![]() Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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[Modéré par Mapcrew] |
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[Modéré par Mapcrew] |
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Left as is: @7560463 - John#9081 - The water part is very annoying because shamans wouldn't ever build there as it's very cramped in there and it's even hard due to the water ground. Also the left mice spawn is a bad obstacle for the shaman, mice is already in a "cage" down there to also add an unique path to force the shaman to build to the left. Also the double spawn doesn't seem to be working. @7560790 - Alnitak#7205 - Please don't add collision to P$ maps. @6748592 - B0wl#7075 - The concept is a bit weird. The arrows really encourage shamans to move the ground inmediatly but when they do they end up with a simple path map which leads to a really boring with low replay value map. Also the bottom left part of the map ends up being unused space after you move the top ground, which you do almost every time. @6392481 - Ethonyds#3905 - The wind is very annoying for the cheese part, as you are forced to build a ramp up and as you still can climb the slanted grounds decently, the wind is just annoying as I said. The rest of the build is basically the same everytime. You can do a ramp up directly from mice spawn to the top grounds and all the bottom side of the map is unused space, just as the left top side of it. @3908930 - Twistzaok#0000 - Too hard for rotation. It looks more of a #spiritual map. @7562926 - Xxcrolax#0000 - The problem with this map is that basically all the shamans will do the same build because of how the grounds are placed. The top part of the map is totally unused space and therefore the map will become very boring quickly in rotation. @7562885 - Kiddarkness#2467 - There are enough maps with this concept in rotation, we don't need more exactly like them. @4309946 - Namelessh#0000 - The map has unbalanced paths which isn't very good for a P4 map. It's way easier to use the top path rather than the bottom one because of the cloud ans how the death tokens are placed in there. @7562711 - Shty26#0000 - Not a P4 map. Shaman maps are about the builds shamans can make and not about mice jumping and walking around. @7474806 - Amrtast#0000 - This map can be the definition of cramped. The cheese is terribly placed because it encourages offscreen gameplay or to be very lucky with what you can build for it. Also the mice spawn is tedious to deal with. A simple object can move them out of there so it's not really necessary to have the spawn like that. @7565330 - Roger#4888 - Please try to avoid making soloable maps for P4, these maps are supposed to be based on what the shamans can build. @7565142 - Ikasaruzu#0000 - Bridge solutions are not fun, and this map can be solved with one and most shamans prefer them as it's easier to do it rather than any other build. @7565689 - Dlew#8867 - Buildathon-ish maps are not wanted anymore, you're following the same path always and basically doing the same build which leads to a really boring with no replay value map. @7556423 - Blood#3565 - Too much unused space everywhere. The build to cheese is always the same and you are lacking of good supports to start the build. @6681812 - Smutny_Nalesnik#0000 - The build is basically a bridge with a ramp up to cheese, which makes it really boring to be a shaman in here. Try to change the design of the map so the paths are more balanced and also take a look at all the unused space that is in the map, try to make it useful too. P1'ed: @7563237 - Uhzinhooo#0000 - The map is interesting in some aspects, but it also lacks of obstacles that encourage the shamans to take different paths to build in here. @7565930 - Keyx#0000 - Cute but not really a P4 map. Will be discussed: None Ignored: @7554003 - Ginnoca#0000 - Posted more than 1 map (#10854) @7554479 - Ginnoca#0000 - Posted more than 1 map (#10854) Dernière modification le 1548479400000 |
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