Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
Smutny_nalesnik « Consul » 1508319780000
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@7267498 @7253959 Dernière modification le 1512042840000 |
Xxxskywalker « Citoyen » 1508443800000
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@6776804 -EDİTED- @7157304 -EDİTED- @7157588 -EDİTED- |
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@7200001 |
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@7070770 @6798653 Dernière modification le 1508767020000 |
Vintage « Consul » 1508775240000
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@7295679 @7295688 @7295690 |
Kekituwu « Censeur » 1508786580000
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@7295781 |
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@7295825 |
Quinckas « Citoyen » 1508887740000
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@7000498 |
Grimmaro « Consul » 1508964420000
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@7204093 |
Mapcrew « Consul » 1508964600000
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Left as is: @7289835 - Dsvdbd - The grounds here are way too far apart, leaving mice isolated on different parts of the map with little chance of recovering on other platforms. I don't really like the bottom too much because yes, you have clouds to carry the cannons further however they're so poorly done that it's mostly a death trap. @6570515 - Smutny_Nalesnik - There are a few problems with your map, one being that the shaman cage is absolutely unnecessary because the shaman will have an easier time without the cage + mice can ride cannons up to the top right of the cage and camp up top out of the shaman's reach. @7289884 - Ahyenn - The map here is just too limited for players because there are only 4 grounds to work with. The shaman can use the diamond grounds to his advantage and spam cannons down on them to wipe players on the left side, and then keep the players divided by spamming cannons down the middle. The design is nice in my opinion but the map needs work. @7289887 - Ahyenn - you should never. ever. ever. EVER. use regular grounds as anti-cloud grounds, especially in survivor because they are just way too confusing. Another issue is that the height difference between the sqaure grounds encourage headsurfing. @7289888 - Ahyenn - The major problem in this map is that the slanted grounds are nothing but a headache for the shaman. Another problem is that the entire middle is a death trap. @7228986 - Kafftan - The large rectangle wood grounds where the mice spawn is can be camped on due to the height of the ground. The rest of the map is pretty boring and the things in the middle add nothing to the gameplay. @7289893 - Kafftan - The map is nothing really special, it is mostly boring and the clouds don't do much for the gameplay. Also you have camping potential on either side of the tall wood grounds. @7289915 - Kafftan - Too similar to other maps in rotation, but not as great. @7058695 - Yuugiooohhhh - Since you moved the spawn, the top grounds don't really have a purpose now, they're kind of useless. Also, the entire map feels very close and tight as well. Since the mouse spawn and top platform are so close, cannons will easily headsurf and make it very hard to dodge. @7283757 - Kingdave - The layout is too similar and common to what we usually see in survivor already + the gameplay is pretty boring. @7290083 - Uelintondd - Too much for one shaman @7290333 - Ginewra000 - wouldn't work as a survivor map @7291091 - Pjfsamora - way too hard for survivor, nice idea but again, way too hard. @7291075 - Pjfsamora - There are not a lot of places for the mice to go since the right side is pretty far away. The rest of the map feels meh @7230579 - Commandantso - The slanted grounds here are terrible because they're nothing but headsurfing potentials. The rest of the map is meh @7296629 - Commandantso - Cool layout but the slanted grounds are the main problem here, they're hard to survive on and the potential for headsurfing is high. @7291776 - Smutny_Nalesnik - This map is just way too narrow, and very hard to kill mice with. I suggest you get a better feel for survivor maps by playing more in survivor rooms, you'll greatly benefit from it. @6776804 - Xxxskywalker - The slanted grounds here are a major issue because they're prime for headsurfing. The rest of the map is nothing too special and is mostly boring. @7157304 - Xxxskywalker - The constant vertical grounds will act as walls when trying to cannon mice off, which will mostly protect mice from actually falling down, making it too hard to kill mice here because they're constantly recovering. @7157588 - Xxxskywalker - You currently cannot reach mice who are on the bottom left from the shaman spawn because the middle platform will keep the cannon above their heads. The left side will also act as a camping spot because of how tall the grounds are. Other than that, the map feels pretty isolated because once you're on one of the two bottom grounds, you're stuck there. @7293324 - Soufakemadre - Mice who ride a cannon up to the top shaman cage can actually just camp in the cage since it will be very hard to get them back out. The rest of the map is just way too confusing and out of the ordinary for survivor to actually work. The despawn on the mice spawn is very concerning as well since it kills mice. @7200001 - Eyux - The layout is pretty common and doesn't offer anything new to rotation. @7070770 - Mquk - Please don't add decorations to your map as since it goes against the rules for survivor. The rest of the map is pretty meh, you tried to do something unique but it backfired on you; the spawn is very isolated since you can't actually go anywhere. @6798653 - Mquk - I don't really know what to say on this map anymore, it's been submitted a few times and it is starting to lose that "wow" factor. Nonetheless, the issue here is that you have a few platforms, yes but they're all on the same axis, keeping the gameplay pretty much in a straight line. Cannons can also push mice upward since they will hit the corners of each platform. @7295679 - V_Ntage - The map is pretty limited and it brings forth some boring gameplay as well. @7295688 - V_Ntage - In survivor we like to call a ground a "recovery ground" which is usually a platform after the spawn to help mice recover from cannon spam; here, you don't have one so the shaman can easily spam cannons in that general direction and wipe a lot of players out. @7295690 - V_Ntage - Again, the map is pretty limited and mostly boring. The slanted grounds aren't ideal as since they can be easily abused. @7295781 - Kekitpato - This map is meh, nothing fun nor exciting about it. You have a ton of platforms but mice are mostly isolated at the bottom. @7295825 - Gamog - I see what you did and it's very nice, but I am afraid that it won't work in survivor very well. One issue is that mice can camp easily on grounds like this, especially below the ice diamonds in the wood grounds + grounds like this have very little surface area on top to survive on. Will be discussed: @7057373 - Yuugiooohhhh - @7000498 - Quinzinhojr - @7204093 - Grimmaro - Ignored: @7267498 - Otakaoka - Posted more than 3 maps (#9022) @7253959 - Otakaoka - Posted more than 3 maps (#9022) @7216266 - Otakaoka - Posted more than 3 maps (#9022) @7215085 - Otakaoka - Posted more than 3 maps (#9022) Dernière modification le 1508974680000 |
Tucancitto « Citoyen » 1509009900000
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@7215594 - Edited |
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Vintage « Consul » 1509029940000
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Zzzzzzzzzzzzzzzzzzz « Citoyen » 1509123120000
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Marwanzzz « Citoyen » 1509126660000
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@6009126 @7299703 @6009184 Dernière modification le 1509367140000 |
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Zzzzzzzzzzzzzzzzzzz « Citoyen » 1509136020000
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@1513078, @1565089, @1590488 |