×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Archives
  • /
  • Parkour Map Submissions
« ‹ 40 / 40
Parkour Map Submissions
Artimetica20
« Citoyen »
1587057540000
    • Artimetica20#0000
    • Profil
    • Derniers messages
    • Tribu
#781
  0
@7692047 - texture edit
@7687595 - texture edit
Nair0bi
« Citoyen »
1587066060000
    • Nair0bi#3975
    • Profil
    • Derniers messages
    • Tribu
#782
  0
@7705995
@7705858
@7705319
Isanose
« Citoyen »
1587068760000
    • Isanose#0000
    • Profil
    • Derniers messages
    • Tribu
#783
  0
@7706623
Chrupka
« Citoyen »
1587074640000
    • Chrupka#2244
    • Profil
    • Derniers messages
    • Tribu
#784
  1
@7695773
Gronki
« Citoyen »
1587146460000
    • Gronki#0000
    • Profil
    • Derniers messages
#785
  0
@7700991 - New
@7700551 - New
@7693213 - New
Marijose12
« Citoyen »
1587146940000
    • Marijose12#0000
    • Profil
    • Derniers messages
    • Tribu
#786
  0
@7679559 - Edit
Currint
« Censeur »
1587159720000
    • Currint#0000
    • Profil
    • Derniers messages
    • Tribu
#787
  0
@6661180 - page 35
@6661203 - page 36
@6661142
Katmok
« Citoyen »
1587211440000
    • Katmok#0000
    • Profil
    • Derniers messages
    • Tribu
#788
  0
@7707661 - new
Lorelei
« Citoyen »
1587216480000
    • Lorelei#6006
    • Profil
    • Derniers messages
    • Tribu
#789
  0
@7707163 - new
Lorelei
« Citoyen »
1587303480000
    • Lorelei#6006
    • Profil
    • Derniers messages
    • Tribu
#790
  0
@7708281 - new
Oz_pitufo
« Citoyen »
1587313080000
    • Oz_pitufo#3652
    • Profil
    • Derniers messages
    • Tribu
#791
  0
@7708410 :D
Oz_pitufo
« Citoyen »
1587313200000
    • Oz_pitufo#3652
    • Profil
    • Derniers messages
    • Tribu
#792
  0
@7708410=New
Stovedove
« Citoyen »
1587423480000
    • Stovedove#0000
    • Profil
    • Derniers messages
    • Tribu
#793
  0
@7707500 - new
Portwave
« Citoyen »
1587478500000
    • Portwave#8221
    • Profil
    • Derniers messages
#794
  0
@7709399 - new
Tocutoeltuco
« Censeur »
1587483960000
    • Tocutoeltuco#0000
    • Profil
    • Derniers messages
#795
  3
Some changes have been made to the review system. A new topic has been created in https://atelier801.com/topic?f=6&t=887284.

Maps that did not get reviewed this time will get reviewed the next month.
Most of the maps in this review were reviewed using the old system.
Rejected maps
Currint - @6661180 - The 6th checkpoint is pretty long.
Stovedove#0000 - @7694927 - The first checkpoint has an inclined ground, you should make it shorter. The gameplay is generic.
Johnny#1049 - @7703644 - Some colors are really strong, and some are confusing. Checkpoint 4 and 5 are confusing. Checkpoint 10 is bad.
Stovedove#0000 - @7702177 - Rejected. Too easy
Stovedove#0000 - @7702215 - Same map as @7702177.
Bambelese#0000 - @7688445 - The checkpoints are in the wrong order
Lawlzfail#0000 - @7677393 - Remove the rectangle next to the chair and it'll be accepted.
Gaaraxsasuke#0000 - @7583165 – The map is too easy.
Johnny#1049 - @7684126 – Add more obstacles as the map is pretty empty.
Johnny#1049 - @7686501 – Checkpoint 2: The slanted ice doesn't do anything. The map is way too easy.
Johnny#1049 - @7684329 – The start of the map is bad positioned.
Johnny#1049 - @7685922 – Generic gameplay.
Johnny#1049 - @7689043 – The second checkpoint's chocolate is pretty hard to wall-jump.
Urook#1131 - @7688035 – The idea is awesome but the map is extremely hard.
