![]() |
![]() ![]() « Citoyen » 1454907060000
| 0 | ||
@4249695 (P13) - you can wj up the ice to the cheese and the leftmost water column is pointless. |
![]() 1454929380000
| | ||
[Modéré par Wercade] |
![]() ![]() « Citoyen » 1454963940000
| 0 | ||
@6492039 - this map is far too easy for even p4, let alone p8 |
![]() ![]() « Consul » 1455039060000
| 0 | ||
@605197 - P5 - Art is not impressive and there's barely any gameplay, it's just jump over art. |
![]() ![]() « Citoyen » 1455313320000
| 0 | ||
@4646725 | P10 | To survive the shaman using a bubble. http://prntscr.com/a2halk |
![]() ![]() « Citoyen » 1455316680000
| 0 | ||
@2470910 P5, Where is the gameplay? Dernière modification le 1456043280000 |
![]() 1455489720000
| | ||
[Modéré par Mapcrew, raison : This is not the place to submit your maps.] |
![]() 1455647580000
| | ||
[Modéré par Mapcrew, raison : This is not the place to submit your maps.] |
![]() ![]() « Citoyen » 1456162380000
| 0 | ||
@325027 mech seems broken |
0 | ||
@2187460 - P6 I still see some people being sent to 0,0. It occurred with over 20 mice. |
![]() ![]() « Censeur » 1456211760000
| 0 | ||
@1751478 - P6 the map is fine it's just because the map uses old techniques the map breaks a lot, this needs to be updated, because it can be updated, very easily too. |
![]() ![]() « Citoyen » 1456283100000
| 0 | ||
@3496000 - can you made it P22? pls. |
![]() ![]() « Censeur » 1456432320000
| 0 | ||
Okkkkk time to catch up. sebidance a dit : These old maps are the least laggy in the game, not sure what you mean. You probably had a bad sync. davizinhoglm a dit : It was a temporary Valentine's Day map, it's gone now. Sarkazm a dit : I'll do some tests and see, but bubbles ruin everything. Shalander a dit : Lots of mechs would be better without a shaman, but we have to keep them in P6 since working mechs are harder to find. Bataatiinha a dit : This map seems to break every few months, I'll look into it. Eliaspdc a dit : There is some start lag, yeah. I'll see what the others think. Auroraclears a dit : I'm not familiar with this map, I'll bring it up to the bootcamp nerds. Sarkazm a dit : This was added for Valentine's Day, it's gone now. Anythin a dit : It's a temporary map to get some cheap laughs. davizinhoglm a dit : Bubbles ruin everything. I don't know what kind of edit could fix this. Sweetphoenix a dit : I think you just got a bad sync, works fine for me. Ykr a dit : This map was fixed recently so it's possible there are still some mistakes. I'll make a thread and see if any other mapcrew have noticed this. Mousechris a dit : I quickly looked at the XML and I see joints... by old techniques do you mean the treadmills? Remixin a dit : Done, looks like somebody made it P32 to test it back in January of 2013 and never set it back to P22. |
![]() ![]() « Citoyen » 1456602780000
| 0 | ||
@6355655 (p5) - Horrible gameplay, lagging art |
![]() « Citoyen » 1456608180000
| 0 | ||
@3096613 P6 - Every time this map plays in a room, the cage continuously falls and I cannot wall jump over it. |
0 | ||
@3659464 P6 - The cannon only pass 1 time ! Is it made on purpose or the mech is broken? |
![]() ![]() « Censeur » 1456972440000
| 0 | ||
@2806808 - P6 Are you serious? I only accept the best of the best of my maps being permed, this is an embaressment, not only as my map, but an embaressment to the the idea that a P6 map just needs a dynamic object in it, there's nothing mechanical about this. As creator of this map, the only honorable thing to do would be to request a removal of this map, I do not accept undeserved map perms. It is disrespectful to the map community who try their hardest to create relevant maps and to the players who have to play this wondering why it is P6. And I don't care if it's one month or not, I'm the creator and I say, remove it. If you would like some examples of fillar maps for P6 however, I would recomend you try these maps, as I'm sure Barry didn't want to go through all nearly 700 maps of mine. @6257147 - This could be a very fitting replacement. @6205570 - Same @6102838 - This actually got P6, and is worthy of more than even month perm based off the game play. (thought that is subjective) Don't get me wrong, I want P6 to grow, but it needs to grow well, which is why I've provided more replacement maps than maps that should be removed. Here are some equally worthy replacement maps by other players as well. Holomouse: @1193625 Temple: @1764178 @392709 with edits @341270 with edits Impuredeath: @240059 Barry, if you need help editing you know where to PM me, also I'll likely dump a ton of P6 replacements on you later, this was just a short list I compiled before dinner. Remember, good maps and more maps can co-exist. |
![]() ![]() « Censeur » 1457031960000
| 0 | ||
Agentpery a dit : I've made a deperm thread for it. If map crew agrees, it will be gone. Sirspoon a dit : I tested a few times and it seemed fine. When an object behaves like that it's usually evidence of a shitty sync of just a bad connection on your end. Sekui a dit : It passed twice for me then it broke. I have removed the map, thank you. Edit: Actually somebody fixed it. Let me know if it breaks again. Mousechris a dit : Sorry for this horrible miscarriage of justice, I apologize for besmirching the good name of Mousechris. I've removed your map and added a couple of your suggestions. @392709 was an old filler map but it's too shitty with the game's physics. Feel free to fix @341270 though. Dernière modification le 1457033160000 |
![]() « Citoyen » 1457112840000
| 0 | ||
@25839 - This map often bug due to the sync and we have to build in a potentially P44... @39576 - Shaman usually cannon the "mech" and then we have to build in another potential P44. @119884 - 20 seconds after the map start and then the map creates mass death @209567 - I dont think two dinamic grounds could be considered a mech.. @224717 - As I said, only one dinamic ground cant be considered a mech, and it creates mass death. @245282 - Easy to stop, and is a potential mass death map. @298802 - I dont think two dinamic grounds could be considered a mech.. @463669 - Low gameplay, two dinamic objects cant be considered a mech.. @707678 - Map is broken when you use the skill Big Cheese @873175 - Are you kidding with me? Super - Mass - Death @1848700 - You can easly complete the map using only one cannon. Is it a mech map?????!!?!?!?!?!!? @1876448 - Confuse and easy to break @1991022 - Random dinamic grounds arent mech @2035921 - There's no ground to build on it, so if the mech broke we cant help the mice @2037421 - Mass death @2168610 - The mech is really interesting but the map is too hard @2632591 - Too simple for mech @2910623 - It deserves p0 @2914627 - Good but mass death @2944440 - Random and bad mech with bad gameplay @3112905 - Too simple for mech @3130932 - Sometimes the sync bug and then creates a mass death and 0 saves @3260313 - Confuse @3325842 - WHAT? Confuse and boring, theres no gameplay @3565383 - Its terrific, but its art not mech @4022244 - As I said, one, two or three dinamic grounds arent mech.. pls @5648657 - Bad gameplay @5980045 - Bad gameplay, boring, mass death, easy to break @6279214 - Easly breakable with mice on the gaps |
0 | ||
@3659464 - still broken |