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Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor
Fox
« Citoyen »
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    • Fox#3146
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    • Tribu
#9361
  1
@7402918
Mapcrew
« Consul »
1520469840000
    • Mapcrew#0020
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#9362
  5
Left as is:
@7400133 - Wynxq - The shaman can quite easily kill mice from their spawn because they don't have a lot of mobility. However, it's going to be easy for experineced players to reach higher platforms. The ice grounds are unnecessary as they don't add anything to the overall gameplay.
@7400264 - Wynxq - It's going to be really hard for the shaman to kill mice, as they can bounce from side to side using the trampolines. The trampolines are also way too strong.
@7400373 - Teuvmt - The water provides too much mobility to mice and the shaman is going to end up getting hugged way too easily, especially since the shaman and the mice has the same spawn. Their spawn is also too narrow, and overall the map doesn't offer any exciting gameplay.
@4901400 - Garyforum - The distance between the top and bottom ramps are too narrow, mice has very little possibility of surviving at the bottom ones. Mice will easily be able to reach the shamans spawn by camping the left side of their spawns platform, and if the shaman moves to the right side of the map and aims for mice on the other side, they will be able to camp the smaller platform and not die.
@4901410 - Garyforum - The map is pretty cramped and the gameplay is boring. The ground mice spawn on seems to have collision with objects, when it doesn't. The shaman is going to end up getting hugged too easily, the ground below the mice spawn is quite unnecessary, as mice most likely won't willingly go down there.
@7400500 - Stefanmocarz - Cobwebs does not belong in survivor maps, they are simply annoying. There is also too much unnecessary cheese, part from that the gameplay isn't very fun and exciting.
@7401184 - Stefanmocarz - The mice has no mobility and when the shaman does fire cannons towards their spawn, they will easily be able to get up because the diamons grounds form ramps. However, the grounds seem to have collision with grounds when they don't, which is super confusing for players.
@7198791 - Stefanmocarz - This is never going to work in survivor, the mice can't jump to avoid cannons because of the antigravity, if they are hit by cannons they will most likely end up flying into the death tokens. The bottom grounds serve pretty much no purpose and this whole map is a death trap for mice.
@2928792 - V_Al3n - This is way too hard for newer players, due to there being a lot of walljumping. The grounds also block cannons too much and the map is also quite similar to another map already in rotation.
@7400753 - Wynxq - The bottom part of the map is quite cramped and it gives mice a lot of mobility for dodging cannons. It's also quite frustrating for the shaman to fire cannons from above, if they go down they are going to get hugged. The map overall is too similar to maps already in rotation, in terms of gameplay.
@5728719 - Darkicarax - The grounds underneath the mice spawns are unnecessary and if mice reach the top side grounds they will be able to camp by walljumping. The shamans ground being able to move is a cool addition but it will most likely end up getting B planked, or the shaman will just use the vertical grounds to the sides.
@7119294 - Krato - The water is very annoying, it's going to have cannons headsurfing mice too easily and can also be abused for combos with objects. Overall the map feels a little cramped.
@7055106 - Krato - The map is quite boring, especially since the shaman is isolated in the upper left, they most likely won't move around the map very much. The gameplay is similar to other maps already in rotation.
@7401508 - Viaxeiro - Mice has no mobility, except if they manage to reach the middle section of the map. In terms of gameplay the map it too similar to ones already in rotation, so it doesn't offer anything new and exciting.
@7402386 - Teruflag - This map is really messy, grounds are placed awkwardly. The trampoline isn't very useful and the space between the very far right grounds are too narrow. If players reach the top platforms they can camp to the left and be unkillable. The shaman can also abuse the spaces inbetween the platforms, by placing objects there.
@7399409 - Teruflag - The cheese is unnecessary as it doesn't really make a difference in terms of gameplay. The ice ramps at the bottom will allow mice to get back up too easily, and the small wooden squares are unnecessary as well. Ice is generally really tedious to play on, especially for the shaman.
@7392565 - V_E_L - Mice has too much mobility, making it hard for the shaman to kill everyone. The middle grounds also blocks cannons from being shot at the bottom part unless the shaman moves, and the cloud grounds aren't really necessary. Overall the gameplay isn't too different from maps already in rotation.
@7402918 - M255 - Ice grounds aren't encouraged and the map doesn't work for P10.


Will be discussed:
@4901430 - Garyforum -
@7111151 - Grimmaro -


Ignored:
None

Dernière modification le 1520481180000
Heeeyeeh
« Citoyen »
1520547480000
    • Heeeyeeh#0000
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#9363
  7
@7403590
Garyforum
« Consul »
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    • Garyforum#0000
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#9364
  2
@4901400
@4901410
@4901420

Dernière modification le 1520562540000
Yelws
« Citoyen »
1520618040000
    • Yelws#0000
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#9365
  0
@7404038

Dernière modification le 1520620560000
V_e_l
« Citoyen »
1520676360000
    • V_e_l#0000
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#9366
  2
@7403838
@7405425

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Nittef
« Citoyen »
1520695080000
    • Nittef#9290
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#9367
  3
@7404672
Kratos
« Citoyen »
1520703240000
    • Kratos#2341
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#9368
  1
@7119294 edited
@6965315
@7402893
Toxic
« Citoyen »
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    • Toxic#9242
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#9369
  0
@7404937
Toxic
« Citoyen »
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    • Toxic#9242
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#9370
  0
@7404948
Toxic
« Citoyen »
1520710020000
    • Toxic#9242
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#9371
  0
@7404937 - new
@7404948 - new
Matzi
« Citoyen »
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    • Matzi#1510
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#9372
  0
@5950767
Eyux
« Citoyen »
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    • Eyux#0000
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#9373
  0
@7292211
Ferdamys
« Citoyen »
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    • Ferdamys#0000
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#9374
  0
@7193849
@7388722
@7107966

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Commandantso
« Censeur »
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#9375
  0
@7296629
+Mistersacri
« Censeur »
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#9376
  1
@7402593
Dsquared2
« Citoyen »
1520787540000
    • Dsquared2#5535
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#9377
  0
@7382417
@7382386
@7382371
V_21
« Censeur »
1520788800000
    • V_21#0000
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#9378
  0
@removed

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Papelio
« Consul »
1520789460000
    • Papelio#0000
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#9379
  1
@7405710
Grimmaro
« Consul »
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    • Grimmaro#0095
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#9380
  0
@7405929
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