Rcpaga#0000 - @7686364 – Checkpoint 2 hard corner jump, checkpoint 5 Do not place the frictions of one floor on another totally different floor this can confuse, checkpoint 7 would be better if you replace the trampoline by ice.
B0wl#7075 - @7694694 – Checkpoint 3 hard and checkpoint 4 reduce the lava restitution.
Bambelese#0000 - @7690738 – Checkpoint 8 Do not place the frictions of one floor on another totally different floor, this can confuse and add one checkpoint between 7 and 8.
Katmok#0000 - @7668588 – Checkpoint 5 a little hard with low ips, checkpoint 8 confusing and hard, checkpoint 9 hard.
Callej#0000 - @7691467 – Checkpoints can’t stay in the air, otherwise not really bad map and checkpoints 2,5 and 9 are hard.
Leiks#0000 - @7691834 – Checkpoint 2 hard and confused, checkpoint 6 add an arrow to indicate where you have to fall and checkpoint 8 hard.
Leiks#0000 - @7691816 – Checkpoint 1 not hard at all but is confusing, checkpoint 4 is hard for new mice, checkpoint 7 hard and the design of the map is very simple.
Artimetica20#0000 - @7692047 – Bad map, the gameplay is not the best and change this things: checkpoint 2 (water) Click here to view, Click here to view, Click here to view, edit those points noted above, because they don't really look good.
Artimetica20#0000 - @7684333 – We didn’t see changes in this map (checkpoints are bad positioned).
Artimetica20#0000 - @7687595 – We didn’t see changes in this map (checkpoints are bad positioned).
Xelderr#0000 - @7686286 – Checkpoint 4 hard for new mice, checkpoint 5 put 100 friction to those chocolates, checkpoint 7 a little hard and checkpoint 9 add more friction in that chocolate too.
Xelderr#0000 - @7686986 – Would be better to replace the wood by chocolate in check 4.
Xelderr#0000 - @7686657 – Checkpoint 1 put 100 friction on the Long chocolate because in checkpoint 2 is hard to climb the chocolate.
Bhvana#0543 - @7692663 – Bad map, you can use shortcuts in all the map and the map has no limitations.
Stovedove#0000 - @7678002 – The gameplay is fine but u need to edit this thing: should be better put the checkpoint in this place Click here to view, don’t put foregrounds and avoid this Click here to view
Katmok#0000 - @7690914 – Checkpoint 3 is hard to avoid the cheeses for new mice, in checkpoint 4 you need to edit this part:Click here to view
Katmok#0000 - @7692753 - Your map is confusing especially checkpoints 2, 9 and 10 how about adding arrows and making it less confusing.
Lighting#6305 - @7693640 - Your map is very easy, do not repeat obstacles several times.
Rcpaga#0000 - @7693789 - The bottom part is great, the whole top is based on the same.
Rcpaga#0000 - @7693850 - Your map must remain within the requested 1600/800 parameter if it is outside of this it will be refused, your map is also very easy, basically a race map.
Puyolyeri#0000 - @7689092 - Checkpoint 3 confused, how about adding an arrow, i don't like the ceiling here, but you don't need to remove it just because it is uncomfortable and has a small space. Click here to view
Mousekinqs#0000 - @7693349 - Checkpoints 1, 3 and 7 hard, the map is very empty.
Mousekinqs#0000 - @7694409 - You can use all the space on your map, as long as it is possible to pass your map, use your creativity and checkpoint 4 is hard.
Rcpaga#0000 - @7695597 - Checkpoint 9 hard, if you are going to change your map, change it in the original code and don't keep creating multiple codes.
Umut#3377 - @7695618 - Checkpoints 2 and 7 hard, make more use of the empty spaces on your map that can make it more playable and also have a great design.
Johnny#1049 - @7693801 - Checkpoints 3, 4 and 8 hard.
Johnny#1049 - @7692280 - Add more fiction to the chocolate from checkpoint 3, checkpoint 4 hard, you should not tip the wood at checkpoint 6 this can be hard with low ips, their colors are very strong and gameplay should only be within the game area.
Johnny#1049 - @7695463 - Bad map.
Johnny#1049 - @7694249 - The color of the arrow at checkpoint 1 is very strong, checkpoint 2 and 4 hard.
Erayaltun1#7987 - @7695988 - Checkpoint 1 hard.
