×

Langue

Fermer
Atelier 801
  • Forums
  • Dev Tracker
  • Connexion
    • English Français
      Português do Brasil Español
      Türkçe Polski
      Magyar Română
      العربية Skandinavisk
      Nederlands Deutsch
      Bahasa Indonesia Русский
      中文 Filipino
      Lietuvių kalba 日本語
      Suomi עברית
      Italiano Česky
      Hrvatski Slovensky
      Български Latviešu
      Estonian
  • Langue
  • Forums
  • /
  • Transformice
  • /
  • Éditeur de cartes
  • /
  • Viprin's Drawing Editor! [Curve tool has been added]
« ‹ 45 / 48 › »
Viprin's Drawing Editor! [Curve tool has been added]
Qrony
« Citoyen »
1470064560000
    • Qrony#0000
    • Profil
    • Derniers messages
    • Tribu
#881
  0
Epalk a dit :
tigropod, did you add lots of grounds in map editor? big grounds are laggy as well

qrony, i make sure to copy my xml to clipboard before i export. haha. it's best to be safe

Well,isn't there a limit to the grounds in the map editor (50) ? doesn't that prevent me from reaching that "lots of grounds" ? also,thanks alot on the advise,nice idea but... does it lag at a point before 50 enough not to give me my code ?
Epalk
« Citoyen »
1470079440000
    • Epalk#0000
    • Profil
    • Derniers messages
#882
  0
if your art is like 13k capacity and you add 50 grounds, you might get a laggy map. but 10k capacity and like 38 grounds should not be a problem. i think you should just be careful to save before exporting.
Qrony
« Citoyen »
1470150780000
    • Qrony#0000
    • Profil
    • Derniers messages
    • Tribu
#883
  0
Epalk a dit :
if your art is like 13k capacity and you add 50 grounds, you might get a laggy map. but 10k capacity and like 38 grounds should not be a problem. i think you should just be careful to save before exporting.

28 grounds I think,28 or less :P
Tigropod
« Citoyen »
1470578100000
    • Tigropod#0000
    • Profil
    • Derniers messages
    • Tribu
#884
  0
Epalk a dit :
tigropod, did you add lots of grounds in map editor? big grounds are laggy as well

qrony, i make sure to copy my xml to clipboard before i export. haha. it's best to be safe

I meant the viprin editor itself was lagging a lot, even crashing sometimes... The map went quite well. - @6789173
Epalk
« Citoyen »
1470704280000
    • Epalk#0000
    • Profil
    • Derniers messages
#885
  0
ah, the editor lags for me if i leave the tab open for a long time. that's normal and should happen if you have many other tabs up and stuff.
Linnaians
« Citoyen »
1473409200000
    • Linnaians#0000
    • Profil
    • Derniers messages
    • Tribu
#886
  0
The ground I made in the map is blocking the drawing, does it have something to do with the foreground/background of the drawing? Or is it the ground's foreground/background?
Bloomthedoll
« Citoyen »
1473447240000
    • Bloomthedoll#0000
    • Profil
    • Derniers messages
#887
  0
Linnaians a dit :
The ground I made in the map is blocking the drawing, does it have something to do with the foreground/background of the drawing? Or is it the ground's foreground/background?

pretty sure it's the grounds' problem???? i'm not sure haven't been on the game for quite a long time so aha h
Linnaians
« Citoyen »
1473495840000
    • Linnaians#0000
    • Profil
    • Derniers messages
    • Tribu
#888
  0
Bloomthedoll a dit :
Linnaians a dit :
The ground I made in the map is blocking the drawing, does it have something to do with the foreground/background of the drawing? Or is it the ground's foreground/background?

pretty sure it's the grounds' problem???? i'm not sure haven't been on the game for quite a long time so aha h

Is there any way that I can fix it?
Haku
« Sénateur »
1474063560000
    • Haku#0807
    • Profil
    • Derniers messages
#889
  0
Your drawing must have Foreground enabled (in ALL of its lines) in order to appear in front of the grounds.
Bloomthedoll
« Citoyen »
1474110060000
    • Bloomthedoll#0000
    • Profil
    • Derniers messages
#890
  0
Hinakagiyama a dit :
Your drawing must have Foreground enabled (in ALL of its lines) in order to appear in front of the grounds.

oops hadn't seen linnis reply

and if you're lazy to change all of the lines to foreground by hand, use this tool
Trumpdaddy
« Citoyen »
1475616300000
    • Trumpdaddy#0000
    • Profil
    • Derniers messages
#891
  0
Is there any way to make the length/height of the map bigger? I know in the settings there is buttons to enlarge it. But I want the length bigger. Sorry if this question was a little obvious and I'm sorry if this question took your time.
Bloomthedoll
« Citoyen »
1475922600000
    • Bloomthedoll#0000
    • Profil
    • Derniers messages
#892
  0
trumpdaddy a dit :
Is there any way to make the length/height of the map bigger? I know in the settings there is buttons to enlarge it. But I want the length bigger. Sorry if this question was a little obvious and I'm sorry if this question took your time.

of course there's a way!! i mean what's wrong with the question being obvious and the question doesn't take any time of mine, at the least. nonsense aside, here.

