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Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor
Nullalkeed
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1520868840000
    • Nullalkeed#1259
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#9381
  0
@7406257
@6871547 - edited

Dernière modification le 1520875620000
Mapcrew
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1520898660000
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#9382
  1
Left as is:
@7403590 - Heeeyeeh#0000 - The map layout is nothing interesting to shaman on and mice can camp on the outer ends of the vertical grass grounds. Another problem is that the shaman can't really reach that well when mice get on the stone grounds, which will make the shaman struggle with killing them.
@4901400 - Garyforum#0000 - A lot of shamans will just avoid the ice concept all together because it feels more comfortable to freely spawn anywhere. The rest of the map layout is pretty bare and boring.
@4901410 - Garyforum#0000 - Mice will camp on the lower chocolate due to the lack of access that the cannons have. The idea is alright but a lot of people will learn to avoid the chocolate.
@4901420 - Garyforum#0000 - One immediately issue is the fact that the shaman will start to spam cannons to the right and trap players on the bottom platform. The rest of the map is not that fun honestly.
@7404038 - Yelws#0000 - This map won't work in survivor, I would suggest that you play survivor more and really pay attention to how the maps are made and try to get a feel for the map rotation as a whole.
@7403838 - V_E_L#0000 - Trying to kill people who are on the very bottom will be very annoying for the shaman given the angle. Another problem is your cloud grounds, they have absolutely no use to the map.
@7405425 - V_E_L#0000 - The diamond grounds will be easy to abuse due to the fact that they can allow mice to dodge cannons easier. The rest of the map layout is pretty dull in terms of gameplay.
@7404672 - Nittef#9290 - afk wind death.
@7119294 - Kratos#2341 - The cloud in the middle is not that good of a concept and seems more in the way than anything. The rest of the layout is nothing too challenging for the shaman to clear.
@6965315 - Kratos#2341 - This concept is nothing really new and I didn't find the map too fun to shaman on.
@7402893 - Kratos#2341 - The map layout is really weird and the slanted grounds above are not positive towards the gameplay due to the fact that they're angled. Overall the map is boring and the flow is off.
@7404937 - Catdog126#0000 - We usually do not allow decorations in a map because they are unnecessary and can prove to be distracting. Mice have too much mobility in the water and the middle platform up above is not aligned properly.
@7404948 - Catdog126#0000 - There is no reason why you need the wind and the gravity, you might as well leave those as default. The map as a whole is pretty cramped and not fun to play on. Also, we do not allow backgrounds in survivor either similar to why we don't allow decorations.
@5950767 - Maxislow#0000 - There is not a lot of places for the mice to run for except only the bottom, they will have to rely on cannons and since the angle of the shaman makes it hard for players to ride the cannons, a lot will die if they remain on the diamond. Also the square grounds with ice are too close to the ones above which makes it very hard for players to jump over, thus encouraging them to wall jump the outer end away from the shaman.
@7292211 - Eyux#0000 - Too bland and uninteresting to play on.
@7193849 - Ferdamys#0000 - I am a different reviewer and I don't really see any potential in this map sadly to say; shaman cages are not really something that we want to perm nowadays unless the map is fantastic. The ground placements are kind of weird for players and the vertical grounds are death traps and become unnecessary to use for players. I would suggest a new map.
@7388722 - Ferdamys#0000 - The mice are pretty stranded at the bottom and given the angle of the ice, it will be hard for them to recover because the force from the cannon wil cause them to go down to slope. The despawn doesn't really contribute much to the gameplay either.
@7107966 - Ferdamys#0000 - This map just won't work in survivor.
@7296629 - Commandantso#0000 - Too similar to other maps in rotation.
@7402593 - +Mistersacri#0000 - Mice will just camp under the chocolate grounds, especially given that the shaman doesn't have too much access from his spawn point.
@7382417 - Thewtfjason#0000 - The bottom platform is too isolated and blocked from the upper two platform, which means that the shaman will have a hard time accessing it unless he were to clear the middle first. The clouds are really bad too because they just feel useless and awkward to use.
@7382386 - Thewtfjason#0000 - The ice is kind of weird because they do not really affect the gameplay too much other than to block players into a specific location. The platforms are also way too close to each other which makes the bottom level too narrow. I would suggest starting over with a new concept and design.
@7382371 - Thewtfjason#0000 - The mechanism really isn't need and doesn't impact the gameplay all too much other than to allow mice to run around on it.
@7405710 - Papelio#0000 - The shaman should never spawn below the mice and the rest of the map is really basic and kind of similar to other maps.
@7405929 - Grimmaro#0000 - Maps can get pushed into the corner and get forced upward, which means that mice can abuse this and become airborne.
@7406257 - Nullalkeed#1259 - Once mice get up onto the shaman spawn, it will be damn near impossible to get them out due to the ice. Rest of the map wouldn't work in survivor.
@6871547 - Nullalkeed#1259 - The wood grounds need to be indicated that they have no ground collision.


Will be discussed:
None


Ignored:
None

Dernière modification le 1520903100000
Papelio
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#9383
  0
@7406942
Toxic
« Citoyen »
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    • Toxic#9242
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#9384
  0
@7407001 - edited to put some details - new
Heeeyeeh
« Citoyen »
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    • Heeeyeeh#0000
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#9385
  0
@7407121
Ota
« Censeur »
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    • Ota#1782
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#9386
  0
@7216266
Nullalkeed
« Consul »
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    • Nullalkeed#1259
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#9387
  0
@6871547 - edited
Fakedoaero
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#9388
  0
@7407608
Stefan
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#9389
  0
@7408615
Zefeer
« Citoyen »
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#9390
  0
@7409739
Grosspalmer
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#9391
  0
@7410598
Zhayderkai
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    • Zhayderkai#9314
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#9392
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@7410752
Zhayderkai
« Citoyen »
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    • Zhayderkai#9314
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#9393
  0
@7410760
Toxic
« Citoyen »
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    • Toxic#9242
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#9394
  0
@7411265
Eyux
« Citoyen »
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    • Eyux#0000
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#9396
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@7365499
Newnoob200
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#9397
  0
@7411719
Newnoob200
« Citoyen »
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#9398
  0
@7411726
Commandantso
« Censeur »
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#9399
  0
@7369996 - edited
Zefeer
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#9400
  0
@7413383 Mice go in the water, canons hit the wood. water's high enough that mice can die.
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