Erayaltun1#7987 - @7695548 - Checkpoint 9 with some defects due to the lava, fix it.
Erayaltun1#7987 - @7695496 - @7695500 - @7695503 - @7695504 - @7695507 - @7695511 - @7695513 - @7695516 - All these maps are very easy
Erayaltun1#7987 - @7695520 - Checkpoint 1 and 9 hard.
Erayaltun1#7987 - @7695972 - Checkpoint 3 hard, fix checkpoint 4, the rest of the map is easy
Toxicstroke#7751 - @7665736 - Checkpoint 4 hard, checkpoint 9 confused and hard.
Toxicstroke#7751 - @7666090 - How about adding more obstacles and improve a little your design use your creativity.
Geneeskunde#0000 - @7685100 - Checkpoint 5 hard, the color of your trampoline at checkpoint 7 is too strong so use a weaker color.
Pr0vka#8011 - @7687737 - Bad map, the colors are too strong, use softer colors.
Osmanyksk123#5925 - @7696888 - There are no obstacles on your map, if you align your map you can get a much better design.
Houston#0177 - @7654996 - Your map is great, but we need you to add a chocolate, in this place: Click here to view
Erayaltun1#7987 - @7696499 - Checkpoints 1 and 2 are perfect, checkpoint 9 can be hard with low ips, the other checkpoints are easy.
Katmok#0000 - @7693740 - At checkpoint 1 are very long jumps, checkpoints 2 and 7 confused, decrease the fiction of chocolate (checkpoint 4).
Katmok#0000 - @7693792 - Checkpoint 10 is very tedious.
Katmok#0000 - @7697371 - Add more fiction to the chocolate below checkpoint 3, checkpoint 4 hard, checkpoint 5 (your floor must remain within the parameter requested by module 1600/800) and checkpoint 8 hard.
Katmok#0000 - @7697372 - Checkpoint 4 hard, use your creativity to improve checkpoint 8 a little more, place an arrow at checkpoint 12 towards the tramp.
Sir_vuthos#3769 - @7687220 - Incomplete map and outside the parameter 1600/800.
Burak#5215 - @7695443 - We can barely see the lava at checkpoint 1, checkpoints 2 and 3 are very easy, checkpoints 5 and 7 hard.
Burak#5215 - @7695388 - Checkpoint 3 hard, checkpoint 6 is confusing the rest of the map is very easy.
Burak#5215 - @7695748 - Checkpoint 3 hard, checkpoint 4 hard if you differentiate the floors it would be much easier, the rest of your map is also easy.
Burak#5215 - @7696217 - Your map is very empty fill these spaces creating new obstacles use your creativity and remove the burlas from the lavas.
Burak#5215 - @7697350 - Your colors are very strong, checkpoint 3 hard with low ips and checkpoints 5 and 6 hard.
Chocojell#0000 - @7697076 - Your colors are very strong, checkpoint 2 can be hard with low ips, checkpoints 3, 4 and 5 hard, make the most of the empty space on your map.
Uhuge - @6761459 - This type of arrow is not allowed in your xml, it leaves your map lag.
Vikster#9179 - @7697100 - Checkpoints 7 and 9 hard, the rest of your map is very easy, do not repeat the same obstacles on your map.
Vikster#9179 - @7698145 - Add arrows at checkpoint 5 is confusing, checkpoint 7 hard do not repeat the same obstacle several times it can be tedious.
Erayaltun1#7987 - @7697623 - Checkpoint 6 hard.
Erayaltun1#7987 - @7698993 - Checkpoint 2 is great but the rest of the map is very easy.
Erayaltun1#7987 - @7699455 - I don't see any obstacles on that map or any difficulty.
Ssamueltp#0000 - @7697928 - Checkpoint 4 hard, the color of the rectangle is strong so how about you use a softer color and checkpoint 8 is also hard.
Vikster#9179 - @7699731 - Checkpoint 8 hard with low ips, do not place invisible floors near your lava use other floors.
Johnny#1049 - @7696937 - You can improve checkpoint 1 on your map, checkpoints 2, 4, 5, 7 and 8 very hard.
Chocojell#0000 - @7699651 - Do not put a restituition of lava on your trampoline if you are going to do that use the lava floor is better, checkpoint 8 hard.
