![]() Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
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@7590672 |
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@7593324 |
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@7591515 I believe you have not seen my map, I'm posting again because of this |
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@7396711 |
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@7593657 |
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@7593116 |
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@7593788 |
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@7584030 |
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@7593991 |
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@7156326 |
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@7594879 |
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Left as is: @7590672 - Abel#5631 - Not much has changed in the map, the cheese and spawn are still cramped and annoying. @7593324 - Karenamy#0000 - First of all, the map is very cramped near to hole. Also, the map basically consists in building a ramp up to cheese which is not very fun. Lastly, the anticloud ground is totally useless and it's not even clear that it's an anticloud. @7591515 - Wed#0000 - Don't use portals as a main concept in your P4 maps, with them shamans don't need to build anything. In here, they only will place portals and wait for the boxes to fall which isn't a challenge at all, making the map really boring. @7396711 - Stefanmocarz#0000 - The map can be completed with a bridge from one mice spawn to the other one and then a ramp up to hole. There's barely any obstacles in this map and the build ends up being the same everytime. Try to add more challenge to your map by using the empty space next to the offscreen of your map by making multiple paths with more anjoyable obstacles @7593116 - Tomas#7849 - What is the concept of this map..? Are you missing the portals? Currently it is unable to be solved. If the map is intended to be used with portals, the gameplay will not be interesting, please try not to use portals as your main concept in P4. @7584030 - Krome#1204 - The space here is poorly used, as there's a lot of the top left which will never be used by the shaman. Also, it's very annoying to build around the clouds the way they are, and the resulting build will just be quite cramped and just bridge/ramp style. @7156326 - Migrange#0000 - This map is far too simple, it will just consist of a bridge at the bottom of the map with optional ramps to hole and cheese to solve it. @7594879 - Moldify#0000 - So much space of this map won't be used, it's so easy to solve it just using two ramps in the middle of the map. It's not enough of a challenge for the shaman. P1'ed: @7593788 - Ventrumx#4278 - Nice challenge and fun for the shaman, however there is a lot of unused space around the map, and the solutions won't be too varied. Will be discussed: None Ignored: @7593657 - Djpirulo#0000 - Posted more than 1 map (#11045, #11049) @7593991 - Djpirulo#0000 - Posted more than 1 map (#11045, #11049) Dernière modification le 1555894380000 |
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@6661621 |
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@7593657 |
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@7595068 |
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@7135616 |
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@7595567 |