<C><P F="4" L="1600" H="800" /><Z><S /><D /><O /></Z></C>

changing the green number causes the length of the map to change. (sideways scroll)

changing the red number causes the height of the map to change. (vertical scroll)

i don't at all remember the limit, so um, just experiment aha, i don't have a laptop to do it whoops

Dernière modification le 1475922720000
Catoshell
« Citoyen »
1477913760000
    • Catoshell#5867
    • Profil
    • Derniers messages
    • Tribu
#893
  0
Is there any tool to rotate layer? Maybe another link idk
edit: i know there's a flipx flipy option but it's not enough

Dernière modification le 1477913880000
Bloomthedoll
« Citoyen »
1478007120000
    • Bloomthedoll#0000
    • Profil
    • Derniers messages
#894
  0
catoixiixi a dit :
Is there any tool to rotate layer? Maybe another link idk
edit: i know there's a flipx flipy option but it's not enough

you could always change the coordinates? idk there's not really a solution for ur problem

e/: or maybe im stupid and not know ops
Noooooooorr
1482430140000
    • Noooooooorr#0000
    • Profil
    • Derniers messages
    • Tribu
#895
[Modéré par Batt_mellamy, raison : Off-topic]
Shadowcakey
« Citoyen »
1482550380000
    • Shadowcakey#0000
    • Profil
    • Derniers messages
#896
  0
I don't know if this question has been asked yet, but is it possible to use this with a trackpad?
Rayquaza
« Citoyen »
1482556680000
    • Rayquaza#4037
    • Profil
    • Derniers messages
    • Tribu
#897
  0
Shadowcakey a dit :
I don't know if this question has been asked yet, but is it possible to use this with a trackpad?

From my experience, yes. But obviously using a mouse is faster and easier.
Red_sonic
« Citoyen »
1483456740000
    • Red_sonic#0000
    • Profil
    • Derniers messages
    • Tribu
#898
  0
I don't know why, but when I try to move the image (i + DRAG), it won't let me. Neither will it let me move the canvas (SPACE + DRAG). Does anyone know what I might be doing wrong or any help at all?
Gabeom
« Citoyen »
1485606300000
    • Gabeom#0000
    • Profil
    • Derniers messages
#899
  0
a dit :
rotateLayer: function(target, rot_)
{
var rot = rot_ * Math.PI / 180;
var els = this.layers[target].elements;
var sumY = 0;
a dit :
for(var i=0;i<els.length;i++) {
sumY += els.y1 + els.y2;
}
var y = Math.round(sumY / 2 / els.length);
var sumX = 0;
for(var i=0;i<els.length;i++) {
sumX += els.x1 + els.x2;
}
var x = Math.round(sumX / 2 / els.length);

for(i=0;i<els.length;i++) {
var el = this.layers[target].elements;
var x1 = Math.floor(x + Math.cos(rot)*(el.x1 - x) - Math.sin(rot)*(el.y1 - y));
var x2 = Math.floor(x + Math.cos(rot)*(el.x2 - x) - Math.sin(rot)*(el.y2 - y));
var y1 = Math.floor(y + Math.sin(rot)*(el.x1 - x) * Math.cos(rot)*(el.y1 - y));
var y2 = Math.floor(y + Math.sin(rot)*(el.x2 - x) * Math.cos(rot)*(el.y2 - y));
if(el.c1y != undefined) {
var c1x = Math.floor(x + Math.cos(rot)*(el.c1x - x) - Math.sin(rot)*(el.c1y - y));
var c2x = Math.floor(x + Math.cos(rot)*(el.c2x - x) - Math.sin(rot)*(el.c2y - y));
var c1y = Math.floor(y + Math.sin(rot)*(el.c1x - x) * Math.cos(rot)*(el.c1y - y));
var c2y = Math.floor(y + Math.sin(rot)*(el.c2x - x) * Math.cos(rot)*(el.c2y - y));
}
a dit :
el.x1 = x1;
el.x2 = x2;
el.y1 = y1;
el.y2 = y2;
el.c1x = c1x;
el.c2x = c2x;
el.c1y = c1y;
el.c2y = c2y;

}
}

Replace * with + to fix it.
Thanks for making this awesome tool!

Dernière modification le 1485607140000
Mastaoftime
« Citoyen »
1486280820000
    • Mastaoftime#0000
    • Profil
    • Derniers messages
    • Tribu
#900
  0
How do you do this while still staying below 20k? I hit 20k around 30 lines.
  • Forums
  • /
  • Transformice
  • /
  • Éditeur de cartes
  • /
  • Viprin's Drawing Editor! [Curve tool has been added]
« ‹ 45 / 48 › »
© Atelier801 2018

Equipe Conditions Générales d'Utilisation Politique de Confidentialité Contact

Version 1.27