Chocojell#0000 - @7699888 - Checkpoint 2 and 3 hard, checkpoint 4 impossible.
Vikster#9179 - @7700209 - Checkpoint 2 hard, checkpoints 6 and 7 are confusing.
Canibelles#0000 - @7698871 - Checkpoints 1 and 2 hard.
Sklag#2552 - @7700087 - Your map is very easy, do not repeat the same obstacles several times.
Zio#0131 - @7700255 - You must not imitate players maps, we see no obstacles on this map use your creativity to fill these empty spaces on your map.
Zio#0131 - @7688261 - You must not place two checkpoints next to each other 2 and 3, checkpoints 5 must be visible what you have to do.
Andrew678#0000 - @7700790 - Bad map, do not use websites to make these arrows and checkpoint 8 is confusing
Erayaltun1#7987 - @7700155 - Checkpoint 4 hard ips low, checkpoint 6 trampoline with more force.
Erayaltun1#7987 - @7665847 - Bad map, 0 Obstacles.
Erayaltun1#7987 - @7665891 - Checkpoint 6 hard, the rest of your map is very easy.
Erayaltun1#7987 - @7701480 - Simple map. please use the floors accordingly, don't use lava to make it act as a trampoline. (checkpoint 7)
Sommerpfote#9074 - @7700986 - Bad map, the map must have an armchair at the end.
Sadakamomaga#0000 - @7672964 - Impossible map, use softer colors in your decorations, also use the floors accordingly, don't use trampoline to make it lava.
Flash01#1465 - @7701083 - Nice map, checkpoint 3 too far from checkpoint 2 how about adding a new checkpoint between these two, the trampoline at checkpoint 5 is very strong.
Reshman#0020 - @7701525 - Map hard and confusing
Puyolyeri#0000 - @7701643 - Checkpoint 8 confused, the lava at checkpoint 9 is very strong
Erayaltun1#7987 - @7701635 Checkpoint 4 and 8 hard, fix it please. also, use more space in the play area, it is very empty.
Erayaltun1#7987 - @7702218 - Bad checkpoint 3, checkpoint 8 is confusing and your map is pretty tedious.
Katmok#0000 - @7702446 - Put a little less restitution in your lava (checkpoint 7), and checkpoint 9 can be hard with low ips.
Joserrr#9552 - @7701220 - Bad map.
Joserrr#9552 - @7702523 - Bad map, please do not hide the floors, it is not allowed. all floors within the game area must be viewed, and do not tilt floors at checkpoint 1 can be hard with low ips.
Laguigui#0000 - @7679575 - Bad and hard map.
Braxansito - @6996694 - Fix checkpoints 6 and 8.
X1ezx1#9948 - @7703061 - Bad map, checkpoints are poorly distributed.
X1ezx1#9948 - @7703092 - Your map has the same obstacle all the time, that obstacle is climbing and having to dodge something while climbing. please be more creative with the obstacles.
Burak#5215 - @7702885 - Checkpoint 6 Hard, fix it please, do not use invisible floors inside the game area, use another floor or change the color.
Uhuge - @7134855 - Checkpoints 2, 3 and 7 hard. use other colors on your floors, colors that are not as strong. also do not use pages to make arrows.
Matheusratih#0000 - @7624053 - Change the restitution of the protruding lava between marks 2 and 3 and.Checkpoint 2 Hard, fix it.Change the color of the arrow, it is strong.
Johnny#1049 - @7704244 - Hard map.
Songoku4568#0000 - @7676601 - Nice map, but all the top right part is empty, try adding something else.
Kimkaan#0000 - @7704439 - Bad map, some checkpoints are in the air, fix that.
Stovedove#0000 - @7689471 - Add to the ice on the left side of your map so that the passage is not open. Click here to view
Dylanfm#0000 - @7668102 - Do not copy the ideas of other players to make your map, your arrows are in very strong colors, how about you increase a little more the base of some checkpoints are very small.
Ranzuu#3778 - @7674143 - Some parts of your map near checkpoint 6 is useless.
Ranzuu#3778 - @7676752 - Checkpoint 4 can be hard with low ips, your map is also tedious.
Elmattjuan#0000 - @7691687 - Need to have a good internet and also a good ips to finish checkpoint 6.
