your lava (checkpoint 7), and checkpoint 9 can be hard with low ips. Joserrr#9552 - @7701220 - Bad map. Joserrr#9552 - @7702523 - Bad map, please do not hide the floors, it is not allowed. all floors within the game area must be viewed, and do not tilt floors at checkpoint 1 can be hard with low ips. Laguigui#0000 - @7679575 - Bad and hard map. Braxansito - @6996694 - Fix checkpoints 6 and 8. X1ezx1#9948 - @7703061 - Bad map, checkpoints are poorly distributed. X1ezx1#9948 - @7703092 - Your map has the same obstacle all the time, that obstacle is climbing and having to dodge something while climbing. please be more creative with the obstacles. Burak#5215 - @7702885 - Checkpoint 6 Hard, fix it please, do not use invisible floors inside the game area, use another floor or change the color. Uhuge - @7134855 - Checkpoints 2, 3 and 7 hard. use other colors on your floors, colors that are not as strong. also do not use pages to make arrows. Matheusratih#0000 - @7624053 - Change the restitution of the protruding lava between marks 2 and 3 and.Checkpoint 2 Hard, fix it.Change the color of the arrow, it is strong. Johnny#1049 - @7704244 - Hard map. Songoku4568#0000 - @7676601 - Nice map, but all the top right part is empty, try adding something else. Kimkaan#0000 - @7704439 - Bad map, some checkpoints are in the air, fix that. Stovedove#0000 - @7689471 - Add to the ice on the left side of your map so that the passage is not open. Click here to view Dylanfm#0000 - @7668102 - Do not copy the ideas of other players to make your map, your arrows are in very strong colors, how about you increase a little more the base of some checkpoints are very small. Ranzuu#3778 - @7674143 - Some parts of your map near checkpoint 6 is useless. Ranzuu#3778 - @7676752 - Checkpoint 4 can be hard with low ips, your map is also tedious. Elmattjuan#0000 - @7691687 - Need to have a good internet and also a good ips to finish checkpoint 6. Xelderr#0000 - @7687746 - The jump from checkpoint 2 is very high, add an arrow to checkpoint 4, checkpoint 7 confused and checkpoint 8 hard. Katmok#0000 - @7687039 - Checkpoint 4 hard. Kilomuis#0000 - @7640633 - Your map is great but add ice here. Click here to view B0wl#7075 - @7691162 - Add an arrow to the checkpoint 5/6 showing where to go. Stovedove#0000 - @7700719 - This mechanism in the pink rectangle is not allowed in parkour. Approved maps Elmattjuan#0000 - @7645085 - Approved. Elmattjuan#0000 - @7689498 - Approved. Elmattjuan#0000 - @7689226 - Approved. Elmattjuan#0000 - @7659787 - Approved. Elmattjuan#0000 - @7639801 - Approved. B0wl#7075 - @7690494 – Approved. B0wl#7075 - @7690816 – Approved. B0wl#7075 - @7693560 – Approved. B0wl#7075 - @7694980 – Approved. Elmattjuan#0000 - @7690831 – Approved. Elmattjuan#0000 - @7690882 – Approved. Elmattjuan#0000 - @7691262 – Approved. Xelderr#0000 - @7693537 – Approved. Elmattjuan#0000 - @7692171 – Approved. Elmattjuan#0000 - @7692589 – Approved. Stovedove#0000 - @7692679 – Approved. Currint - @6661203 - Approved. Puyolyeri#0000 - @7684342 - Approved. Puyolyeri#0000 - @7688727 - Approved. Puyolyeri#0000 - @7666977 - Approved. Puyolyeri#0000 - @7694292 - Approved. Puyolyeri#0000 - @7696257 - Approved. Puyolyeri#0000 - @7694292 - Approved. Erayaltun1#7987 - @7666750 - Approved. Erayaltun1#7987 - @7695521 - Approved. Erayaltun1#7987 - @7666527 - Approved. Houston#0177 - @7664340 - Approved. B0wl#7075 - @7684277 - Approved. B0wl#7075 - @7682753 - Approved. B0wl#7075 - @7677727 - Approved. B0wl#7075 - @7678336 - Approved. B0wl#7075 - @7679519 - Approved. B0wl#7075 - @7681284 - Approved. B0wl#7075 - @7699969 - Approved. B0wl#7075 - @7697960 - Approved. B0wl#7075 - @7698960 - Approved. Katmok#0000 - @7693754 - Approved. Ulovemea#0000 - @7693452 - Approved. Ulovemea#0000 - @7676339 - Approved. Ulovemea#0000 - @7676096 - Approved. Urook#1131 - @7698515 - Approved. Zasadesu#0000 - @7698612 - Approved. Uhuge - @5889600 - Approved. Vikster#9179 - @7698780 - Approved. Puyolyeri#0000 - @7697370 - Approved. Katmok#0000 - @7700738 - Approved. Elmattjuan#0000 - @7692281 - Approved. Oriacc#0000 - @7688267 - Approved. Oriacc#0000 - @7694687 - Approved. Stovedove#0000 - @7690152 - Approved. Stovedove#0000 - @7686886 - Approved. Lawlzfail#0000 - @7669842 - Approved. Lawlzfail#0000 - @7677024 - Approved. Lawlzfail#0000 - @7678377 - Approved. Katmok#0000 - @7681400 - Approved. Katmok#0000 - @7682202 - Approved. Katmok#0000 - @7689470 – Approved. Johnny#1049 - @7688735 – Approved. Urook#1131 - @7687662 - Approved. Urook#1131 - @7687674 - Approved. B0wl#7075 - @7692596 - Approved. B0wl#7075 - @7696562 - Approved. B0wl#7075 - @7692477 - Approved. Kilomuis#0000 - @7661805 - Approved. B0wl#7075 - @7690892 - Approved. Elmattjuan#0000 - @7691732 - Approved. |