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Rotação Oficial - P7 - Sem Shamanالدوران الرسمي - P7 - بدون شامان 公式カテゴリー - P7 - ノーシャーマン Official Rotation - P7 - No ShamanRotazione Ufficiale - P7 - No SciamanoRotation Officielle - P7 - Sans ChamaneOficjalna Rotacja - P7 - Bez SzamanaPálya Körforgás - P7 - Sámán NélküliRotația Oficială - P7 - Fără șamanResmi Rotasyon - P7 - ŞamansızRotación Oficial - P7 - Sin ChamánOfficiële Rotatie - P7 - Geen Sjamaan
Abel
« Citoyen »
1548118440000
    • Abel#5631
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#9021
  0
@7552178
Ginnoca
« Archonte »
1548142740000
    • Ginnoca#0095
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#9024
  0
@7564780
Mathyfux
« Citoyen »
1548466200000
    • Mathyfux#0000
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#9025
  0
@7566755
Kasch
« Citoyen »
1548530880000
    • Kasch#7605
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#9026
  0
@6267370
Marlonpl
« Citoyen »
1548534180000
    • Marlonpl#1280
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#9027
  0
Hi, my map is @7566988. Bc or Rc
Sekakmad
« Citoyen »
1548574140000
    • Sekakmad#0000
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#9028
  0
@5896865
@5723425
Obsyt
« Citoyen »
1548595500000
    • Obsyt#0000
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#9029
  0
@6556283
Sentry
« Citoyen »
1548610980000
    • Sentry#6802
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#9030
  0
@7565867
Ikke
« Sénateur »
1548620340000
    • Ikke#0010
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#9032
  4
Note: I'm posting this for another MC member, if you need more feedback about any of the maps below, send a PM to Mapcrew account. Thanks in advance!

Left as is:
@5061672 - Alnitak#7205 - This map has little to no flow to it, and the grounds seem really just randomly placed. The area around cheese is very cramped and annoying, and the hole area seems poorly thought out, the higher hole seems pointless because it's almost always faster to go to the lower one. The walls around the map and roof also contribute to make the map feel even more cramped and annoying.
@7193333 - V_21#0000 - The obstacles on this map are just quite random and there is no flow to the map as a whole. It just feels very linear and boring, with just up-down bouncing and pushing off the cannons. It's fine as P1
@7563834 - The_Remab#6644 - This concept is far overused and the maps which exist in rotation utilise it better than this one does.
@7557378 - Keyx#0000 - Annoying gameplay, there doesn't seem to have much changed since the last review. I don't think this concept of the moving trampolines will make it for any discussion.
@5593724 - Twistzaok#0000 - There is nothing much to make this map different from the one already in rotation, and the trampolines in the one in rotation make it more interesting than this.
@7564083 - Fitwick#0000 - Too simple and far too repetitive.
@7544000 - Hiimanto#9700 - Too much walljump and advanced techniques, P7 is not normal room P17.
@7561721 - Tansu#3072 - Interesting concept, but there's too much walljump if you fail to use the trampoline properly. I think you could submit this to P9 with a couple of edits to make the map a bit easier and allow mice to get back from cheese with maybe some other trampolines.
@7544607 - Anto#6095 - P7 is not normal room P17, this map is far too difficult.
@5005235 - Namelessh#0000 - This map looks interesting but with the tokens there is only one chance to get it right, and from the design of the map the mice will end up using the tokens wrong and won't have that chance.
@840798 - Dlew#8867 - Quite linear and boring however the cheese shortcut is pretty nice, you could incorporate that into a different map with better gameplay.
@7552178 - Abel#5631 - Only one route and really quite uninteresting.
@7564780 - Ginnoca#0000 - Fake grounds, and the wall grounds should stand out more. This is also not the type of map we're looking for as P7.
@7566755 - Mathyfux#0000 - This is a nice map but it's too hard for P7. You could try submitting to P17.
@6267370 - Kasch#7605 - Linear back and forth gameplay over a massive scroll area.
@7566988 - Marlonpl#1280 - Awful lava spam gameplay, not fit for any rotation category. P22ed
@7565867 - Sentry#6802 - Linear lava teleport one path gameplay, the dual hole is also really pointless because they're so close together.


P1'ed:
@5784632 - Ethonyds#3905 - It's not that special for P7, a bit hard near the cheese for some players, it was still fun enough for a P1
@7566812 - Blood#3565 - Nothing really that special, just generic booster gameplay but I enjoyed it enough to P1.


Will be discussed:
@6556283 - Obsyt#0000 - Nice map, the one chance or death factor makes it interesting. Will discuss with the rest of the team


Ignored:
@5896865 - Sekakmad#0000 - Posted more than 1 map (#9028)
@5723425 - Sekakmad#0000 - Posted more than 1 map (#9028)
The_remab
« Citoyen »
1548627240000
    • The_remab#6644
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#9033
  0
@7565415
Sekakmad
« Citoyen »
1548680820000
    • Sekakmad#0000
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#9035
  0
@6759814

Dernière modification le 1549240440000
Keyx
« Citoyen »
1548772560000
    • Keyx#0000
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#9036
  0
@7557378

Dernière modification le 1549878660000
Kiry
« Citoyen »
1548780960000
    • Kiry#6848
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#9037
  0
@7568205 - Edited.

Dernière modification le 1549383240000
Alnitak
« Citoyen »
1548810660000
    • Alnitak#7205
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#9038
  0
@4736235

Dernière modification le 1549582920000
Pregrioso
« Citoyen »
1548884700000
    • Pregrioso#0000
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#9039
  0
@7519251
Sentry
« Citoyen »
1548961920000
    • Sentry#6802
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    • Tribu
#9040
  0
@7565867 - edit
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