Xelderr#0000 - @7687746 - The jump from checkpoint 2 is very high, add an arrow to checkpoint 4, checkpoint 7 confused and checkpoint 8 hard.
Katmok#0000 - @7687039 - Checkpoint 4 hard.
Kilomuis#0000 - @7640633 - Your map is great but add ice here. Click here to view
B0wl#7075 - @7691162 - Add an arrow to the checkpoint 5/6 showing where to go.
Stovedove#0000 - @7700719 - This mechanism in the pink rectangle is not allowed in parkour.

Approved maps
Elmattjuan#0000 - @7645085 - Approved.
Elmattjuan#0000 - @7689498 - Approved.
Elmattjuan#0000 - @7689226 - Approved.
Elmattjuan#0000 - @7659787 - Approved.
Elmattjuan#0000 - @7639801 - Approved.
B0wl#7075 - @7690494 – Approved.
B0wl#7075 - @7690816 – Approved.
B0wl#7075 - @7693560 – Approved.
B0wl#7075 - @7694980 – Approved.
Elmattjuan#0000 - @7690831 – Approved.
Elmattjuan#0000 - @7690882 – Approved.
Elmattjuan#0000 - @7691262 – Approved.
Xelderr#0000 - @7693537 – Approved.
Elmattjuan#0000 - @7692171 – Approved.
Elmattjuan#0000 - @7692589 – Approved.
Stovedove#0000 - @7692679 – Approved.
Currint - @6661203 - Approved.
Puyolyeri#0000 - @7684342 - Approved.
Puyolyeri#0000 - @7688727 - Approved.
Puyolyeri#0000 - @7666977 - Approved.
Puyolyeri#0000 - @7694292 - Approved.
Puyolyeri#0000 - @7696257 - Approved.
Puyolyeri#0000 - @7694292 - Approved.
Erayaltun1#7987 - @7666750 - Approved.
Erayaltun1#7987 - @7695521 - Approved.
Erayaltun1#7987 - @7666527 - Approved.
Houston#0177 - @7664340 - Approved.
B0wl#7075 - @7684277 - Approved.
B0wl#7075 - @7682753 - Approved.
B0wl#7075 - @7677727 - Approved.
B0wl#7075 - @7678336 - Approved.
B0wl#7075 - @7679519 - Approved.
B0wl#7075 - @7681284 - Approved.
B0wl#7075 - @7699969 - Approved.
B0wl#7075 - @7697960 - Approved.
B0wl#7075 - @7698960 - Approved.
Katmok#0000 - @7693754 - Approved.
Ulovemea#0000 - @7693452 - Approved.
Ulovemea#0000 - @7676339 - Approved.
Ulovemea#0000 - @7676096 - Approved.
Urook#1131 - @7698515 - Approved.
Zasadesu#0000 - @7698612 - Approved.
Uhuge - @5889600 - Approved.
Vikster#9179 - @7698780 - Approved.
Puyolyeri#0000 - @7697370 - Approved.
Katmok#0000 - @7700738 - Approved.
Elmattjuan#0000 - @7692281 - Approved.
Oriacc#0000 - @7688267 - Approved.
Oriacc#0000 - @7694687 - Approved.
Stovedove#0000 - @7690152 - Approved.
Stovedove#0000 - @7686886 - Approved.
Lawlzfail#0000 - @7669842 - Approved.
Lawlzfail#0000 - @7677024 - Approved.
Lawlzfail#0000 - @7678377 - Approved.
Katmok#0000 - @7681400 - Approved.
Katmok#0000 - @7682202 - Approved.
Katmok#0000 - @7689470 – Approved.
Johnny#1049 - @7688735 – Approved.
Urook#1131 - @7687662 - Approved.
Urook#1131 - @7687674 - Approved.
B0wl#7075 - @7692596 - Approved.
B0wl#7075 - @7696562 - Approved.
B0wl#7075 - @7692477 - Approved.
Kilomuis#0000 - @7661805 - Approved.
B0wl#7075 - @7690892 - Approved.
Elmattjuan#0000 - @7691732 - Approved.
  • Forums
  • /
  • Transformice
  • /
  • Archives
  • /
  • Parkour Map Submissions
« ‹ 40 / 40
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27