![]() Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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Left as is: @7559500 - Pashele#0000 - The map lacks a lot of supports to start your build, it can get very hard to build to cheese from shaman spawn because of that. If the shaman is a bit smarter though, he might realize that he can do a bridge build with a ramp up to hole which isn't very good either. @7084109 - Guguwrx#0000 - Oh man, I don't even know where to start. The hole is really cramped because it's too close to the offscreen and also because of those ugly cloud grounds. Then, basically the entire right side of the map is unused due to the cheese location. Also it's really hard to start a build in here since you have little support to do so and putting objects between the rectangle grounds can easily glitch your build. @7556348 - Mrloll#0000 - Concepts like this one are very annoying to have in P4/P8. One or few maps are ok, but if we start adding a lot of them shaman maps will become tedious cannon spamming maps with bridges and ramps up, alike this map. @7552178 - Abel#5631 - The grounds are too big, it's very easy to build in here and it'll become boring quickly. You should try to make the grounds smaller so shaman has more build diversity and there's also more space on the map for them. Try to add a few obstacles too, simple straightforward builds can get very boring nowadays. @7559746 - Hiimanto#9700 - Having little obstacles such as the vertical ice grounds around the map and then leaving a lot of free space everywhere makes it really annoying to build in the map. Try to make it so the build isn't that cramped anywhere but not that much free space for the shaman either. @7560314 - The_Remab#6644 - Please don't use portals like this, you can just remove a few grounds on the spawn and the portals too, the map would be exactly the same; annoying big ramps up to cheese and hole. @7286717 - John#9081 - The shaman spawn is terrible. You don't have any kind of support to start your build and the ground is very small to do anything. The right side is very buildathon-ish and the left side is horrible with the cheese below the hole, everything just seems to be very randomly placed. @7556423 - Blood#3565 - Making a bridge is the easiest solution in here, then you only need to do a ramp up to hole leaving everything else as unused space. Make sure the builds are balanced or else your maps won't be accepted. @7560790 - Alnitak#7205 - If you removed the big vertical rectangle ground in the middle of the map, you could remove portals too without any problem. The build would be very boring as it only would be a bridge with ramps up though, but if you leave it like this then the portals kill the build and you can complete the map only with portals. Basically I suggest you to start off a new map, and please try to avoid using portals. Also don't make use of the ice grounds like this, they are confusing as people might see them as anticloud grounds. @4309946 - Namelessh#0000 - The clouds just make the build very annoying as it's still a bridge with ramps up but with more cramped builds. In general the layout is very bad and you should get rid of the clouds and add other obstacles instead of them. @7561603 - Falkrana#0000 - Unfortunately this is a map that won't ever be accepted for P4. The main idea of a P4 map is the build you do in it as a shaman, in here you just need to spawn two portals and mice can end the map. Soloable maps shouldn't be submitted for any shaman category (P4/P8). @7191008 - Leiks#0000 - Mice spawn is horrible. They can die easily because the ground they are on is very weird, also it's too close to the offscreen and shaman might have problems pulling them out of there. Finally, in the rest of the map the wind seems very useless because it's not that strong to have a real impact on the build. If you change that and removed the hole of where it is to put it on the middle top ground, the map would probably be ok for P1. P1'ed: @3822884 - Twistzaok#0000 - There are a few things that make this map unwanted for P4. First of all there's only support to start a build where shaman spawns and that might make builds somewhat monotonous. Also the ice ground next to mice spawn is horrible as an obstacle, please avoid adding it in any map. Other than that, It's a good looking map with a few paths so it's fine for P1 @7560330 - Tansu#3072 - Cool concept but if you want it to make it for P4 it needs different cheese and hole locations. Right now it's very simple, though it's good enough for P1. @7154182 - Drescen#0000 - Bridge solution makes this map less painful than it should be for a layout like this. Also a ramp up at the beginning of the map can be easier than the bridge if done correctly because in the entire top part of the map shaman doesn’t need to build anything besides a plank to hole. It looks cool though, so P1 should do. Will be discussed: None Ignored: None Dernière modification le 1547439600000 |
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@7560463 Multiple Mouse Spawn Locations. |
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@7560790 |
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[Modéré par Etyla, raison : Unnecessary] |
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@7562885 |
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@7565930 |
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edited; @4309946 |
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@7562711 |
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@7554003 @7554479 |
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@7474806 [Edited] |
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@7565330 Dernière modification le 1548317280000 |
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@7565142 |
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@7556423 |
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@6681812 |