![]() Rotação Oficial - P10 - Survivorالدوران الرسمي - P10 -السورفايفر 公式カテゴリー - P10 - サバイバー Official Rotation - P10 - SurvivorRotazione Ufficiale - P10 - SurvivorRotation Officielle - P10 - SurvivorOficjalna Rotacja - P10 - SurvivorPálya Körforgás - P10 - TúlélőRotația Oficială - P10 - SurvivorRotación Oficial - P10 - SurvivorResmi Rotasyon - P10 - SurvivorOfficiële Rotatie - P10 - Survivor |
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@7593384 ![]() @7593391 ![]() Dernière modification le 1575680340000 |
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[Modéré par Etyla, raison : Double post] |
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@7590864 New update |
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@7594921 @7595272 Dernière modification le 1555802340000 |
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@7596162 |
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@7596524 Dernière modification le 1556098980000 |
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@7596610 @7596611 |
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@6311309 |
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@7596661 |
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Left as is: @7593377 - Kickaricka3#9256 - This map is a big no, it would never work in survivor. It seems like you just took grounds and placed them randomly on the map. First off, any kind of ramp is something we do not recommend for usage in survivor maps, as they often make the gameplay unbalanced in favour of the mice. If mice reach the shaman’s spawn point they will be more or less unkillable. @7593380 - Kickaricka3#9256 - This will never work in rotation either. The mice have nowhere to go and once they reach the higher grounds they will be almost impossible to kill. Again, we do not recommend any type of ramps in your maps as said previously. Also, the shaman will have a huge problem killing the mice on the very top platform, especially since there is players that do not use skills and will be unable to get out of the cage. @7593381 - Kickaricka3#9256 - Once again, the shaman will have no way of killing the mice if they reach the higher grounds, especially if the shaman has no skills. These type of caged maps bring no fun gameplay to the rotation. @7593384 - Klaus#4786 - The two grounds to the far sides are a bit outside the general map area, which is an issue as there are players that can’t see that far out. We never recommend putting ramps in your maps as they often make the gameplay unbalanced in the mice’s favour. It will be annoying both for the shaman and the mice to survive on this map due to the ramp. Unless the shaman goes down to one of the side platforms, then mice could camp on either side of the ramp and be very hard to kill. @7593391 - Klaus#4786 - To begin with, all of your bottom platforms are very small. This doesn't give mice a lot of surface to stand/survive on. Another thing is, mice have a lot of mobility there. Since all the platforms are really close to each other, mice can jump from platform to platform with ease, making it hard for the shaman to get a clear shot at them. The shaman's platform is easy to reach, and is too close to the information bar, that'll block some of the shaman's range. Most of the map's space is unused, which is bad. @7590864 - Chizurie#3329 - The water at the bottom of the ground is pretty much useless as it’s far too thin to actually catch the mice if they fall down there. The cloud grounds next to the shaman’s spawn is also unnecessary as they add nothing of value to the overall gameplay. All the ice grounds aren’t placed the best, meaning that some of them stick up out of the wood, which will result in them manipulating cannons to fly a bit upwards if a cannon is fired at them. @7594921 - Fastyle#0000 - If you have to add an invisible roof, you’ve probably already made a mistake. The trampoline is too strong, it could easily wipe out a lot of players, especially if they aren’t all that experienced with survivor or the game overall. The mice have little to no place to go. @7595272 - Fastyle#0000 - To begin with, it's fairly hard for the shaman to reach the mice's spawn platform from his spawn point. Secondly, the invisible ground in the bottom middle still has collision, meaning that mice that will stand there will be unkillable since all the cannons will hit the invisible ground. Another thing is that we do not recommend circular grounds in survivor, as they make the gameplay rather unfair. Your grounds have strong collision at the sides, and that means that shaman will have a hard time killing mice that'll stick to the ground's sides. Lastly, mice can camp on the outer side of the top left ground and remain safe, as the shaman isn't able to reach there. @5802382 - Ethonyds#3905 - The ground the mice spawn on is far too small, giving them pretty much no surface to survive on at all up there, also the shaman can barely reach there if they don’t move. The ide between the small platforms by the shaman is useless, as mice will easily be able to ride a cannon up to the shaman from there regardless of the ice. I don’t like the bottom part of the map either, any experienced player will be able to survive down there and most of the time when mice are hit by cannons down there they will simply get launched into the wall of the far left ground and survive. @7596162 - Kasparasb#0000 - Huge no. The spawn is unsafe for the mice as they die unless they move immediately. Ice + ramps is highly frowned upon in survivor. The water is unnecessary and won’t help the mice much, it’s so small that they shaman will have no problem killing mice floating in it. The fact that the ice grounds are ramps gives an advantage for the mice, as they can camp on one of the outer ones and wait to get hit by a cannon to go flying into the sky and then reach the shaman’s platform. @7596524 - Kasparasb#0000 - This map is far too similar to another map already in rotation, minus the ice ground in the middle. @7596610 - Xdxboxjaja#0000 - The surface the mice have to survive on is far too small and will make it impossible for mice to actually survive on this map. The shaman’s cage takes up about 50% of the map and the mice is stuck in a cramped space with little to no mobility whatsoever. @7596611 - Xdxboxjaja#0000 - These kind of caged maps are no fun to play on, it lacks mobility. @6311309 - Syrius#8114 - The ground the shaman spawn on is far too close to the information bar, so if mice reached that platform it would be very difficult for the shaman to kill them. The layout is quite simply but doesn’t offer any new and enjoyable gameplay. @7596661 - Smutny_Nalesnik#0000 - New concept, but it’s very awkward to be shaman on this map. The circle of range the shaman has doesn’t give enough range to comfortably aim at the trampoline to kill the mice. Besides, when the cannon bounce back up the mice will use that to their advantage in order to reach the platform the shaman is standing on. The shaman will more or less be forced to move down to the same platform as the mice spawn on in order to shaman in a comfortable way. Will be discussed: None Ignored: None Dernière modification le 1556196120000 |
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@7596661 edited |
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@7597022 |
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@3805233 @7597637 @6428798 can spawn cannons in between toppled wood grounds :))) Dernière modification le 1556388780000 |
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@7594921 - trampoline fixed restituition 1.44 -> 1.1, roof fixed -> now the roofs are visible and there's more space to mice survive @7595272 - all problems fixed @7598146 Dernière modification le 1556488320000 |
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@7597978 Send me a message about what should I change or it's fine Because I am busy with lot of things IRL |
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@7598117 |