Rotação Oficial - P4 - Shamanالدوران الرسمي - P4 - الشامان 公式カテゴリー - P4 - シャーマン Official Rotation - P4 - ShamanRotazione Ufficiale - P4 - SciamanoRotation Officielle - P4 - ChamaneOficjalna Rotacja - P4 - SzamanPálya Körforgás - P4 - SámánRotația Oficială - P4 - ȘamanRotación Oficial - P4 - ChamánResmi Rotasyon - P4 - ŞamanOfficiële Rotatie - P4 - Sjamaan |
Viniciusdara « Consul » 1565454780000
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@393838 Dernière modification le 1565454900000 |
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@4651014 Dernière modification le 1566816540000 |
Zoganne « Citoyen » 1565519160000
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@7634185 |
Coalala « Citoyen » 1565526720000
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@1396253 |
Blackout « Citoyen » 1565579340000
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@1589924 |
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@7634449 |
Deadlag « Citoyen » 1565721960000
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@7638463 Dernière modification le 1566746880000 |
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@7635220 |
Kimsterjay « Consul » 1566210000000
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@7606249 |
Trollduro « Citoyen » 1566221640000
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@7636764 |
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@7598000 |
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@7630173 @7630472 Dernière modification le 1566520860000 |
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@7637369 |
Smutny_nalesnik « Consul » 1566508140000
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@7637706 |
Lebeauturque « Citoyen » 1566644760000
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@7638103 |
Mapcrew « Consul » 1566902040000
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Left as is: @393838 - Viniciusdara#0000 - The Pikachu face looks cute, although I'd consider this map to fit the Art category more, rather than P4, because the shaman barely has to do anything. Also, the space to build is quite small and cramped, and mice bouncing off of the two lava grounds may ruin the building. @4651014 - Sekui#0000 - I like the idea behind this, but in its current form the mech doesn't add too much to the gameplay and the map becomes a uninteresting. Perhaps it would be more interesting if the mech was a bit harder to get out of the way, or some obstacles to build around were placed somewhere near it. Either that, or maybe a different placement for the hole or the cheese to make the overall space in the map be used more, becase right now the left side is mostly left empty. @7634185 - Pika#7037 - Using fake grounds in a map is generally discouraged because they might be misleading. Also,this map doesn't require the shaman to be completed so it doesn't fit the P4 category. @1396253 - Coalala#0000 - The concept isn't so bad, although I'm not a fan of how literally half of the map is left unused, limiting the space that can be used for building. @1589924 - Blackout#6525 - This map doesn't really fit the category - it doesn't need the shaman's help to be completed. @7634449 - Jrr#4839 - The map layout is quite linear, it doesn't encourage crativity with buildings, rather it has a generic solution. Overall, it does not offer anything new or interesting to the rotation. @7635220 - Wed#0000 - Fairly unoriginal and generic layout, the gameplay of the map is not very interesting. @7636764 - Trollduro#0000 - The usage of the planks in the map is neat. However, the spawn area is very small and unsafe, a misplaced shaman object, or even a few throwable consumables can end up killing everyone in the room. @7598000 - Vlump#0000 - Since it is essentially a vanilla parody map, many players will confuse it with the original. Considering that, it's a tad hard to find the cheese with no signs or clues on where it might actually be, and the map doesn't play out too well, most shamans in my test struggled to complete it. In general, night mode maps in the shaman rotation should be as simple and initiative as possible. @7637369 - John#9081 - The gameplay here isn't very interesting or original, it's essentially just a few ramps to the cheese and hole, and over the ice box. The top platform is rarely used at all, it doesn't add too much to the gameplay. @7638103 - Lebeauturque#0000 - This map isn't very suitable for P4, I'd say it fits the Art category (P5) more, so I'd suggest submitting it there. Building here is quite boring. P1'ed: @7606249 - Kimsterjay#0000 - There can be some variety in buildings and the map plays fine, but it's not very outstanding overall. @7637706 - Smutny_Nalesnik#0000 - Nice map layout and I like how there's good support for builds in any shaman mode. Will be discussed: @7638463 - Deadlag#0095 - Ignored: @7630173 - Sewdy#0000 - Posted more than 1 map (#11233) @7630472 - Sewdy#0000 - Posted more than 1 map (#11233) Dernière modification le 1566906900000 |
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@4651014 - Edited! |